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|
WEBVTT
00:00:00.000 --> 00:00:03.599
All right, so yes, we have a little bit of time
00:00:03.600 --> 00:00:05.719
while we are waiting for the dev track to finish,
00:00:05.720 --> 00:00:08.319
and we could just declare this as a break,
00:00:08.320 --> 00:00:12.039
or if anyone's got any interesting last-minute stuff,
00:00:12.040 --> 00:00:17.239
you can come and share it here,
00:00:17.240 --> 00:00:20.879
where Karthik is also hanging out.
00:00:20.880 --> 00:00:23.279
I think every time I read one of your long blog posts,
00:00:23.280 --> 00:00:25.559
Karthik, I'm like, mm, life goals.
00:00:25.560 --> 00:00:28.399
Someday I want to write something with nice diagrams
00:00:28.400 --> 00:00:31.279
and, you know, deep Emacs interestingness.
00:00:31.280 --> 00:00:34.919
I have not yet gotten the hang of even using avy
00:00:34.920 --> 00:00:38.119
to nearly the extent that you do.
00:00:38.120 --> 00:00:40.119
But yes, I have, I have always looked
00:00:40.120 --> 00:00:42.319
at your diagrams very longingly
00:00:42.320 --> 00:00:44.679
and wondered how you make them.
00:00:44.680 --> 00:00:51.239
With a lot of sweat and cursing, unfortunately.
00:00:51.240 --> 00:00:54.199
It's all very nice. Yeah.
00:00:54.200 --> 00:00:58.319
And I, I, I've seen your interactive SVGs,
00:00:58.320 --> 00:01:02.319
which is just wizardry. I have no idea how you do that.
00:01:02.320 --> 00:01:06.959
You can hover over different elements in the SVG
00:01:06.960 --> 00:01:08.759
and do interesting things.
00:01:08.760 --> 00:01:11.799
Yeah, so it turns out if you just think of them as XML,
00:01:11.800 --> 00:01:13.079
which Emacs will let you
00:01:13.080 --> 00:01:15.159
because you can just control C, control C,
00:01:15.160 --> 00:01:16.759
and it'll switch back to text mode, right?
00:01:16.760 --> 00:01:19.999
Then you can be like, oh, yeah, I can work with this
00:01:20.000 --> 00:01:23.559
using the DOM Emacs list library.
00:01:23.560 --> 00:01:28.479
And then you can add title elements to it to get the hovers,
00:01:28.480 --> 00:01:31.079
or you can add hyperlinks.
00:01:31.080 --> 00:01:35.039
So in fact, the emacs-conf schedule
00:01:35.040 --> 00:01:41.199
is very naturally generated from emacs-lisp itself,
00:01:41.200 --> 00:01:43.399
because there was no way I was going to handle
00:01:43.400 --> 00:01:45.719
two track schedules by hand.
00:01:45.720 --> 00:01:49.799
And that's just SVG so that you can then have the hovers.
00:01:49.800 --> 00:01:53.119
The important thing is that when you're exporting it to HTML,
00:01:53.120 --> 00:01:57.919
it has to be an inline SVG to get the fancy behaviors.
00:01:57.920 --> 00:02:02.799
If you're linking it in as an image, then it doesn't work.
00:02:02.800 --> 00:02:09.279
It has to be inline. So for example, for my org mode,
00:02:09.280 --> 00:02:14.079
I have my exports for images checked first if it's an SVG.
00:02:14.080 --> 00:02:15.959
And unless I have an attribute
00:02:15.960 --> 00:02:20.359
on it that says, no, just link to it because it's large and not interactive,
00:02:20.360 --> 00:02:22.759
it actually inlines all of that markup
00:02:22.760 --> 00:02:26.879
into the exported HTML, if that makes sense.
00:02:26.880 --> 00:02:34.279
That does, that does make sense.
00:02:34.280 --> 00:02:36.559
It's a little less mysterious now.
00:02:36.560 --> 00:02:40.319
On the plus side, once it is in there as inline HTML,
00:02:40.320 --> 00:02:42.519
well, inline, you know, it's an inline markup,
00:02:42.520 --> 00:02:44.359
you can actually play around with it
00:02:44.360 --> 00:03:01.919
using JavaScript or CSS. That's really neat.
00:03:01.920 --> 00:03:07.679
I had a question about some other SVG wizardry I've seen you do.
00:03:07.680 --> 00:03:09.759
You have these SVGs that grow, right?
00:03:09.760 --> 00:03:15.959
Like they accumulate elements, almost like a slideshow.
00:03:15.960 --> 00:03:20.199
Am I remembering that correctly? Yeah, yeah, yeah.
00:03:20.200 --> 00:03:22.399
I started using that for one
00:03:22.400 --> 00:03:24.519
of the EmacsConf presentations.
00:03:24.520 --> 00:03:26.559
Well, the one EmacsConf presentation
00:03:26.560 --> 00:03:27.919
I've done in recent history,
00:03:27.920 --> 00:03:31.639
because it's nice to be able to add things gradually, right?
00:03:31.640 --> 00:03:35.799
Especially as you're giving a presentation.
00:03:35.800 --> 00:03:38.719
And that's also done with Emacs Lisp.
00:03:38.720 --> 00:03:43.599
What I do is, first I make the image, and then in Inkscape,
00:03:43.600 --> 00:03:46.519
I can group together the elements
00:03:46.520 --> 00:03:49.639
that I want to appear at the same time.
00:03:49.640 --> 00:03:54.639
And then I can use Emacs to, I think I just changed the,
00:03:54.640 --> 00:04:01.039
I just add some CSS to them to make them dimmer.
00:04:01.040 --> 00:04:04.759
and you just iterate through the different groups in that level,
00:04:04.760 --> 00:04:09.839
and you write out the intermediate SVG files,
00:04:09.840 --> 00:04:12.279
and then you can use Inkscape
00:04:12.280 --> 00:04:14.839
to convert them into PNGs if you want,
00:04:14.840 --> 00:04:16.079
like images of each step
00:04:16.080 --> 00:04:18.719
that are in PNG format instead of SVG.
00:04:18.720 --> 00:04:20.359
But the basic idea is you group
00:04:20.360 --> 00:04:24.159
the elements together that you want in one step,
00:04:24.160 --> 00:04:25.879
and then you can manipulate it
00:04:25.880 --> 00:04:30.159
using the Emacs DOM.EL library,
00:04:30.160 --> 00:04:32.879
because it's just an XML document.
00:04:32.880 --> 00:04:38.719
So you can say, all right, hide everything or have everything visible
00:04:38.720 --> 00:04:43.159
and then remove the last one or something like that, you know, iterated.
00:04:43.160 --> 00:04:50.679
Show them one at a time and then write your resulting document object model
00:04:50.680 --> 00:05:05.919
to a new file each step. Do you have, that makes sense.
00:05:05.920 --> 00:05:09.159
So do you just write the e-list,
00:05:09.160 --> 00:05:12.079
like is this on a case-by-case basis?
00:05:12.080 --> 00:05:13.519
Like every time you need to do this,
00:05:13.520 --> 00:05:18.519
do you write fresh e-list to step through the SVG this way?
00:05:18.520 --> 00:05:22.479
Or do you have some kind of package
00:05:22.480 --> 00:05:27.159
or library to do this more?
00:05:27.160 --> 00:05:32.999
Let me go see if this is the one.
00:05:33.000 --> 00:05:39.839
It's probably just buried in my config.
00:05:39.840 --> 00:05:46.719
If I do it again, I'm sure I will find another thing
00:05:46.720 --> 00:05:51.159
that I've completely forgotten about
00:05:51.160 --> 00:05:56.399
and therefore have to recode or fix or whatever.
00:05:56.400 --> 00:06:03.199
But let me go see. Can you see my screen? Yep. OK.
00:06:03.200 --> 00:06:07.559
So, oh, yeah, yeah, this one. Nice, I remember that one.
00:06:07.560 --> 00:06:13.719
OK, so we get this SVG, and then this animateSVGPaths
00:06:13.720 --> 00:06:16.959
is just a function I have. It takes the file name.
00:06:16.960 --> 00:06:22.039
It makes an output there. It adds one path back at a time.
00:06:22.040 --> 00:06:25.839
And it just creates a lot of these numbered frames.
00:06:25.840 --> 00:06:27.639
So as you can see here,
00:06:27.640 --> 00:06:30.039
I'm just saying, OK, take the whole thing.
00:06:30.040 --> 00:06:34.479
And then I think, yeah, maybe I said it like,
00:06:34.480 --> 00:06:36.999
you know, take the whole thing,
00:06:37.000 --> 00:06:40.199
make everything transparent,
00:06:40.200 --> 00:06:45.079
and then one at a time, make them opaque
00:06:45.080 --> 00:06:50.079
and save that, save that to the frame, to the image.
00:06:50.080 --> 00:06:54.319
So this theoretically is a somewhat reusable function
00:06:54.320 --> 00:07:01.039
that takes the SVG and just fills the directory with it.
00:07:01.040 --> 00:07:03.399
What's the order in which it reveals things?
00:07:03.400 --> 00:07:12.919
Top to bottom or bottom to top, it's whatever the SVG has.
00:07:12.920 --> 00:07:15.959
And so if you're grouping things together,
00:07:15.960 --> 00:07:17.599
you can rearrange things in Inkscape.
00:07:17.600 --> 00:07:22.039
If you've given them IDs,
00:07:22.040 --> 00:07:25.119
which I have another function for in Emacs list
00:07:25.120 --> 00:07:26.919
that just highlights something
00:07:26.920 --> 00:07:28.439
and lets me put an ID for it,
00:07:28.440 --> 00:07:30.879
then you can rearrange them yourself
00:07:30.880 --> 00:07:32.319
by looking at the markup, I guess.
00:07:32.320 --> 00:07:35.319
Or I think I actually have some code also
00:07:35.320 --> 00:07:37.039
that will rearrange the path
00:07:37.040 --> 00:07:39.279
based on a list of IDs that I give it.
00:07:39.280 --> 00:07:42.759
and sequence so this one is animating
00:07:42.760 --> 00:07:44.319
one element at a time here
00:07:44.320 --> 00:07:47.319
um it's kind of like interesting effect
00:07:47.320 --> 00:07:49.039
but for larger things like for this one
00:07:49.040 --> 00:07:52.039
i can split this up into groups
00:07:52.040 --> 00:07:59.599
because i don't want to necessarily animate them letter by letter and that one
00:07:59.600 --> 00:08:03.319
Oh yes, this is the function that I have
00:08:03.320 --> 00:08:05.319
for identifying the paths
00:08:05.320 --> 00:08:08.959
and it highlights it and then it asks me for a name.
