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+[[!meta title="DnD and Org Roam: Becoming a Better DM with Emacs"]]
+[[!meta copyright="Copyright © 2026 James R. Stoup"]]
+[[!inline pages="internal(2026/info/dnd-nav)" raw="yes"]]
+
+<!-- Initially generated with emacsconf-publish-talk-page and then left alone for manual editing -->
+<!-- You can manually edit this file to update the abstract, add links, etc. --->
+
+
+# DnD and Org Roam: Becoming a Better DM with Emacs
+James R. Stoup - https://github.com/james-stoup, <mailto:jrstoup@gmail.com>
+
+[[!inline pages="internal(2026/info/dnd-before)" raw="yes"]]
+
+Being a Dungeon Master can be quite challenging. You are
+expected to build a world, populate it with NPCs, and craft storylines, all
+the while keeping track of various plot threads, magic items, and player
+quests. It can quickly become overwhelming. Most DMs use a combination of
+paper handouts, notebooks, websites, and note taking software to keep track
+of everything. But there is a better way.
+
+Using Org Mode and Org Roam, we can create a system for tracking the game
+in real time. Giving the DM (or player) the tools needed to record and link
+relevant notes, without slowing things down. Additionally, we are going to
+show off Org Roam's backlink visualization system for quickly discovering
+links in your data.
+
+There are lots of tutorials on Org Roam that focus on the Zettelkasten
+method. And while that is useful, most users aren't writing research
+papers. This is a tutorial for the rest of us, a fun walk-through that
+shows off the power of Org Roam via a realistic use case.
+
+About the speaker:
+
+My name is James Stoup and I have been writing software for
+20 years. I have really fallen in love with Emacs & Org Mode these past few
+years, so in my spare time I enjoy writing tutorials to help others get
+into it as well.
+
+
+
+[[!inline pages="internal(2026/info/dnd-after)" raw="yes"]]
+
+[[!inline pages="internal(2026/info/dnd-nav)" raw="yes"]]
+
+