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authorSacha Chua <sacha@sachachua.com>2026-10-19 13:13:34 -0400
committerSacha Chua <sacha@sachachua.com>2026-10-19 13:13:34 -0400
commitdcffef23c1b8bc6aaef102712c746a094cc63f83 (patch)
tree27791b0f0c45997e0812fde2dcc228df2e2d65d2 /2026/talks/el-gpu.md
parentd2d1c8bc18b1befc72f14117b36aef0677533caf (diff)
downloademacsconf-wiki-dcffef23c1b8bc6aaef102712c746a094cc63f83.tar.xz
emacsconf-wiki-dcffef23c1b8bc6aaef102712c746a094cc63f83.zip
use proper nav pages
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[[!meta title="El-gpu and pix-el: GNU Emacs 2D and 3D game programming"]]
[[!meta copyright="Copyright &copy; 2026 Emanuel Berg"]]
-[[!inline pages="internal(2026/info/elgpu-nav)" raw="yes"]]
+[[!inline pages="internal(2026/info/el-gpu-nav)" raw="yes"]]
<!-- Initially generated with emacsconf-publish-talk-page and then left alone for manual editing -->
<!-- You can manually edit this file to update the abstract, add links, etc. --->
@@ -9,7 +9,7 @@
# El-gpu and pix-el: GNU Emacs 2D and 3D game programming
Emanuel Berg (he/him) - Pronunciation: Swenglish, IRC: lacni, incal@dataswamp.org
-[[!inline pages="internal(2026/info/elgpu-before)" raw="yes"]]
+[[!inline pages="internal(2026/info/el-gpu-before)" raw="yes"]]
In this project, prepared especially for EmacsConf 2026, two modules -
`el-gpu` and `pix-el` - for graphics on-board the GPU and CPU,
@@ -34,8 +34,8 @@ several ways of drawing text on the CPU as well as GPU; and much more.
<https://dataswamp.org/~incal/el-gpu>
-[[!inline pages="internal(2026/info/elgpu-after)" raw="yes"]]
+[[!inline pages="internal(2026/info/el-gpu-after)" raw="yes"]]
-[[!inline pages="internal(2026/info/elgpu-nav)" raw="yes"]]
+[[!inline pages="internal(2026/info/el-gpu-nav)" raw="yes"]]