00:08:08.960 --> 00:08:11.359
And this is the one that reorders it.
00:08:11.360 --> 00:08:14.559
So I can say, this is the sequence
00:08:14.560 --> 00:08:19.279
that I want it animated in. And it will, yeah, good.
00:08:19.280 --> 00:08:23.399
So you don't actually need Inkscape at all, right?
00:08:23.400 --> 00:08:24.999
Because you have an elisp function
00:08:25.000 --> 00:08:28.399
that will let you assign the order interactively.
00:08:28.400 --> 00:08:34.599
Yeah, so if you're doing just all the elements one after the other,
00:08:34.600 --> 00:08:39.279
Inkscape is helpful for combining the different shapes,
00:08:39.280 --> 00:08:41.399
well, breaking it apart,
00:08:41.400 --> 00:08:44.719
because when I get the PDF and I convert it,
00:08:44.720 --> 00:08:48.559
it's like one big element that has a very complex path.
00:08:48.560 --> 00:08:52.479
And if I want to animate it element by element,
00:08:52.480 --> 00:08:53.959
I have to break it apart
00:08:53.960 --> 00:08:59.759
and then recombine it so that, you know, so that this O looks like it's hollow
00:08:59.760 --> 00:09:01.079
instead of like a circle.
00:09:01.080 --> 00:09:02.959
So there's a little bit of Inkscape
00:09:02.960 --> 00:09:04.879
cleaning up before then,
00:09:04.880 --> 00:09:08.439
but I really dislike the mouse heavy stuff of Inkscape
00:09:08.440 --> 00:09:12.119
for assigning IDs and things like that.
00:09:12.120 --> 00:09:13.999
I haven't quite gotten the hang of it.
00:09:14.000 --> 00:09:16.119
So this is what it looks like
00:09:16.120 --> 00:09:17.919
before you group the elements together
00:09:17.920 --> 00:09:20.039
and you combine paths,
00:09:20.040 --> 00:09:22.079
which is what you have to do Inkscape for,
00:09:22.080 --> 00:09:24.879
because I can't make sense of the numbers in Emacs someday.
00:09:24.880 --> 00:09:30.319
So just combine, combine, combine. But once it's there,
00:09:30.320 --> 00:09:32.719
I don't like having to set the ID in this
00:09:32.720 --> 00:09:34.879
object properties on the right side,
00:09:34.880 --> 00:09:36.959
because there's a lot of clicking.
00:09:36.960 --> 00:09:40.559
press escape and tab and tab, it's not reliable.
00:09:40.560 --> 00:09:42.599
So that's why I have this function
00:09:42.600 --> 00:09:46.559
and it lets me identify the paths and animate them
00:09:46.560 --> 00:09:50.999
from within Emacs, because Emacs is a text editor.
00:09:51.000 --> 00:09:55.279
Yeah, in name only, but anyway.
00:09:55.280 --> 00:10:02.679
So the groups, if you've already assigned groups in Inkscape,
00:10:02.680 --> 00:10:06.519
Then when you run it through this function in Emacs,
00:10:06.520 --> 00:10:09.159
you can assign an ordering to the groups,
00:10:09.160 --> 00:10:10.599
the order in which it will be revealed.
00:10:10.600 --> 00:10:15.039
Yeah. What I did was I gave it all IDs.
00:10:15.040 --> 00:10:17.599
So I gave each group an ID.
00:10:17.600 --> 00:10:25.999
And then when I have the ID, I can say, you know, maybe when I group it,
00:10:26.000 --> 00:10:28.319
I'm doing it in a bit of a haphazard way,
00:10:28.320 --> 00:10:30.279
not grouping the first thing first,
00:10:30.280 --> 00:10:32.279
and then the second thing, and the third thing.
00:10:32.280 --> 00:10:34.399
So it's a bit of a mess.
00:10:34.400 --> 00:10:38.119
And this one just resorts it by, I think,
00:10:38.120 --> 00:10:41.479
just looking everything up, storing it,
00:10:41.480 --> 00:10:45.039
and then putting it back in order.
00:10:45.040 --> 00:10:49.159
I probably have the code for this somewhere,
00:10:49.160 --> 00:10:52.039
and if it's not, it's in the source code.
00:10:52.040 --> 00:10:53.039
There should be a source.
00:10:53.040 --> 00:10:57.599
Yes, so this is an org source for this post,
00:10:57.600 --> 00:11:01.279
and if it's not in there, then it should be in my config,
00:11:01.280 --> 00:11:03.679
the definition of this function.
00:11:03.680 --> 00:11:11.439
We are to pass. Here we are. Yeah, there you go.
00:11:11.440 --> 00:11:17.639
So there, it just, it takes it, it looks for it,
00:11:17.640 --> 00:11:19.719
and it adds it to the first layer.
00:11:19.720 --> 00:11:29.399
Okay, you've just explained the magic,
00:11:29.400 --> 00:11:31.159
which makes it less magical,
00:11:31.160 --> 00:11:36.279
but also something I could try. Yeah, this is interesting.
00:11:36.280 --> 00:11:41.759
Yeah, S2G is surprisingly powerful. Yeah, I know.
00:11:41.760 --> 00:11:43.679
I know it can do a lot more
00:11:43.680 --> 00:11:46.559
than what we typically use it for.
00:11:46.560 --> 00:11:53.039
So you also had this feature where, I think you used CSS,
00:11:53.040 --> 00:11:56.599
where if you mouse over something in the SVG,
00:11:56.600 --> 00:11:58.839
something is highlighted in your webpage.
00:11:58.840 --> 00:12:04.799
Oh yeah, yeah, yeah. Like in the organizer's notebook.
00:12:04.800 --> 00:12:07.959
So I have a draft schedule here.
00:12:07.960 --> 00:12:10.679
Yeah, we've been doing all this stuff live, that schedule,
00:12:10.680 --> 00:12:16.239
where if you have, let's pick someone's talk.
00:12:16.240 --> 00:12:22.119
Oh, yeah, highlight.
00:12:22.120 --> 00:12:26.159
I think, oh, maybe it's the other way around.
00:12:26.160 --> 00:12:30.839
I need to put this stuff here first. Oh yeah, okay.
00:12:30.840 --> 00:12:33.959
So you'll notice here how if I add some JavaScript,
00:12:33.960 --> 00:12:35.999
it takes a look at what's in the URL.
00:12:36.000 --> 00:12:38.439
And if so, then it can highlight a specific thing
00:12:38.440 --> 00:12:41.679
using just, maybe CSS might be it.
00:12:41.680 --> 00:12:47.879
Actually, I think it's JavaScript setting the CSS style on it.
00:12:47.880 --> 00:12:51.279
But yeah, you can play around with CSS.
00:12:51.280 --> 00:12:53.639
See, this one has a slightly darker,
00:12:53.640 --> 00:12:59.519
slightly thicker background. So SVGs are great for that.
00:12:59.520 --> 00:13:01.479
And if you inspect it,
00:13:01.480 --> 00:13:03.199
which I don't think I have shared here,
00:13:03.200 --> 00:13:07.559
but if you inspect it, I will share my inspect.
00:13:07.560 --> 00:13:10.719
I have too many windows open,
00:13:10.720 --> 00:13:12.079
so I don't want to share my whole thing.
00:13:12.080 --> 00:13:19.074
But one of these, oh, I don't even know which, how do I find, okay,
00:13:19.075 --> 00:13:20.366
it's the developer tools window.
00:13:20.367 --> 00:13:25.324
Do I even have developer tools? Oh, I can't see it. OK.
00:13:25.325 --> 00:13:29.491
If you inspect the page on the developer thingy,
00:13:29.492 --> 00:13:38.116
then it will show the SVG element. Yeah.
00:13:38.117 --> 00:13:41.240
And unfortunately, I can't share it easily right now.
00:13:41.241 --> 00:13:46.616
Maybe just say inspect. Oh, this is actually, I think,
00:13:46.617 --> 00:13:55.116
how also the individual talks have current ones, right?
00:13:55.117 --> 00:14:00.439
So I just have this image over here,
00:14:00.440 --> 00:14:01.719
and then you just have that one,
00:14:01.720 --> 00:14:05.999
that specific talk styled differently.
00:14:06.000 --> 00:14:13.159
How did you generate this SVG,
00:14:13.160 --> 00:14:14.639
the one showing the schedule?
00:14:14.640 --> 00:14:24.439
Oh, okay, okay. Emacs. Book, book, book, book.
00:14:24.440 --> 00:14:29.599
Emacs publish, I think. Let me share it. Emacs conf pub.
00:14:29.600 --> 00:14:36.119
One of these windows. Okay, let's see.
00:14:36.120 --> 00:14:39.199
Slow down, look at all the windows.
00:14:39.200 --> 00:14:40.639
Okay, I'm just gonna share the whole screen.
00:14:40.640 --> 00:14:50.519
Screen two, no, screen one. All right, and okay.
00:14:50.520 --> 00:15:05.759
I think this is the one. Is it sharing my screen?
00:15:05.760 --> 00:15:08.079
It is not sharing my screen. I'm going to try this again.
00:15:08.080 --> 00:15:23.119
Okay. All right. So, the schedule. The schedule.
00:15:23.120 --> 00:15:24.559
This is the actual function
00:15:24.560 --> 00:15:28.319
that creates the SVG rectangles for the talks.
00:15:28.320 --> 00:15:35.279
Oops. My screen share ended. Let me do that again.
00:15:35.280 --> 00:15:41.239
All right, and as you can see,
00:15:41.240 --> 00:15:45.039
it's just a little bit of math for the X, the Y,
00:15:45.040 --> 00:15:48.199
we color it differently
00:15:48.200 --> 00:15:52.839
depending on whether I'm making the schedule for the public view.
00:15:52.840 --> 00:15:58.439
So we just, you know, do we do developer, development talk
00:15:58.440 --> 00:15:59.919
or general talk as colors,
00:15:59.920 --> 00:16:02.639
or if I want to color it for the backstage view,
00:16:02.640 --> 00:16:04.719
I can keep track of the talk's status.
00:16:04.720 --> 00:16:07.799
Anyway, so SDG track takes the track
00:16:07.800 --> 00:16:09.239
and all the talk information,
00:16:09.240 --> 00:16:11.559
and it makes all the little rectangles.
00:16:11.560 --> 00:16:15.599
And this is the thing that adds a little hover
00:16:15.600 --> 00:16:17.919
for the times and titles as well.
00:16:17.920 --> 00:16:22.639
So, Emacs's API for dealing with this is actually pretty good.
00:16:22.640 --> 00:16:27.559
Oh, and of course, I have a hook here that modifies it.
