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authorSacha Chua <sacha@sachachua.com>2023-12-08 11:21:54 -0500
committerSacha Chua <sacha@sachachua.com>2023-12-08 11:21:54 -0500
commitb57d578b340a53a5c77813a3dfdaf4a76845d0fd (patch)
treed791c20ca2b73d7c167d93d36a9d94ace657f0dc
parent81a665c87267958413dad8bc4933a0d9ce9950e1 (diff)
downloademacsconf-wiki-b57d578b340a53a5c77813a3dfdaf4a76845d0fd.tar.xz
emacsconf-wiki-b57d578b340a53a5c77813a3dfdaf4a76845d0fd.zip
reorganize adventure slightly
-rw-r--r--2023/talks/adventure.md27
1 files changed, 13 insertions, 14 deletions
diff --git a/2023/talks/adventure.md b/2023/talks/adventure.md
index ce341603..a5c8a7d5 100644
--- a/2023/talks/adventure.md
+++ b/2023/talks/adventure.md
@@ -26,20 +26,6 @@ Dr Chung-hong Chan is a senior researcher at GESIS Leibniz Institute for the Soc
# Discussion
- <https://github.com/chainsawriot/orgdungeon>
-- I love this idea of using emacs to teach emacs! It is a good
- continuation of C-h t. The adventure should not replace C-h t but be
- its next step after finishing C-h t. Good job!
-- I mean, it is beautiful presentation of fun hacking, but I don't see it as real text adventure... But great intro and wish you good luck with it.
-- so good thank you i will check this game out
-- interesting idea
-- i will definitely keep this game in mind since i have mostly just started my emacs journey
-- with how simple the system seems it would be interesting if people forked it and add their own tutorials for their projects
-- neat idea for learning about emacs!
-- that was actually my first thought - it is good template for tutorial of complicated custom functions.
-- Yeah, that sounds pretty interesting as an idea
-- I'm old enough to remember hypercard!
-- i am wondering what is the naming scheme of the planes, since there are large spaces between the numbering which i guess could be like how you leave space in between basic lines?
-
- Q: Maybe the Emacs tutorial could be adapted to this game flow?
- A:
- Q: What was something that you learned about Org-Mode/Emacs in
@@ -64,6 +50,19 @@ Dr Chung-hong Chan is a senior researcher at GESIS Leibniz Institute for the Soc
- <https://github.com/chainsawriot/orgdungeon>
- Q: Is `(find-file org-file-name)`  \[skip-to-plane\] a effective
way to load information from your org-files? 
+- I love this idea of using emacs to teach emacs! It is a good
+ continuation of C-h t. The adventure should not replace C-h t but be
+ its next step after finishing C-h t. Good job!
+- Q: i am wondering what is the naming scheme of the planes, since there are large spaces between the numbering which i guess could be like how you leave space in between basic lines?
+ - A:
+- with how simple the system seems it would be interesting if people forked it and add their own tutorials for their projects
+- neat idea for learning about emacs!
+- that was actually my first thought - it is good template for tutorial of complicated custom functions.
+- Yeah, that sounds pretty interesting as an idea
+- I mean, it is beautiful presentation of fun hacking, but I don't see it as real text adventure... But great intro and wish you good luck with it.
+- so good thank you i will check this game out
+- interesting idea
+- i will definitely keep this game in mind since i have mostly just started my emacs journey
[[!inline pages="internal(2023/info/adventure-after)" raw="yes"]]