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+[[!meta title="Speedcubing in Emacs"]]
+[[!meta copyright="Copyright © 2023 Vasilij "wasamasa" Schneidermann"]]
+[[!inline pages="internal(2023/info/cubing-nav)" raw="yes"]]
+
+<!-- Initially generated with emacsconf-publish-talk-page and then left alone for manual editing -->
+<!-- You can manually edit this file to update the abstract, add links, etc. --->
+
+
+# Speedcubing in Emacs
+Vasilij "wasamasa" Schneidermann (he/him) - Pronunciation: [vɐˈsʲilʲɪj] [vazamaza] [ˈʃnaɪ̯dɐman], IRC: wasamasa, Website: <https://emacsninja.com> Fediverse: @wasamasa@lonely.town, <mailto:mail@vasilij.de>
+
+[[!inline pages="internal(2023/info/cubing-before)" raw="yes"]]
+
+Emacs is well-known for its kitchen-sink nature and sheer extensibility.
+However, its utility for tasks beyond text manipulation is still
+disputed. While it is possible to do most of your computing inside
+Emacs, the existing solutions are of varying quality. Sometimes it is
+necessary to create a custom solution tailored to one's personal needs
+and I believe Emacs to be a worthwhile platform for this.
+
+In this talk I present my journey of building a package to assist me
+with speedcubing, a competitive sport with the goal of solving the
+Rubik's Cube as fast as possible. Along with a demo, useful Emacs
+features and challenges that came up during development will be shown.
+
+
+
+[[!inline pages="internal(2023/info/cubing-after)" raw="yes"]]
+
+[[!inline pages="internal(2023/info/cubing-nav)" raw="yes"]]
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+