00:16:27.560 --> 00:16:30.119
You can just run through a different function,
00:16:30.120 --> 00:16:32.519
different functions to tweak it.
00:16:32.520 --> 00:16:36.399
So I could say, okay, color it in case my time constraints are,
00:16:36.400 --> 00:16:37.839
you know, not being met.
00:16:37.840 --> 00:16:40.959
And then I can paint about this somewhere.
00:16:40.960 --> 00:16:51.119
And the nice thing about this
00:16:51.120 --> 00:17:06.719
is it's actually, it's, you can, hang on a second, let me do this carefully.
00:17:06.720 --> 00:17:07.999
All right, here you go.
00:17:08.000 --> 00:17:13.479
It's super nice to be able to refer to it within Emacs itself
00:17:13.480 --> 00:17:15.839
because Emacs has SVG support.
00:17:15.840 --> 00:17:19.679
So this is, for example, the organizer view
00:17:19.680 --> 00:17:24.039
inside an org mode file. And it just has all those SVGs.
00:17:24.040 --> 00:17:25.599
It don't have the hover things,
00:17:25.600 --> 00:17:27.399
because it's just an image in it.
00:17:27.400 --> 00:17:37.759
But yeah, SVGs, Emacs, awesome. Oh, that's very cool.
00:17:37.760 --> 00:17:40.719
You're actually drawing the rectangles from scratch.
00:17:40.720 --> 00:17:44.999
It took a little bit of figuring out,
00:17:45.000 --> 00:17:46.959
especially since I realized
00:17:46.960 --> 00:17:49.679
I wanted horizontal on the wiki pages
00:17:49.680 --> 00:17:51.359
so that it fits on people's screens,
00:17:51.360 --> 00:17:56.039
but I wanted vertical in my organized review
00:17:56.040 --> 00:18:09.199
so that I don't have to keep tilting my head sideways.
00:18:09.200 --> 00:18:12.359
and this is the code for that.
00:18:12.360 --> 00:18:19.439
See, I'm just directly adding G nodes for groups
00:18:19.440 --> 00:18:23.199
or A nodes for the hyperlinks and rep as well.
00:18:23.200 --> 00:18:27.319
I think the SVG library also has functions
00:18:27.320 --> 00:18:31.079
for adding rectangles and things like that,
00:18:31.080 --> 00:18:32.359
but sometimes I vaguely remember
00:18:32.360 --> 00:18:34.999
sometimes you can't return the node that I'm expecting.
00:18:35.000 --> 00:18:40.559
So, it's okay to just use the DOM functions directly.
00:18:40.560 --> 00:18:46.079
And then the whole thing gets SVG printed afterwards.
00:18:46.080 --> 00:18:54.079
So I can just say SVG printed, and then it's good to go.
00:18:54.080 --> 00:18:57.719
Let me see. Actually, do I have SVG?
00:18:57.720 --> 00:19:05.679
Let's schedule for track SVG.
00:19:05.680 --> 00:19:08.799
It's a shame that you can't visually interact
00:19:08.800 --> 00:19:11.559
with parts of an SVG in Emacs the way you can in Emacs.
00:19:11.560 --> 00:19:16.799
Oh, some people have some interesting experiments with that.
00:19:16.800 --> 00:19:18.839
I haven't dug into it much,
00:19:18.840 --> 00:19:21.639
but people have figured out how to use the mouse events
00:19:21.640 --> 00:19:26.199
and then figure out what the, like there's LEC draw, right?
00:19:26.200 --> 00:19:30.159
So lecdraw is a package that lets you draw SVGs
00:19:30.160 --> 00:19:33.039
and you can drag things and whatever. So that's very cool.
00:19:33.040 --> 00:19:37.159
And there's also an org related package
00:19:37.160 --> 00:19:43.439
that lets you visualize your schedule as boxes.
00:19:43.440 --> 00:19:45.639
I'd like, yeah, that's a thing also.
00:19:45.640 --> 00:19:46.919
So people have experimented
00:19:46.920 --> 00:19:49.439
with mouse interaction and it's cool,
00:19:49.440 --> 00:19:51.919
but I haven't had the brain space to do that yet,
00:19:51.920 --> 00:19:55.479
but it would be nice. Yeah, you're right.
00:19:55.480 --> 00:19:58.079
I remember using easy draw
00:19:58.080 --> 00:20:01.999
and being surprised at what it can do.
00:20:02.000 --> 00:20:05.119
The only thing I think I discovered
00:20:05.120 --> 00:20:10.279
is that it ends up creating lots of new SVGs,
00:20:10.280 --> 00:20:13.079
kind of the way that you do
00:20:13.080 --> 00:20:14.959
when you show elements one by one,
00:20:14.960 --> 00:20:19.079
you are essentially creating one SVG for each state,
00:20:19.080 --> 00:20:24.439
one full SVG for each intermediate state of the presentation, let's say.
00:20:24.440 --> 00:20:26.479
That's kind of what ELEasyDraw does.
00:20:26.480 --> 00:20:30.839
And I thought that's not good for performance.
00:20:30.840 --> 00:20:33.039
And it is kind of on the slow side,
00:20:33.040 --> 00:20:37.359
if you compare it to like Inkscape or anything else.
00:20:37.360 --> 00:20:40.959
But yeah, what it can do is pretty amazing.
00:20:40.960 --> 00:20:44.559
you can dynamically modify an SVG object,
00:20:44.560 --> 00:20:48.399
and it will automatically get updated in Emacs,
00:20:48.400 --> 00:20:52.519
which is a technique that I use a lot in FFNS in subbed.
00:20:52.520 --> 00:20:57.559
So for example, if I have waveform show all in this,
00:20:57.560 --> 00:21:03.239
it will, like, it's very easy to just move one element, for example,
00:21:03.240 --> 00:21:08.519
or make an element larger or smaller.
00:21:08.520 --> 00:21:13.279
And that's the... It might be pretty efficient, I don't know,
00:21:13.280 --> 00:21:20.199
but I'm certainly not like writing it to disk each time and reloading it.
00:21:20.200 --> 00:21:25.519
Eric and I demoed in 2020 EmacsConf for Dungeon Mode Works,
00:21:25.520 --> 00:21:29.399
where we demonstrated, you know, showing parts of the map
00:21:29.400 --> 00:21:31.649
and then, you know, different characters
00:21:31.650 --> 00:21:33.839
have different abilities that show,
00:21:33.840 --> 00:21:36.599
that allow you to see different dungeon features.
00:21:36.600 --> 00:21:38.799
And then if your last character,
00:21:38.800 --> 00:21:42.719
you know, of that class or race dies,
00:21:42.720 --> 00:21:44.479
then you suddenly can't see
00:21:44.480 --> 00:21:46.759
secret doors or whatever anymore.
00:21:46.760 --> 00:21:48.719
And so just make that disappear
00:21:48.720 --> 00:21:50.559
between one turn and the next
00:21:50.560 --> 00:21:54.919
is just working with just simply update the SVG
00:21:54.920 --> 00:21:57.679
and there goes the screen. No, no, no bus, no bus.
00:21:57.680 --> 00:22:01.559
It's pretty awesome. So this is an example
00:22:01.560 --> 00:22:07.159
of how I'm using it to kind of show where we are in the, in the track.
00:22:07.160 --> 00:22:09.639
And then here's mouse, mouse interaction, right?
00:22:09.640 --> 00:22:21.359
I can change my timestamp right from there. Which is fine.
00:22:21.360 --> 00:22:28.079
So, I'm curious how this works exactly.
00:22:28.080 --> 00:22:31.799
To effect any kind of change in the SVG,
00:22:31.800 --> 00:22:36.239
you have to use the DOM library, right? Yes.
00:22:36.240 --> 00:22:39.319
Okay, so, but that means that it's going to be,
00:22:39.320 --> 00:22:43.639
anytime you make a change, it's going to read in the XML,
00:22:43.640 --> 00:22:47.999
convert it to an Elisp DOM, right?
00:22:48.000 --> 00:22:50.919
And then you modify that tree.
00:22:50.920 --> 00:22:55.839
Yeah, you keep the DOM, like, well, in this case, for example,
00:22:55.840 --> 00:23:00.879
I'm actually constructing it using Emacs list objects directly.
00:23:00.880 --> 00:23:02.959
If you were working with an external SVG,
00:23:02.960 --> 00:23:05.199
you would parse it first, yes,
00:23:05.200 --> 00:23:07.919
using XML parse file or something like that.
00:23:07.920 --> 00:23:11.999
and then you would have it in memory.
00:23:12.000 --> 00:23:14.559
When you insert the image,
00:23:14.560 --> 00:23:18.519
you insert the list document object model that you have,
00:23:18.520 --> 00:23:21.199
and then any changes you make to that document object model
00:23:21.200 --> 00:23:25.519
automatically get updated in the image somehow.
00:23:25.520 --> 00:23:33.559
Oh, that's fantastic. Yeah. Yeah. I'll show you the code. Yeah.
00:23:33.560 --> 00:23:38.079
So I was under the impression
00:23:38.080 --> 00:23:40.096
that there's a round trip to XML involved
00:23:40.097 --> 00:23:42.298
to do anything like to go from displayed
00:23:42.299 --> 00:23:46.079
to in-memory to in-memory modified back
00:23:46.080 --> 00:23:47.839
to display all around trip.
00:23:47.840 --> 00:23:52.959
Yeah. So let me see where's my thing that changes it.
00:23:52.960 --> 00:23:59.079
So when it's the time.
00:23:59.080 --> 00:24:06.999
It's probably some kind of hook that I'm listening to here.
00:24:07.000 --> 00:24:12.879
Playback position hook. Oh, it's this update current bar.
00:24:12.880 --> 00:24:15.999
All right, so what update current bar does
00:24:16.000 --> 00:24:19.319
is it moves the bar to the right place.
00:24:19.320 --> 00:24:21.159
And you see here how this SVG,
00:24:21.160 --> 00:24:24.719
I'm actually just reading it off the text property
00:24:24.720 --> 00:24:28.279
so that I know which one is the current one in the overlay.
00:24:28.280 --> 00:24:31.399
I remove the old one, just the element.
00:24:31.400 --> 00:24:34.279
I don't have to mess around with the image.
00:24:34.280 --> 00:24:35.599
I removed the old one for some reason,
00:24:35.600 --> 00:24:36.839
just to make sure, I guess.
00:24:36.840 --> 00:24:38.879
You can actually just update the attribute on it.
00:24:38.880 --> 00:24:42.919
Oh, I think this is just so that I don't have to worry
00:24:42.920 --> 00:24:45.519
about whether there is one or there isn't.
