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author | Sacha Chua <sacha@sachachua.com> | 2020-10-22 00:49:30 -0400 |
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committer | Sacha Chua <sacha@sachachua.com> | 2020-10-22 00:51:38 -0400 |
commit | 6738dce6a99f3863b5257e08a1af997349eb134d (patch) | |
tree | 67286dcb7ea3294939aed15d5a97fc083f59322c /2020/schedule/28.md | |
parent | e6b56c75ed02029e4651fbe0aefaa3aaf0074bbb (diff) | |
download | emacsconf-wiki-6738dce6a99f3863b5257e08a1af997349eb134d.tar.xz emacsconf-wiki-6738dce6a99f3863b5257e08a1af997349eb134d.zip |
First try at schedule
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diff --git a/2020/schedule/28.md b/2020/schedule/28.md new file mode 100644 index 00000000..c0ab8301 --- /dev/null +++ b/2020/schedule/28.md @@ -0,0 +1,35 @@ +# Welcome To The Dungeon +Sunday, Nov 29 2020, 1:29 PM - 2:19 PM +Erik Elmshauser and Corwin Brust + +Dungeon is an oral and physical media fantasy and abstract role-play +gaming tradition that seems to have grown from miniature and +war-gaming communities in and around the University of Minnesota, Twin +Cities in the 1950s and 60s. + +Dungeon is inherently free (or nearly free, you do need paper and +dice), both to play and to create your own games. Moreover, as a +generality among practices, as Dungeon authors, we dislike impositions +on our creative freedoms beyond those of our own imagination and +tastes, especially those such as of a "brand" or "system", or e.g. +copyright holder. + +In December of 2019 some friends who grew up creating and playing in +each others' Dungeons decided to try making an engine for these types +of games using Emacs and Emacs Lisp, org-mode, and maybe some +duct-tape if needed. In this 50 minute talk Corwin and Erik introduce +dungeon-mode, and explain why we decided to do that. We'll sketch out +the project in both lay and technical terms, provide a tactical update +with respect to completing our initial concept, describe how things +are going in human terms, and share some things we've learned so far +from and about Emacs and the free software community working on this +project, while leaving 10-15m for questions and discussion. + + + + +Back to the [[schedule]] + +All times are approximate, and we might shuffle talks around as needed. Please check https://emacsconf.org/2020 a few days before the start of the conference for instructions on how to watch and participate. +<!-- automatically generated from submissions.org ---> +[[!meta title="Welcome To The Dungeon"]] |