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[[!meta title="El-gpu and pix-el: GNU Emacs 2D and 3D game programming"]]
[[!meta copyright="Copyright © 2026 Emanuel Berg"]]
-[[!inline pages="internal(2026/info/elgpu-nav)" raw="yes"]]
+[[!inline pages="internal(2026/info/el-gpu-nav)" raw="yes"]]
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@@ -9,7 +9,7 @@
# El-gpu and pix-el: GNU Emacs 2D and 3D game programming
Emanuel Berg (he/him) - Pronunciation: Swenglish, IRC: lacni, incal@dataswamp.org
-[[!inline pages="internal(2026/info/elgpu-before)" raw="yes"]]
+[[!inline pages="internal(2026/info/el-gpu-before)" raw="yes"]]
In this project, prepared especially for EmacsConf 2026, two modules -
`el-gpu` and `pix-el` - for graphics on-board the GPU and CPU,
@@ -34,8 +34,8 @@ several ways of drawing text on the CPU as well as GPU; and much more.
<https://dataswamp.org/~incal/el-gpu>
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-[[!inline pages="internal(2026/info/elgpu-nav)" raw="yes"]]
+[[!inline pages="internal(2026/info/el-gpu-nav)" raw="yes"]]