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[[!meta title="How I play TTRPGs in Emacs"]]
[[!meta copyright="Copyright © 2023 Howard Abrams"]]
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# How I play TTRPGs in Emacs
Howard Abrams - Website: <https://www.howardism.org> - Mastodon: @howard@emacs.ch, <mailto:howard@howardabrams.com>

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As an eternal Dungeon Master, I have a long history of collecting my notes
in Emacs. When my son was very young, I would export my Org files to
an HTML page that would include some magic JavaScript, so that when
displayed on my iPad, I could touch a table to have it randomly return a
line, or touch a phrase like `3d6+1`, to have the web page return a dice
roll.

Lately I’ve been getting into Solo versions of tabletop role playing games
(TTRPG), and have had a fun time writing Lisp to support this style of
play, and thought I’d share my code and my fun.

I’d like to begin by showing my  game play in action: I’m currently playing
Ironsworn with the Mythic GM Emulator and various other tables and
procedures to stike a balance between *playing a game* and *writing a
book*. Next I would like to show the code that supports the interface, and
perhaps dive a bit deeper into some of the underlying mechanisms and
functions, especially that function that randomly chooses entries from Org
tables. I’ll end with a plan for turning my code into a community project,
if people are interested.

Format (10 minutes, 20 minutes, description of other format) and outline:
20 minutes, but I could do less if you have too many submissions.

About the speaker:

Howard often gives technical, work-related talks at EmacsConf, but here he
is talking about playing games in Emacs.

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