00:24:45.520 --> 00:24:47.959
And then I add a bar at the right position
00:24:47.960 --> 00:24:52.519
and then it makes that little animated sweeping thingy.
00:24:52.520 --> 00:24:55.959
So you see how I'm not recreating the SVG at this point.
00:24:55.960 --> 00:25:02.559
I'm just getting it from the overlay.
00:25:02.560 --> 00:25:07.479
Yeah, that's very interesting. I wonder what it's doing.
00:25:07.480 --> 00:25:09.919
what it's actually doing under the hood when you run SVG removal.
00:25:09.920 --> 00:25:19.439
Yeah, I don't know, too. I think it's RSVG is tied
00:25:19.440 --> 00:25:32.039
into the display engine, so to speak. Yeah, that it is.
00:25:32.040 --> 00:25:33.919
But RSVG, the library,
00:25:33.920 --> 00:25:39.199
can only deal with actual SVGs, right, like XML SVGs,
00:25:39.200 --> 00:25:43.119
but we're dealing with the ELISP DOM of an SVG.
00:25:43.120 --> 00:25:47.559
So the display engine can re-enter the LISP.
00:25:47.560 --> 00:25:49.519
I do know that the display engine
00:25:49.520 --> 00:25:51.839
can re-enter the LISP engine,
00:25:51.840 --> 00:25:53.599
so I think that may be the answer.
00:25:53.600 --> 00:25:58.759
Yeah, you can just SVG insert image the object itself.
00:25:58.760 --> 00:26:01.879
So here, for example, SVG create just creates,
00:26:01.880 --> 00:26:04.239
it actually just creates a DOM model.
00:26:04.240 --> 00:26:06.599
So this is Lisp, and it's not,
00:26:06.600 --> 00:26:09.079
it doesn't get printed to string representation or anything.
00:26:09.080 --> 00:26:13.239
And then you can SVG insert image,
00:26:13.240 --> 00:26:15.159
or you can set the display and, you know,
00:26:15.160 --> 00:26:20.719
and use pass it like as an SVG image.
00:26:20.720 --> 00:26:22.599
SVG image gives you an image object
00:26:22.600 --> 00:26:24.679
if you want to do the like the regular
00:26:24.680 --> 00:26:31.199
sort of display thingy. Actually, that one says it turns it
00:26:31.200 --> 00:26:34.399
into a string representation.
00:26:34.400 --> 00:26:36.719
Or at least maybe that's just how it gets retrained.
00:26:36.720 --> 00:26:38.559
Anyhow, some kind of magic happens,
00:26:38.560 --> 00:26:39.919
but I don't have to worry about it.
00:26:39.920 --> 00:26:44.119
It just stays on my side. Yeah, but I was thinking about it
00:26:44.120 --> 00:26:49.599
because I expect that if it's converting to XML all the time, every time you make a change,
00:26:49.600 --> 00:26:52.119
then that's going to be the bottleneck
00:26:52.120 --> 00:26:58.119
for any kind of heavy interactive SVG editing or modification in Emacs.
00:26:58.120 --> 00:27:01.199
The kind that ELEasyDraw does.
00:27:01.200 --> 00:27:03.839
But maybe if we make it compelling enough,
00:27:03.840 --> 00:27:07.279
then the folks upstream can say, all right,
00:27:07.280 --> 00:27:10.239
like the way that JSON got a lot faster.
00:27:10.240 --> 00:27:13.359
Who knows? Maybe we can get that to be faster too. Yeah.
00:27:13.360 --> 00:27:19.199
I see a lot of potential for better UIs in Emacs
00:27:19.200 --> 00:27:22.719
with using SVGs. Yeah.
00:27:22.720 --> 00:27:26.319
Nicolas Rougier has all those experiments, right?
00:27:26.320 --> 00:27:30.159
Yeah, but all of those, I think, are bound by the limitations
00:27:30.160 --> 00:27:33.599
of how deeply SVGs are embedded in the display engine,
00:27:33.600 --> 00:27:36.359
because that's kind of what we're discussing.
00:27:36.360 --> 00:27:38.479
We want to avoid going to XML,
00:27:38.480 --> 00:27:41.479
I mean, going from XML to Elisp DOM
00:27:41.480 --> 00:27:44.839
to modified Elisp DOM back to XML.
00:27:44.840 --> 00:27:50.079
We want to avoid that round trip. Yeah, for sure.
00:27:50.080 --> 00:28:04.799
Or make that as fast as possible, yeah.
00:28:04.800 --> 00:28:11.919
Does anyone else have anything they want to share?
00:28:11.920 --> 00:28:13.919
I've always got stuff I can share,
00:28:13.920 --> 00:28:17.639
but I pretty happily defer. I've already seen what I made.
00:28:17.640 --> 00:28:28.759
Karthik? Oh, I'm a fly on a wall here. I'm not.
00:28:28.760 --> 00:28:32.199
Okay. I didn't come in with the intent to share anything.
00:28:32.200 --> 00:28:34.239
Yeah. How about you, Sacha?
00:28:34.240 --> 00:28:37.999
Do you have other stuff you haven't shown off recently?
00:28:38.000 --> 00:28:39.839
Aside from all the panicking
00:28:39.840 --> 00:28:42.599
about getting EmacsConf together this year?
00:28:42.600 --> 00:28:45.399
I just wanted to bring it up.
00:28:45.400 --> 00:28:50.359
Yeah, let's see, what do I have in my recent, like, fiddled with?
00:28:50.360 --> 00:28:53.999
So I have a project called...
00:28:54.000 --> 00:28:56.879
I have a project called Ufta, which is a little bit fun.
00:28:56.880 --> 00:29:00.159
Let me pull it up here before I share.
00:29:00.160 --> 00:29:08.959
You can see my messy, messy desktop. Okay, there it is.
00:29:08.960 --> 00:29:21.519
And that's supposed to want a shell. Probably that one.
00:29:21.520 --> 00:29:29.119
And we'll just bootroot. keeping in mind that graphics
00:29:29.120 --> 00:29:33.399
is going to end in about five minutes. Ooh, perfect.
00:29:33.400 --> 00:29:38.959
That'll keep me from from being my normal long-winded self.
00:29:38.960 --> 00:29:47.239
Have you already made contact with Emmanuel? I was not.
00:29:47.240 --> 00:29:50.159
Okay, I'm going to quickly do a check in.
00:29:50.160 --> 00:30:00.119
Okay, sounds good. Did you hear back from him?
00:30:00.120 --> 00:30:01.039
Assume that's a yes.
00:30:01.040 --> 00:30:04.399
All right, I'll go ahead and share screen here
00:30:04.400 --> 00:30:08.879
and just take a look, a very brief look at this.
00:30:08.880 --> 00:30:16.719
Assuming I can present. I had a question for Sacha.
00:30:16.720 --> 00:30:22.399
I had a question for Sacha and you, Corbin.
00:30:22.400 --> 00:30:28.759
Hello. Yeah, you're good. Go for it. Yeah, yeah.
00:30:28.760 --> 00:30:33.319
So in past years, in the EmacsConf,
00:30:33.320 --> 00:30:36.799
there was a talk by someone,
00:30:36.800 --> 00:30:40.999
usually John Wheatley, or I think Philip last year,
00:30:41.000 --> 00:30:44.079
about new developments in Emacs.
00:30:44.080 --> 00:30:48.679
Yes, and that is kind of at the whim
00:30:48.680 --> 00:30:50.079
of the Emacs developers,
00:30:50.080 --> 00:30:56.919
whether that is included in the in the conference.
00:30:56.920 --> 00:30:59.679
It's kind of up to the, you know, how busy folks are
00:30:59.680 --> 00:31:02.879
and whether somebody can follow up the time to prepare it.
00:31:02.880 --> 00:31:07.119
I see. Yeah, I noticed that there wasn't one for this year.
00:31:07.120 --> 00:31:09.999
And I know of at least one improvement
00:31:10.000 --> 00:31:12.359
or one change to Emacs.
00:31:12.360 --> 00:31:17.559
It's small, but I'm guessing it's very crucial
00:31:17.560 --> 00:31:20.359
for a certain class of Emacs users.
00:31:20.360 --> 00:31:24.239
And I can talk about that, just that one thing.
00:31:24.240 --> 00:31:29.719
But you can, you can, you can go right.
00:31:29.720 --> 00:31:32.599
So I can't share anything and we've got about one minute.
00:31:32.600 --> 00:31:39.719
So have that. Okay. Um, so the change is that, uh,
00:31:39.720 --> 00:31:41.919
in the development version of Emacs,
00:31:41.920 --> 00:31:46.919
sorry, child frames are now supported
00:31:46.920 --> 00:31:53.679
in terminal in the terminal.
00:31:53.680 --> 00:31:56.519
And I suspect that not many people know about it yet,
00:31:56.520 --> 00:32:03.839
but basically this means something like Corfu is going to work fine
00:32:03.840 --> 00:32:05.479
when you're running Emacs in a terminal,
00:32:05.480 --> 00:32:14.159
as well as pause frames or anything that shows like a little pop-up window
00:32:14.160 --> 00:32:19.159
that previously did not work in Terminal Emacs.
00:32:19.160 --> 00:32:27.519
That's it. That's the update. Cool.
00:32:27.520 --> 00:32:29.359
Okay, there I have a share screen button.
00:32:29.360 --> 00:32:31.999
We'll see if I think we're just about to cut away,
00:32:32.000 --> 00:32:34.919
but I'll go ahead and see if I can get this going.
00:32:34.920 --> 00:32:36.679
I'll just share my whole screen
00:32:36.680 --> 00:32:39.599
and this will be a little ugly as it comes in.
00:32:39.600 --> 00:32:44.359
So this is a project that I think is a little bit fun.
00:32:44.360 --> 00:32:47.519
It's called Oopda. And basically what this does,
00:32:47.520 --> 00:32:49.759
you can see it on my source site,
00:32:49.760 --> 00:32:55.159
that's sr.ht tilde mplscorewin slash Oopda.
00:32:55.160 --> 00:32:59.599
O-F-D-A, and this is a very simple approach
00:32:59.600 --> 00:33:04.639
to using an org file as a replacement for SQLite.
00:33:04.640 --> 00:33:12.239
It's very simple, but it does support like a dot style path and notation.
00:33:12.240 --> 00:33:16.319
So you can get at deeply nested data
00:33:16.320 --> 00:33:19.159
and just gives a little,
00:33:19.160 --> 00:33:24.159
there's a shell script wrapper that comes with it.
00:33:24.160 --> 00:33:26.319
All right.
00:33:26.320 --> 00:33:32.759
Theoretically, this is the Q&A for the graphics talk.
00:33:32.760 --> 00:33:38.079
Oops, I have to unmute over here. Sorry.
