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+[[!meta title="How I play TTRPGs in Emacs"]]
+[[!meta copyright="Copyright © 2023 Howard Abrams"]]
+[[!inline pages="internal(2023/info/solo-nav)" raw="yes"]]
+
+<!-- Initially generated with emacsconf-publish-talk-page and then left alone for manual editing -->
+<!-- You can manually edit this file to update the abstract, add links, etc. --->
+
+
+# How I play TTRPGs in Emacs
+Howard Abrams - Website: <https://www.howardism.org> - Mastodon: @howard@emacs.ch, <mailto:howard@howardabrams.com>
+
+[[!inline pages="internal(2023/info/solo-before)" raw="yes"]]
+
+
+- Ironsworn Emacs project code: <https://gitlab.com/howardabrams/emacs-ironsworn>
+- Note that this code depends on my earlier project: <https://gitlab.com/howardabrams/emacs-rpgdm>
+- The alpha version of a RPG Toolkit code: <https://codeberg.org/howardabrams/emacs-rpgtk>
+
+As an eternal Dungeon Master, I have a long history of collecting my notes
+in Emacs. When my son was very young, I would export my Org files to
+an HTML page that would include some magic JavaScript, so that when
+displayed on my iPad, I could touch a table to have it randomly return a
+line, or touch a phrase like `3d6+1`, to have the web page return a dice
+roll.
+
+Lately I’ve been getting into Solo versions of tabletop role playing games
+(TTRPG), and have had a fun time writing Lisp to support this style of
+play, and thought I’d share my code and my fun.
+
+I’d like to begin by showing my game play in action: I’m currently playing
+Ironsworn with the Mythic GM Emulator and various other tables and
+procedures to stike a balance between *playing a game* and *writing a
+book*. Next I would like to show the code that supports the interface, and
+perhaps dive a bit deeper into some of the underlying mechanisms and
+functions, especially that function that randomly chooses entries from Org
+tables. I’ll end with a plan for turning my code into a community project,
+if people are interested.
+
+Format (10 minutes, 20 minutes, description of other format) and outline:
+20 minutes, but I could do less if you have too many submissions.
+
+About the speaker:
+
+Howard often gives technical, work-related talks at EmacsConf, but here he
+is talking about playing games in Emacs.
+# Discussion
+
+## Questions and answers
+
+- Q: Where can I get this?
+ - A: <https://gitlab.com/howardabrams/emacs-ironsworn>
+- Q: How well would this suppliment freefoxm writing. short novels or
+ novels?
+ - A: I think it would be a good start. It is just an org file, so
+ you can go as far as you'd like with the writing.
+- Q: Does the current version also have some utilities for doing
+ multiplayer? (either physically or digitally) (since you mentioned,
+ you previously did multiplayer sessions as well..)
+ - A: Nope, it is just Solo, but that does sound like a fun idea.
+- Q: This game + CRDT (collabrative editing
+ <https://github.com/emacs-straight/crdt.git>) should be great for
+ non-solo playing?
+ - A: Perhaps, I'd like to try it out.
+- Q: How does one become super awesome like Howard Abrams??
+ - A: "There's no secrets! Just follow your passions!"
+ - Seriously inspiring.
+- Q: Please talk a little about how you produced such a slick
+ presentation video!  Everything looked completely professional!
+ - A: <https://emacs.ch/@howard/111506614571155011> "My son helped
+ me record my presentation for #emacsconf and we were able to
+ achieve an over-the-top show that will evoke the feels ... from
+ snickers to eyerolls."
+- Q: Does table data allow for recursion?  I have a table that when I
+ roll on it, a result comes up that references another table (e.g.
+ result that returns "There are [random monster] haunting the
+ cavern entrance" and we'd roll on [random monster] and inject
+ them into the result.)
+ - A: Yes.
+- Q: With your toolkit a list of good books would be nice to be
+ included. example d&d, space, steampunk, cyberpunk settings
+- Q:  Hi Howard and Thanks for an outstanding presentation!!! What did
+ you use to create the graphics in your presentation?
+ - A: I don't really know. I will have to ask my son, as he did
+ the editing and directing.
+- Q: Any plans to borrow tables from Dungeon World, or
+ Ironsworn:Starforged and publish in the toolkit repository? 
+ (<https://github.com/lifelike/Dungeon-World-Org-Mode>)
+ - A: That does sound like fun.
+- Q: How has this impacted your imagination on the scenes?  (e.g.
+ constraints by algorithms)
+ - A: Yes, writing creatively can be very helpful in many other
+ aspects of your life.
+- Q: Your essay/video "Literate DevOps" I consider a classic, and
+ it's really opened my eyes on org-babel and what you could do. Do
+ you still use those techniques at work? Have you come up with any
+ improvements or changes to your workflow?
+ - Yup. Still do.
+
+## Notes
+
+- Ironsworn Emacs project code:
+ <https://gitlab.com/howardabrams/emacs-ironsworn>
+- Note that this code depends on my earlier project:
+ <https://gitlab.com/howardabrams/emacs-rpgdm>
+- The alpha version of a RPG Toolkit code:
+ <https://codeberg.org/howardabrams/emacs-rpgtk>
+- Really cool project! - Also the enthusiasm for the topic is really
+ contagious!
+- "Every time Howard publishes a talk, I end up doing one more thing
+ in a new radical or literate way inside Emacs - currently looking
+ into how to go about literate snow shoveling for the winter ahead."
+- I can see this one is going to be a classic
+- the camera and lighting already has me sold
+- Such a vibe!
+- can I just (require 'howardism) and be done with it all?
+- i love this so hard
+- "Howard's talk is published on the site now" "I'll be in my bunk"
+- Holy CRAP Howardism WINNING EmacsConf2023
+- Could we add this to emacs beside dunnet?
+- Howard's stuff is always great. this particular thing is totally unchained. :D
+- "Howard approaches your table in the tavern. Do you (1) buy him a tanker of mead (2) kill him and eat his brain"
+- "Not showing-off," he said.
+- That was epic
+- Happy Hacking!
+- What's the emoji for a crowd picking Howard up on our shoulders and carrying him around
+- there's a peaceful aspect of having non web based stuff to play
+ - Non-web, and not-networked!
+- the web is horrible. lisp machines are the future.
+- Imagine playing D&D with colab (from the previous talk)!
+
+
+[[!inline pages="internal(2023/info/solo-after)" raw="yes"]]
+
+[[!inline pages="internal(2023/info/solo-nav)" raw="yes"]]
+
+