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authorSacha Chua <sacha@sachachua.com>2021-12-07 03:04:56 -0500
committerSacha Chua <sacha@sachachua.com>2021-12-07 03:04:56 -0500
commit26ce8214c86c35f990400ffd23ae1ca7e8ef1b60 (patch)
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downloademacsconf-wiki-26ce8214c86c35f990400ffd23ae1ca7e8ef1b60.tar.xz
emacsconf-wiki-26ce8214c86c35f990400ffd23ae1ca7e8ef1b60.zip
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[[!inline pages="internal(2021/info/pattern-schedule)" raw="yes"]]
-Still working on it! In the meantime, you can watch it at <https://toobnix.org/w/afvaVspSSR9YypjUqTypQz>
-
How do we manage today? This presentation is for people interested in thinking about Emacs as a tool sophisticated enough to cater to the complex assemblage of tasks, people, activities/outcomes, tools (Markauskaite & Goodyear). Some software oversimplifies. Emacs both helps users implement design pattern learning that can cope with complexity while also modeling design pattern learning. By championing the opportunity for users to also be co-creators (cf. Beaty et al.), the free software design at the core and center of Emacs teaches us a way of "being" (Alexander, Gabriel) that can be extended to both the Emacs community and beyond, in a knowledge of how to live (Stiegler, Illich).
1. Definition of design patterns and relation to Emacs