00:33:38.080 --> 00:33:52.999
All right, I had a little audio bleed through,
00:33:53.000 --> 00:34:02.399
my apologies, can you still hear me?
00:34:02.400 --> 00:34:03.719
All right, I'm gonna guess,
00:34:03.720 --> 00:34:05.759
because I still see us live on the screen
00:34:05.760 --> 00:34:12.839
that we're still live. All right, so I'll just press on.
00:34:12.840 --> 00:34:18.599
So what we're looking at here is a project called Upta.
00:34:18.600 --> 00:34:21.239
Here's the Emacs Lisp source port.
00:34:21.240 --> 00:34:23.199
You can see it's not real impressive
00:34:23.200 --> 00:34:24.759
even with all of its boilerplate.
00:34:24.760 --> 00:34:27.399
It's under 200 lines of code.
00:34:27.400 --> 00:34:30.599
And this is kind of a proof of concept,
00:34:30.600 --> 00:34:34.999
giving us the ability to use a org.org file
00:34:35.000 --> 00:34:38.279
as a flat file database. The intention here is to get
00:34:38.280 --> 00:34:40.439
a kind of transition from SQLite,
00:34:40.440 --> 00:34:44.239
which is using a flat text file as a database,
00:34:44.240 --> 00:34:48.879
to being able to have more of a literate database
00:34:48.880 --> 00:34:52.759
where we can intermix documentation about the data
00:34:52.760 --> 00:34:54.119
with the data itself,
00:34:54.120 --> 00:34:57.599
and then by giving a path on the command line.
00:34:57.600 --> 00:35:02.199
I'll go back to the README, just take a look at that.
00:35:02.200 --> 00:35:05.239
And you can see there's a couple of kind of examples here
00:35:05.240 --> 00:35:11.319
where we're, here we would be querying a path.
00:35:11.320 --> 00:35:15.479
We can also provide a value
00:35:15.480 --> 00:35:20.039
and that'll set data into the file.
00:35:20.040 --> 00:35:23.119
It also has an optional first parameter
00:35:23.120 --> 00:35:26.319
to specify the specific org file by default.
00:35:26.320 --> 00:35:29.399
It looks for a file called data.org.
00:35:29.400 --> 00:35:34.279
And of course that can be used inside Emacs as well,
00:35:34.280 --> 00:35:37.799
although the value of that may be a little bit limited
00:35:37.800 --> 00:35:39.799
compared to more sophisticated
00:35:39.800 --> 00:35:41.799
technologies like org-element.
00:35:41.800 --> 00:35:43.839
This is not an implementation
00:35:43.840 --> 00:35:47.159
that mirrors all of org-element
00:35:47.160 --> 00:35:50.079
or any of the more complex functionality of org.
00:35:50.080 --> 00:35:52.919
It's really as simple as possible proof of concept
00:35:52.920 --> 00:35:57.679
to just to be able to kind of work
00:35:57.680 --> 00:35:59.559
with the data inside an org file
00:35:59.560 --> 00:36:01.679
and get it back out on the command line.
00:36:01.680 --> 00:36:07.839
So we'll see if we can make it work here.
00:36:07.840 --> 00:36:13.479
Corwin, could you increase the font size?
00:36:13.480 --> 00:36:27.199
I surely will. All right. How's that?
00:36:27.200 --> 00:36:30.999
That's my picture. Yeah. Okay. Cool.
00:36:31.000 --> 00:36:39.159
So, let's see if we do have a, well, we can probably make it.
00:36:39.160 --> 00:37:00.839
Let's do this.
00:37:00.840 --> 00:37:05.159
All right, and then in theory, this just works.
00:37:05.160 --> 00:37:42.199
So we'll cut.
00:37:42.200 --> 00:37:45.840
So we'll just create a data file called data.org.
00:37:45.880 --> 00:37:50.239
Make sure that works. Looks reasonable.
00:37:50.240 --> 00:38:13.079
Let's try adding some data to it. Hmm, not so happy.
00:38:13.080 --> 00:38:17.559
Okay, let's try it the hard way.
00:38:17.560 --> 00:38:21.079
I'll come back over here to my usage
00:38:21.080 --> 00:38:23.199
and we'll just try running it.
00:38:23.200 --> 00:38:37.319
Is Emacs, is finding Emacs really the issue?
00:38:37.320 --> 00:38:41.199
It seems to me it's not, it's not liking my path.
00:38:41.200 --> 00:38:44.079
It's not finding out that I do EO and PWD.
00:38:44.080 --> 00:38:49.519
It wants it to be on the log. I see.
00:38:49.520 --> 00:38:54.119
So I may have to even mess with that further,
00:38:54.120 --> 00:38:55.359
but we'll just try it.
00:38:55.360 --> 00:39:04.839
So this should retrieve the value if it works.
00:39:04.840 --> 00:39:17.119
Oh, and let's take a take a simple
00:39:17.120 --> 00:39:47.319
Yeah, add-to-list takes a symbol.
00:39:47.320 --> 00:39:52.639
We're going to have issues with bash quoting,
00:39:52.640 --> 00:39:58.559
so you should escape the quoting side.
00:39:58.560 --> 00:40:27.719
Gotcha. You're kidding.
00:40:27.720 --> 00:40:36.560
I'm not letting go. Whoa. That might work.
00:40:36.600 --> 00:41:02.159
I got my parents right. Never demo live. How exciting. OK.
00:41:02.160 --> 00:41:13.079
Without batch, though, we may not get our output. OK.
00:41:13.080 --> 00:41:20.320
Well, that's as far as I'm going to take it.
00:41:20.400 --> 00:41:21.959
I should have prepped a demo environment.
00:41:21.960 --> 00:41:26.879
I wasn't really prepared to demo. No worries.
00:41:26.880 --> 00:41:30.719
Couple of questions about this feature.
00:41:30.720 --> 00:41:37.799
The first question is, do you use it? I do use it, yeah.
00:41:37.800 --> 00:41:41.279
I should have gotten onto the environment
00:41:41.280 --> 00:41:45.599
where I'm using it. It's a little messy.
00:41:45.600 --> 00:41:47.079
It gets into another project
00:41:47.080 --> 00:41:48.839
that's way too complicated to get into.
00:41:48.840 --> 00:41:53.079
Yeah, but what kinds of things do you use it for?
00:41:53.080 --> 00:41:56.999
It's sort of hard to answer
00:41:57.000 --> 00:41:59.159
that without getting into my other project,
00:41:59.160 --> 00:42:02.919
but essentially I've got a web development tool chain
00:42:02.920 --> 00:42:05.759
that is kind of a web-based REPL
00:42:05.760 --> 00:42:10.919
that is kind of a literate compute environment, if you will,
00:42:10.920 --> 00:42:13.119
allowing me to use a bunch of virtual machines
00:42:13.120 --> 00:42:19.079
as one big computer. That project is called Ghost Wheel.
00:42:19.080 --> 00:42:23.719
And so in order to show off the homepage,
00:42:23.720 --> 00:42:30.359
So on this page, you can see the list of machines,
00:42:30.360 --> 00:42:34.759
and then you'll also see there's these state indicators.
00:42:34.760 --> 00:42:38.439
And right now, as a matter of fact,
00:42:38.440 --> 00:42:41.239
what I've been hacking on
00:42:41.240 --> 00:42:44.879
is trying to get support for org tables.
00:42:44.880 --> 00:42:48.759
Right now, I support only changing all of the data
00:42:48.760 --> 00:42:51.959
within some heading, subheading, or whatever.
00:42:51.960 --> 00:42:55.079
What I'd like to be able to do is specify,
00:42:55.080 --> 00:43:01.079
using org table fm syntax, the particular row column.
00:43:01.080 --> 00:43:03.839
So find a particular named table,
00:43:03.840 --> 00:43:06.559
find a particular row, you know,
00:43:06.560 --> 00:43:08.639
column one, you know, row two, column one,
00:43:08.640 --> 00:43:11.919
and then set the value from the command.
00:43:11.920 --> 00:43:18.359
Currently, I just use it for very simple stuff.
00:43:18.360 --> 00:43:20.519
I don't really want to show that off.
00:43:20.520 --> 00:43:23.599
I've got another page that lists all of the DNS names
00:43:23.600 --> 00:43:26.159
that are associated that are hosted on Ghostwheel.
00:43:26.160 --> 00:43:29.319
And so I use that to add items to the list.
00:43:29.320 --> 00:43:40.439
Does it make sense? Yeah, it sounds useful.
00:43:40.440 --> 00:43:47.279
So one thing that I would like,
00:43:47.280 --> 00:43:51.479
I guess it's easy enough to write,
00:43:51.480 --> 00:43:58.799
but is a tool exactly like this
00:43:58.800 --> 00:44:03.839
where I can query my org files from the command line?
00:44:03.840 --> 00:44:06.879
Yeah, that's exactly what it says.
00:44:06.880 --> 00:44:14.599
Yeah, but it's going to be more
00:44:14.600 --> 00:44:23.319
like a database query where, you know, I say select, select all headings where, you know,
00:44:23.320 --> 00:44:27.279
that contain this string or that have this tag, right?
00:44:27.280 --> 00:44:38.519
The kinds of things that you can do with org-ql from outside, from inside Emacs, right?
00:44:38.520 --> 00:44:41.119
To be able to do those from the command line with,
00:44:41.120 --> 00:44:48.279
I'm going to invoke SQL here, like SQL SELECT statements,
00:44:48.280 --> 00:44:50.519
but it doesn't have to be that syntax, right?
00:44:50.520 --> 00:44:52.519
Just that capability.
00:44:52.520 --> 00:44:57.079
Yeah, I can see that being useful as a command line tool.
00:44:57.080 --> 00:44:59.399
And I don't even care about write,
00:44:59.400 --> 00:45:02.399
like the ability to write or manipulate the file.
00:45:02.400 --> 00:45:11.799
Just query. the command line that sounds yeah yeah exactly
00:45:11.800 --> 00:45:15.159
to be able to dig a piece of data out of an org file as well
00:45:15.160 --> 00:45:18.359
for my purpose it's very useful to be able to replace it
00:45:18.360 --> 00:45:20.999
because then i can deal with submit the form you know
00:45:21.000 --> 00:45:23.999
and that might be like a sign up form
00:45:24.000 --> 00:45:29.159
and then i just add the user add up an entry into the org file
00:45:29.160 --> 00:45:35.239
for that user right what it doesn't do is a relational data
00:45:35.240 --> 00:45:40.559
So everything, it's essentially a document data store.
00:45:40.560 --> 00:45:53.959
Like a Mongo kind of. True. So over on IRC, ScrewLisp asks,
00:45:53.960 --> 00:45:57.279
what does it mean to query an ARC file?
00:45:57.280 --> 00:46:01.679
Is the data in a table? Is it in an ELISP nested list view
00:46:01.680 --> 00:46:06.559
of a table that has a name in ARC?
00:46:06.560 --> 00:46:10.639
And my answer to that is that if you ever used RQL,
00:46:10.640 --> 00:46:14.199
written by Alpha Papa,
00:46:14.200 --> 00:46:18.039
then that's the kind of thing I'm talking about.
00:46:18.040 --> 00:46:23.119
So, you query based on one of a set of attributes.
00:46:23.120 --> 00:46:30.599
And these attributes are anything that's recognized by ARC.
00:46:30.600 --> 00:46:35.239
For example, the to-do status, the dates,
00:46:35.240 --> 00:46:40.399
the outline path, the headings, a full text search.
00:46:40.400 --> 00:46:43.479
There are several more.
00:46:43.480 --> 00:46:46.079
The presence or absence of certain properties.
00:46:46.080 --> 00:46:50.879
using any combination of those if you want to dig down
00:46:50.880 --> 00:46:52.759
and find some data in an art file.
00:46:52.760 --> 00:46:56.079
That's the kind of query I'm talking about.
00:46:56.080 --> 00:46:58.239
It is somewhat equivalent
00:46:58.240 --> 00:47:02.359
to being able to write SQL queries
00:47:02.360 --> 00:47:09.719
where you match on things just for your art files.
00:47:09.720 --> 00:47:21.199
Okay. I think we might have figured out our problem.
00:47:21.200 --> 00:47:38.839
It was DOS encoding. See if that works.
00:47:38.840 --> 00:47:47.879
I switched the development track over
00:47:47.880 --> 00:47:53.559
to just watching the gen track since I couldn't find it.
00:47:53.560 --> 00:47:57.359
Also, Eludo wants to mention
00:47:57.360 --> 00:48:00.799
the Emacs Carnival theme for December.
00:48:00.800 --> 00:48:02.359
Yes, the people of Emacs,
00:48:02.360 --> 00:48:04.119
of which you are all very awesome.
00:48:04.120 --> 00:48:05.519
Thank you so much for your patience.
00:48:05.520 --> 00:48:08.159
Today has been very interesting.
00:48:08.160 --> 00:48:13.359
But yes, at some point we can show that too.
00:48:13.360 --> 00:48:17.199
And we can basically wrap up anytime we like
00:48:17.200 --> 00:48:19.279
or hang out for as much time as we like also.
00:48:19.280 --> 00:48:23.279
okay so this is okay at least i got
00:48:23.280 --> 00:48:24.519
as far as a working demo here
00:48:24.520 --> 00:48:26.439
so now you can kind of see what's going on um
00:48:26.440 --> 00:48:31.599
and i'll just wrap that into uh
00:48:31.600 --> 00:48:40.959
into a little prettier output
00:48:40.960 --> 00:48:53.159
And you can see that it modified the value.
00:48:53.160 --> 00:48:59.479
So it's pretty darn simple.
00:48:59.480 --> 00:49:06.159
Again, all it's doing is completely replacing all of this content
00:49:06.160 --> 00:49:11.679
with whatever new value is given as its final argument
00:49:11.680 --> 00:49:14.879
after naming the data path.
00:49:14.880 --> 00:49:23.439
So the one refinement we can do just to get a little more complex example going.
00:49:23.440 --> 00:49:32.759
We'll deepen our structure a little bit. And try that.
00:49:32.760 --> 00:49:38.799
So here now we'll say test two.
00:49:38.800 --> 00:49:47.639
And we can take a look at the data file
00:49:47.640 --> 00:49:51.599
and see that it has adjusted that
00:49:51.600 --> 00:49:55.959
because test2 was completely unique, that worked fine.
00:49:55.960 --> 00:50:00.519
If that were not the case,
00:50:00.520 --> 00:50:02.599
we would have had to specify the path
00:50:02.600 --> 00:50:17.679
using dot notation like this. And that's pretty much it.
00:50:17.680 --> 00:50:20.759
It took me much longer to figure out
00:50:20.760 --> 00:50:23.759
why it wasn't just working than it did to demo it.
00:50:23.760 --> 00:50:29.239
And again, what I really like about this program,
00:50:29.240 --> 00:50:31.639
besides the fact that I find it quite useful
00:50:31.640 --> 00:50:34.639
to just be able to stuff values into an org file
00:50:34.640 --> 00:50:36.439
from the command line using shell script,
00:50:36.440 --> 00:50:41.279
is what I really like about this
00:50:41.280 --> 00:50:45.999
is that it's a whopping 190 lines of code,
00:50:46.000 --> 00:50:47.919
including all the boilerplate.
00:50:47.920 --> 00:50:55.759
And I will share the project into the chat.
00:50:55.760 --> 00:51:02.199
So, Corwin, you're not using org-element for this, are you?
00:51:02.200 --> 00:51:06.799
No. Yeah, that's a great question.
00:51:06.800 --> 00:51:10.839
Let's just dig a little into the code here.
00:51:10.840 --> 00:51:21.039
Or maybe it would be more fun to actually
00:51:21.040 --> 00:51:26.719
So the only real requires here, I do use cl-lib mostly.
00:51:26.720 --> 00:51:33.159
I'm directly using the macros from org.
00:51:33.160 --> 00:51:36.879
Particularly, I'm extremely fond of this function.
00:51:36.880 --> 00:51:41.279
I'd love to see this just promoted to promoted
00:51:41.280 --> 00:51:43.559
somewhere deeper into Emacs proper,
00:51:43.560 --> 00:51:47.639
so that I don't have to load all of the org macros
00:51:47.640 --> 00:51:50.239
to get to this particularly useful one,
00:51:50.240 --> 00:51:54.679
which just tells me whether ignoring whitespace
00:51:54.680 --> 00:51:59.639
a string has any characters, has greater than zero length.
00:51:59.640 --> 00:52:04.439
Isn't that just string blank B?
00:52:04.440 --> 00:52:08.999
So this is a little different.
00:52:09.000 --> 00:52:14.799
This deals with... I may struggle to remember the details,
00:52:14.800 --> 00:52:20.999
and it's possible that the non-org specific version
00:52:21.000 --> 00:52:23.519
has even been improved or I didn't use it correctly,
00:52:23.520 --> 00:52:29.479
but I believe my experience was it didn't handle new lines, for example, quite the same way.
00:52:29.480 --> 00:52:38.519
So getting into what this actually does,
00:52:38.520 --> 00:52:43.879
most of the program is finding the relevant part of the file.
00:52:43.880 --> 00:52:49.079
You'll see that we start out by doing a depth-based search,
00:52:49.080 --> 00:52:51.959
capture the value that we're looking for.
00:52:51.960 --> 00:52:58.119
And then finally, we widen the buffer
00:52:58.120 --> 00:53:01.799
and keep handling the case where we might be being called
00:53:01.800 --> 00:53:05.839
from within Emacs in a narrowed buffer.
00:53:05.840 --> 00:53:11.079
This is another what should be documented at the top.
00:53:11.080 --> 00:53:13.919
So that is obviously going to load org.
00:53:13.920 --> 00:53:21.399
Just double-check that. Yeah, it is going to load org.
00:53:21.400 --> 00:53:30.039
And we can see that because it didn't find the function.
00:53:30.040 --> 00:53:40.399
until I loaded Org and then it did when I did C-h f
00:53:40.400 --> 00:53:44.999
to get definition of a function.
00:53:45.000 --> 00:53:51.719
So, widen the buffer and then I just start looking for the search.
00:53:51.720 --> 00:53:55.399
You can see I'm doing simple regular expression based searches here.
00:53:55.400 --> 00:54:01.719
Looking for lines, ultimately, that start with a star.
00:54:01.720 --> 00:54:05.119
That was a little simpler format
00:54:05.120 --> 00:54:07.759
that didn't quite work out.
00:54:07.760 --> 00:54:25.719
So I'm searching for, here this is a little tricky,
00:54:25.720 --> 00:54:28.839
but I'm searching for a number of stars
00:54:28.840 --> 00:54:30.839
equal to the depth that I want.
00:54:30.840 --> 00:54:33.439
The depth that I want being calculated
00:54:33.440 --> 00:54:38.039
based on the number of dots that were in the query string.
00:54:38.040 --> 00:54:47.159
from there, you know, kind of skipping some stuff, right?
00:54:47.160 --> 00:54:49.599
Once we find our starting position,
00:54:49.600 --> 00:54:53.239
then we're going to have to find the end of that,
00:54:53.240 --> 00:54:57.679
the section that we're going to read or replace.
00:54:57.680 --> 00:55:12.959
Text a tiny bit smaller. So I checked org-string nwp,
00:55:12.960 --> 00:55:20.079
and it's the same as string blank p.
00:55:20.080 --> 00:55:26.319
exactly the same code or the same result?
00:55:26.320 --> 00:55:30.399
No, it's the same result. Well, it's the same check,
00:55:30.400 --> 00:55:34.519
but string blank p will return a match object,
00:55:34.520 --> 00:55:35.999
like a string match object,
00:55:36.000 --> 00:55:39.119
whereas the org version will return the string itself
00:55:39.120 --> 00:55:46.159
if it finds a match, as in if it's blank.
00:55:46.160 --> 00:55:48.319
I don't remember that.
00:55:48.320 --> 00:55:51.079
As a Boolean check, they are the same.
00:55:51.080 --> 00:55:54.159
If you use it as, you know, is it blank or not.
00:55:54.160 --> 00:56:02.679
So, um, yeah, I've talked for way longer.
00:56:02.680 --> 00:56:04.119
I thought I literally thought
00:56:04.120 --> 00:56:05.319
this would be a five minute thing.
00:56:05.320 --> 00:56:08.399
I'm not sure if there are any questions on it,
00:56:08.400 --> 00:56:10.239
but just to simply answer your question.
00:56:10.240 --> 00:56:11.719
No, it doesn't use org element.
00:56:11.720 --> 00:56:23.759
This is pure regex based work.
00:56:23.760 --> 00:56:26.919
So, the advantage of not using... Right.
00:56:26.920 --> 00:56:32.679
So, the advantage of not using arg element
00:56:32.680 --> 00:56:37.439
is that you don't have to load arg or arg element, right?
00:56:37.440 --> 00:56:39.039
And so, it's going to be faster.
00:56:39.040 --> 00:56:45.359
And it's going to be faster both because you don't have to load arg element
00:56:45.360 --> 00:56:51.079
and because you don't have to run arg element, like the arg parser.
00:56:51.080 --> 00:56:52.879
But on the other hand,
00:56:52.880 --> 00:56:58.439
you end up loading all of org anyway.
00:56:58.440 --> 00:57:02.679
So at that point, it might just be better
00:57:02.680 --> 00:57:05.039
to use org element because it's more robust.
00:57:05.040 --> 00:57:07.919
For example, if you have a bunch of leading stars
00:57:07.920 --> 00:57:09.959
inside a source block or something,
00:57:09.960 --> 00:57:11.599
you don't want to misclassify that.
00:57:11.600 --> 00:57:16.639
Matter of fact, I believe I had to do some flossing with it
00:57:16.640 --> 00:57:18.879
to deal with not just that,
00:57:18.880 --> 00:57:21.439
but drawers and things like that.
00:57:21.440 --> 00:57:25.879
right yeah so at the end of the day
00:57:25.880 --> 00:57:28.039
that was just an extra 10 or 20 characters
00:57:28.040 --> 00:57:31.039
in the regular expression so i just shrugged and wrote them
00:57:31.040 --> 00:57:36.799
you can see there are a number of i
00:57:36.800 --> 00:57:40.279
i happen to like writing regular expressions
00:57:40.280 --> 00:57:42.479
and find them relatively readable so
00:57:42.480 --> 00:57:46.719
So it didn't bother me doing that.
00:57:46.720 --> 00:57:49.239
I've also done a bunch of work with org-element
00:57:49.240 --> 00:57:51.439
with the dungeon project,
00:57:51.440 --> 00:57:53.759
which of course uses that extensively
00:57:53.760 --> 00:57:57.079
to pull data out of tables and so on.
00:57:57.080 --> 00:58:01.319
And indeed, I think that may ultimately be my solution.
00:58:01.320 --> 00:58:06.199
I've been kind of distracted on a side quest
00:58:06.200 --> 00:58:09.959
to improve the org-table-fm parser.
00:58:09.960 --> 00:58:14.279
There's a post on my blog about the work that I've done there,
00:58:14.280 --> 00:58:19.359
and recently started talking to Ihor,
00:58:19.360 --> 00:58:20.839
the new org maintainer,
00:58:20.840 --> 00:58:27.579
who took over in the last year or so from Bastien.
00:58:27.580 --> 00:58:32.159
Just about what it would take to pick that up,
00:58:32.160 --> 00:58:34.279
or at least get it to a point
00:58:34.280 --> 00:58:35.679
where somebody else could work on it.
00:58:35.680 --> 00:58:39.599
It's pretty dense right now.
00:58:39.600 --> 00:58:59.919
So this thing is a bit of a monster,
00:58:59.920 --> 00:59:01.799
but at the end of the day,
00:59:01.800 --> 00:59:06.919
our goal is to extend the syntax,
00:59:06.920 --> 00:59:12.519
is to be able to use this Org Table FM syntax
00:59:12.520 --> 00:59:14.439
in other contexts.
00:59:14.440 --> 00:59:18.519
So if you haven't looked at board table FM,
00:59:18.520 --> 00:59:21.399
these I bar or these I markers
00:59:21.400 --> 00:59:26.039
are telling us to look for the table separator.
00:59:26.040 --> 00:59:29.759
So positioning based on the location of a table separator.
00:59:29.760 --> 00:59:34.439
I find that a little bit brittle
00:59:34.440 --> 00:59:38.679
just because it's really easy to go in and decide,
00:59:38.680 --> 00:59:42.919
oh, it'll look better with an additional line separator in there.
00:59:42.920 --> 00:59:48.039
And then all of these formulas break everywhere.
00:59:48.040 --> 00:59:49.919
So it would be a little more fun
00:59:49.920 --> 00:59:53.399
to have at least variables in there.
00:59:53.400 --> 00:59:56.159
And that's kind of part of the scope.
00:59:56.160 --> 01:00:04.119
If we look, and here you get kind of a hint
01:00:04.120 --> 01:00:06.639
of the new syntax I'd like to support,
01:00:06.640 --> 01:00:12.559
things like $star, $underscore.
01:00:12.560 --> 01:00:17.559
Keyword it's it's probably a half-hour talk
01:00:17.560 --> 01:00:20.879
just to get into what every single one of these would do
01:00:20.880 --> 01:00:26.319
But this post does does give some some context of that
01:00:26.320 --> 01:00:35.679
And more importantly there is a as a complete test program that
01:00:35.680 --> 01:00:39.159
Worked the last time I was playing with it
01:00:39.160 --> 01:00:43.959
And this gives you complete examples
01:00:43.960 --> 01:00:48.479
of all the syntax that the work in progress does currently support.
01:00:48.480 --> 01:00:52.799
You'll see some of these items are commented out.
01:00:52.800 --> 01:00:54.359
Those aren't supported yet
01:00:54.360 --> 01:00:56.119
and before I would implement them now,
01:00:56.120 --> 01:01:04.359
especially now that we're talking in terms of trying to take org itself this direction, you know,
01:01:04.360 --> 01:01:13.539
of kind of beefing up the the TableFM format parsing
01:01:13.540 --> 01:01:16.999
so that it could be used in other contexts besides
01:01:17.000 --> 01:01:19.640
specifically within a formula.
01:01:19.640 --> 01:01:26.839
I wouldn't want to add features
01:01:26.840 --> 01:01:33.399
to it without discussing those.
01:01:33.400 --> 01:01:37.639
So this is just a simple, basically a literate test file
01:01:37.640 --> 01:01:40.439
if you want to call it that.
01:01:40.440 --> 01:01:43.239
The perhaps key improvement here
01:01:43.240 --> 01:01:49.799
is naming all of the different capture groups.
01:01:49.800 --> 01:01:52.119
which just, if you're working
01:01:52.120 --> 01:01:55.919
with really huge regular expressions, which this is,
01:01:55.920 --> 01:01:58.839
let me just make sure the whole pagex is right in here
01:01:58.840 --> 01:02:00.599
so we can see it, yeah.
01:02:00.600 --> 01:02:05.959
So here's the actual rewrite, scale it a little bit,
01:02:05.960 --> 01:02:14.479
so you can see it's kind of a monster.
01:02:14.480 --> 01:02:27.639
And that's all using Rx.
01:02:27.640 --> 01:02:29.519
So hopefully that looks pretty familiar.
01:02:29.520 --> 01:02:35.039
Dollars for specifying a column, at sign to specify a row.
01:02:35.040 --> 01:02:43.959
And we also have the keys.
01:02:43.960 --> 01:02:58.559
Anybody else want to show and tell?
01:02:58.560 --> 01:03:01.399
We're going to cut over to the automated introduction
01:03:01.400 --> 01:03:07.799
for the Saturday closing remarks in like four minutes.
01:03:07.800 --> 01:03:15.599
Oh, but quick, quick, quick mention of the Emacs Carnival.
01:03:15.600 --> 01:03:20.559
So the Emacs Carnival is a shared blogging theme.
01:03:20.560 --> 01:03:25.079
where lots of people write about a specific theme,
01:03:25.080 --> 01:03:26.119
and then if you write about it,
01:03:26.120 --> 01:03:28.239
you can send your link to whoever's hosting the carnival.
01:03:28.240 --> 01:03:31.679
And it's a great way to discover other people's cool stuff.
01:03:31.680 --> 01:03:35.679
So if I take presenter, hang on a second, take presenter.
01:03:35.680 --> 01:03:39.519
Oh, actually, haha, I know,
01:03:39.520 --> 01:03:41.959
I'm going to make Elladom present it.
01:03:41.960 --> 01:03:47.199
Haha, you are now in charge. Okay, take it away.
01:03:47.200 --> 01:03:49.959
So I've been using Emacs for like 46 years now,
01:03:49.960 --> 01:03:53.359
back to TECO Emacs. And as I just said in the chat,
01:03:53.360 --> 01:03:56.319
I've found that the people who use Emacs
01:03:56.320 --> 01:03:59.400
tend to be interesting people in many different ways.
01:03:59.440 --> 01:04:03.199
And so this month, I'm just saying, let's give a shout out
01:04:03.200 --> 01:04:06.399
to some of the interesting people we've met along the way.
01:04:06.400 --> 01:04:09.239
And including some of the people
01:04:09.240 --> 01:04:10.159
that are putting on this conference
01:04:10.160 --> 01:04:11.959
are some of the most interesting
01:04:11.960 --> 01:04:13.439
and helpful people I've ever met.
01:04:13.440 --> 01:04:27.919
So thank you. You're very kind. Thank you.
01:04:27.920 --> 01:04:30.679
I'll say more than that. Maybe I will.
01:04:30.680 --> 01:04:34.279
I completely agree with you and I couldn't agree more.
01:04:34.280 --> 01:04:38.839
I think that's how Sacha and Amin and Leo
01:04:38.840 --> 01:04:40.559
really dragged me into this,
01:04:40.560 --> 01:04:42.319
you know, into being a volunteer.
01:04:42.320 --> 01:04:44.599
And I really, I'm sure we'll talk
01:04:44.600 --> 01:04:46.039
about this in the closing remarks,
01:04:46.040 --> 01:04:50.199
but I can't recommend volunteering for this project enough.
01:04:50.200 --> 01:04:54.319
It's just so fun to talk backstage
01:04:54.320 --> 01:05:00.679
with the presenters I don't know.
01:05:00.680 --> 01:05:11.439
It's an extremely engaging community.
01:05:11.440 --> 01:05:12.759
It's really thoughtful.
01:05:12.760 --> 01:05:15.039
I like the way y'all are so patient and awesome
01:05:15.040 --> 01:05:19.439
and I can be just quietly having my little freak out here
01:05:19.440 --> 01:05:20.679
and everyone's fine
01:05:20.680 --> 01:05:23.879
and will even help debug things live as needed.
01:05:23.880 --> 01:05:45.499
So this is all good.
01:05:45.500 --> 01:05:48.119
Anyway, so if people want to participate,
01:05:48.120 --> 01:05:49.919
you basically write a blog post.
01:05:49.920 --> 01:05:53.159
If you don't have a blog yet,
01:05:53.160 --> 01:05:56.959
there are any number of packages in Emacs,
01:05:56.960 --> 01:05:58.479
as well as web-based services,
01:05:58.480 --> 01:06:02.039
but really, you can get something going with Emacs.
01:06:02.040 --> 01:06:05.839
or exporting to HTML and maybe even figure out RSS,
01:06:05.840 --> 01:06:08.279
or you can use a static site generator like Hugo,
01:06:08.280 --> 01:06:10.999
or you can find, if you can set up WordPress,
01:06:11.000 --> 01:06:12.119
that's another way to do it.
01:06:12.120 --> 01:06:15.079
Or you can email me your thing and I'll post it on my blog
01:06:15.080 --> 01:06:20.239
and let me know how you want to be credited for it.
01:06:20.240 --> 01:06:23.559
Anyway, so you can share your story
01:06:23.560 --> 01:06:26.879
or share your story about somebody else's story
01:06:26.880 --> 01:06:35.319
and celebrate Emacs community.
01:06:35.320 --> 01:06:39.079
And we can send it to George also.
01:06:39.080 --> 01:06:48.399
We'll then make links in that blog post.
01:06:48.400 --> 01:06:50.199
And on the subject of community,
01:06:50.200 --> 01:06:53.439
I also heartily recommend the IRC community on Emacs.
01:06:53.440 --> 01:06:55.919
Pound Emacs is another one of those things
01:06:55.920 --> 01:06:58.279
that I just personally can't get enough of,
01:06:58.280 --> 01:07:05.079
and I hear a lot of stories about just how it's helped people.
01:07:05.080 --> 01:07:09.119
All right, we are now having the automated introduction
01:07:09.120 --> 01:07:12.759
and then it's going to rejoin over here very soon.
01:07:12.760 --> 01:07:22.439
Hang on a second. Wow, that's going.
01:07:22.440 --> 01:07:34.399
Saturday close and let's arrange our screen nicely.
01:07:34.400 --> 01:07:38.279
All right, we made it to the end of the first day! Woohoo!
01:07:38.280 --> 01:07:40.399
Thank you for joining us
01:07:40.400 --> 01:07:42.959
for the first day of EmacsConf 2025.
01:07:42.960 --> 01:07:44.919
Feel free to spread the word
01:07:44.920 --> 01:07:48.479
because there is still another day of fun talks tomorrow.
01:07:48.480 --> 01:07:51.399
So hashtag EmacsConf and hashtag Emacs.
01:07:51.400 --> 01:07:54.239
If you do hashtag Emacs on Macedon
01:07:54.240 --> 01:07:58.239
or Blue Sky or other places, we'll probably find it.
01:07:58.240 --> 01:08:01.759
Or if I don't, you can just let me know also.
01:08:01.760 --> 01:08:04.039
The prerecorded talks should be up
01:08:04.040 --> 01:08:05.639
on the talk pages already.
01:08:05.640 --> 01:08:09.119
The live talks, we'll probably actually get them up
01:08:09.120 --> 01:08:11.079
within the next week or two.
01:08:11.080 --> 01:08:13.359
I think they've already started processing,
01:08:13.360 --> 01:08:15.479
so I just had to sit down and then work with
01:08:15.480 --> 01:08:18.399
our wonderful army of volunteer captioners
01:08:18.400 --> 01:08:20.119
to get them all nicely captioned.
01:08:20.120 --> 01:08:22.439
But anyway, so the prerecorded talks
01:08:22.440 --> 01:08:23.759
are also up on YouTube,
01:08:23.760 --> 01:08:25.719
and I will eventually also upload them
01:08:25.720 --> 01:08:29.239
to TubeNix, which is a PeerTube instance.
01:08:29.240 --> 01:08:31.239
We will work on extracting live talks.
01:08:31.240 --> 01:08:32.119
If you'd like updates,
01:08:32.120 --> 01:08:35.319
please subscribe to the EmacsConf Discuss mailing list.
01:08:35.320 --> 01:08:37.279
If you've got ideas for making things better,
01:08:37.280 --> 01:08:39.479
we have so many ideas. I always end up with a very long
01:08:39.480 --> 01:08:43.359
to-do list after these things. Please add them to the pad.
01:08:43.360 --> 01:08:46.919
I'd love to hear from you on how we can make it even smoother next year.
01:08:46.920 --> 01:08:49.359
There are about 100 people watching in gen
01:08:49.360 --> 01:08:52.159
and 100 people watching in devs, which is really awesome.
01:08:52.160 --> 01:08:54.119
It's amazing to think that we can have
01:08:54.120 --> 01:08:56.959
an Emacs party for a lot of people.
01:08:56.960 --> 01:09:00.399
And we can only do this because of all the wonderful speakers,
01:09:00.400 --> 01:09:02.279
volunteers, participants,
01:09:02.280 --> 01:09:04.359
and very patient people in our lives
01:09:04.360 --> 01:09:07.079
who make it possible through all the time and support.
01:09:07.080 --> 01:09:10.039
So this year, Corwin did most of the hosting.
01:09:10.040 --> 01:09:13.439
I mean, also dropped by earlier, so that's great.
01:09:13.440 --> 01:09:17.919
I hope Leo is okay. You know, we managed.
01:09:17.920 --> 01:09:22.439
And I'm Sasha, by the way. I was running around backstage
01:09:22.440 --> 01:09:26.559
and occasionally dropping in to go on the stream.
01:09:26.560 --> 01:09:29.359
There are lots of other volunteers who are not on air.
01:09:29.360 --> 01:09:32.719
So, for example, during the proposal review process,
01:09:32.720 --> 01:09:34.319
we got a lot of wonderful comments
01:09:34.320 --> 01:09:37.759
from J.C. Hellery, Chico, and James Andrews-Howell.
01:09:37.760 --> 01:09:41.039
captions from Amitav and Rodion and other people
01:09:41.040 --> 01:09:42.879
have actually started also helping
01:09:42.880 --> 01:09:45.079
with the captions as well.
01:09:45.080 --> 01:09:49.399
So jay_bird just sent in some stuff today too.
01:09:49.400 --> 01:09:52.959
We are slowly working on getting a mirror in the EU set up
01:09:52.960 --> 01:09:55.639
so it'll be a little faster for people.
01:09:55.640 --> 01:09:58.079
So thanks to Yang3 for lending us a server.
01:09:58.080 --> 01:10:00.879
Babin and Michael and Ian and Jamie
01:10:00.880 --> 01:10:06.119
and Eeyore and Floyd Coulter have also helped out as well.
01:10:06.120 --> 01:10:08.959
Thanks to the Free Software Foundation
01:10:08.960 --> 01:10:12.679
for the mailing list, the media server, and of course, GNU Emacs itself,
01:10:12.680 --> 01:10:15.439
for which an astonishing amount
01:10:15.440 --> 01:10:19.319
of the scripting is done in Emacs. It's great.
01:10:19.320 --> 01:10:23.279
Thanks to Ry P for the server that we're using for OBS
01:10:23.280 --> 01:10:27.639
so that we can just VNC into it and I can manage two tracks
01:10:27.640 --> 01:10:30.799
without making my computer melt. It's great.
01:10:30.800 --> 01:10:32.879
And of course, to all the users
01:10:32.880 --> 01:10:33.999
and contributors and project teams
01:10:34.000 --> 01:10:36.119
that work on all the free software
01:10:36.120 --> 01:10:37.279
that this stuff is built on.
01:10:37.280 --> 01:10:43.639
Emacs, Org Mode, ERC, Tramp, Magit, BigBlueButton,
01:10:43.640 --> 01:10:48.239
Etherpad, IkiWiki, IceCast, OBS, The Lounge,
01:10:48.240 --> 01:10:52.959
LiberaChat, FFmpeg, OpenAI Whisper, WhisperX,
01:10:52.960 --> 01:10:55.039
the Aeneas forced alignment tool,
01:10:55.040 --> 01:11:00.279
PsyTransfer, SubEd, SubSeg, Mozilla Firefox, MPV, and Tampermonkey,
01:11:00.280 --> 01:11:02.199
and other things I probably forgot to mention.
01:11:02.200 --> 01:11:04.599
Thanks to Shoshin for the music,
01:11:04.600 --> 01:11:06.799
and thanks to people also who've donated
01:11:06.800 --> 01:11:08.679
through the Working Together program,
01:11:08.680 --> 01:11:12.559
like Scott and Jonathan and other anonymous donors.
01:11:12.560 --> 01:11:15.919
So that's a quick thanks. There's more tomorrow,
01:11:15.920 --> 01:11:18.359
but Corwin, do you have any parting words?
01:11:18.360 --> 01:11:23.559
You know, my parting words, Sacha are a thanks to you
01:11:23.560 --> 01:11:25.759
and not just a thanks
01:11:25.760 --> 01:11:27.279
for the hundreds of hours that you put
01:11:27.280 --> 01:11:29.399
into preparing this conference,
01:11:29.400 --> 01:11:32.159
you know, over the years and probably just this year,
01:11:32.160 --> 01:11:35.999
but also for all that you do for the community you are.
01:11:36.000 --> 01:11:38.759
You are a real unsung hero,
01:11:38.760 --> 01:11:42.319
even though I do hear your praises sung.
01:11:42.320 --> 01:11:43.759
They really can't be sung enough.
01:11:43.760 --> 01:11:45.879
In fact, I just this last week
01:11:45.880 --> 01:11:48.039
recommended to two different people your blog
01:11:48.040 --> 01:11:51.599
as a place to get a first introduction to Emacs.
01:11:51.600 --> 01:11:54.799
Your Emacs news is an incredible contribution,
01:11:54.800 --> 01:11:57.959
and just I want you to hear us thanking you.
01:11:57.960 --> 01:12:04.879
Thank you, Sacha. Emacs is a lot of fun,
01:12:04.880 --> 01:12:07.519
and Emacs people are a lot of fun,
01:12:07.520 --> 01:12:10.879
so it's all very wonderful. Yeah, we can wrap up here.
01:12:10.880 --> 01:12:15.079
People can keep hanging out if they want.
01:12:15.080 --> 01:12:21.119
I have a kiddo who is probably going to be back home soon
01:12:21.120 --> 01:12:23.559
and will pounce on me for more hugs,
01:12:23.560 --> 01:12:25.599
so I will see y'all tomorrow.
01:12:25.600 --> 01:12:29.919
uh, for more probably the same kind of stuff.
01:12:29.920 --> 01:12:32.679
Shut it down, save our energy for tomorrow.
01:12:32.680 --> 01:12:36.319
Uh, we do like to run into like hours long closing tomorrow.
01:12:36.320 --> 01:12:38.319
So we'll work on resisting that.
01:12:38.320 --> 01:12:41.559
Um, I suggest we, we look, we go get some rest
01:12:41.560 --> 01:12:43.839
and come, come back at it fresh tomorrow.
01:12:43.840 --> 01:12:47.799
Anybody else, any concerns with that or shall we go for it?
01:12:47.800 --> 01:12:50.479
Sounds good to me.
01:12:50.480 --> 01:12:53.599
If you've got ideas, pop them into the etherpad.
01:12:53.600 --> 01:12:56.600
And thank you so much for sharing this time with us.
01:12:56.640 --> 01:13:23.800
See you tomorrow.
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