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authorSacha Chua <sacha@sachachua.com>2020-11-10 13:34:03 -0500
committerSacha Chua <sacha@sachachua.com>2020-11-10 13:34:03 -0500
commitfc01255025f3270df0f275055b3c18b1cb2d00f0 (patch)
tree5e1596af00a00e702c6619aeaf2e982afbedd39c /2020/info
parentae5c1f030b9c43a3ebae981bc2295bcabae5fc10 (diff)
downloademacsconf-wiki-fc01255025f3270df0f275055b3c18b1cb2d00f0.tar.xz
emacsconf-wiki-fc01255025f3270df0f275055b3c18b1cb2d00f0.zip
Let's try it with individual info pages that are included
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diff --git a/2020/info/01.md b/2020/info/01.md
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+Quick highlights from Emacs News since the last EmacsConf
+
+
+# Links
+
+This is a draft.
+
+- [Mickey Petersen's notes on Emacs 27.1](https://www.masteringemacs.org/article/whats-new-in-emacs-27-1)
+- [Bringing GNU Emacs to Native Code](https://www.reddit.com/r/emacs/comments/g9vdd0/bringing_gnu_emacs_to_native_code_at_the_european/)
+- [Making Emacs popular again [LWN.net]​](https://lwn.net/Articles/819452/)
+- [Org Mode and Zettelkasten](https://www.reddit.com/r/emacs/comments/hfamm7/those_who_have_tried_out_multiple_zettelkasten/)
+- [EAF](https://www.reddit.com/r/emacs/comments/e48se1/eaf_extending_emacs_with_amazing_gui_support/)
+ - [Doom](https://www.reddit.com/r/emacs/comments/f2c99b/you_can_play_doom_inside_emacs_using_eaf/)
+- Virtual meetups:
+ - [NYC](https://www.meetup.com/New-York-Emacs-Meetup/events/)
+ - [SF](https://www.meetup.com/Emacs-SF/)
+ - [Emacs ATX](https://www.meetup.com/EmacsATX/)
+ - [APAC](https://www.reddit.com/r/emacs/comments/izbdq9/announcing_call_for_speakers_for_emacs_apac/)
+ - [Berlin](https://www.reddit.com/r/planetemacs/comments/jokqa4/emacs_berlin_online_meetup_on_november_25th_2020/)
+- [Emacs User Survey](https://emacssurvey.org/)
+
diff --git a/2020/info/02.md b/2020/info/02.md
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+In light of the new development philosophy for Org-mode, I would like
+to present my developer story from discovering Org-mode in 2014 to
+becoming a maintainer for a big project in 2020. The goal is to show
+the logical progression between interest, gaining skills, becoming an
+expert, authoring, contributing and maintaining, in hope that it would
+bolster people to do the same.
+
+As someone who majored in a non CS-related degree, I feel that my
+story has a potential to grasp the attention of many attendees, since
+I basically started from the bottom of the ladder. Most people should
+be able to relate to one step on that ladder, which should hopefully
+encourage them to reach for the next step.
+
+My init files, which show the organic growth of my configuration:
+<https://github.com/zaeph/.emacs.d>
+
+Org-roam, the software which I am maintaining
+<https://github.com/org-roam/org-roam>
+
diff --git a/2020/info/03.md b/2020/info/03.md
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+You want to write a novel, but you don't know how to create an
+outline. You have a seed idea for a novel, and you intend to expand
+it into a complete story. You have many ideas for a novel, and you
+are wondering how to proceed. You started writing your heart out, and
+you now feel the need to create a framework for a novel.
+
+Worry not, Emacs is here to the rescue.
+
+Listen to this talk to find out how to develop your story idea into a
+framework for a novel, all within your favourite text editor, Emacs.
+
+What you will learn during the session:
+
+- How to write a single-line plot for a novel
+- How to write the backbone of the novel, the main character arc
+- How to create characters and write their arcs
+- How to create a story design
+- How to create the scenes design
+- How to plan your novel writing project
+- How to track your project
+
+The modified Emacs template has all the ingredients and flow to start
+from a basic idea to a full fledged thrashed out novel superstructure.
+
+Once you are done with the superstructure, you can use the planning
+and clocking infrastructure to finish scene after scene, thus
+finishing your masterpiece.
+
+We will use:
+
+- The snowflake method -
+
+<https://www.advancedfictionwriting.com/articles/snowflake-method/>
+
+- The seven-point story structure -
+
+<https://invidious.snopyta.org/watch?v=KcmiqQ9NpPE&list=PLL7D_RCJrhcLzLiO17m7KcnG5WrjcUxGz>
+
+- The original emacs writing template -
+
+<https://tonyballantyne.com/EmacsWritingTips.html>
+
+- Some spices from the speaker's kitchen
+
diff --git a/2020/info/04.md b/2020/info/04.md
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+LilyPond is an extensible program for producing high-quality sheet
+music engraved with traditional layout rules. Similar to LaTeX and
+other typesetting programs, its input format simply describes the
+visual layout of the score using commands to define musical
+expressions. This makes collaboration easier, prevents users from
+having to adjust layout settings manually, and faciliates digital
+archiving and distribution of musical scores. In this talk, I begin
+by showcasing LilyPond syntax and mode using literate programming
+techniques as examples for building sheet music in Emacs, and proceed
+with an overview of the setup I use for producing music books with GNU
+Make, LilyPond, and LilyPond-mode.
+
diff --git a/2020/info/05.md b/2020/info/05.md
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+I hoped to become a successful musician someday, and while that has
+yet to happen, I've recorded a fair share of unreleased music over the
+years. I decided it was time to share some of it with the world
+through the power of Emacs!
+
+Rather than using the available non-free (or even free?) platforms out
+there, I decided to build a Bandcamp-like page from scratch. While I
+could have chosen many of the static-site building tools, I decided to
+use the tool closest to my heart and automate the process of building
+a web page from a directory of audio files with Emacs Lisp.
+
+I will share with you how I managed to create a personal workflow for
+releasing an album without leaving the One True Editor that includes
+editing audio metadata with EMMS and generating HTML while cobbling
+together yasnippet and the format macro.
+
diff --git a/2020/info/06.md b/2020/info/06.md
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+Techniques to help new users bootstrap a more gentle introduction to
+Emacs, one (short) init.el file at a time.
+
diff --git a/2020/info/07.md b/2020/info/07.md
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+A practiced dexterity with the arcane incantations known as keybindings is
+the true mark of the veteran Emacs user. Yet, it takes years to get there,
+and if you tried to explain what you were doing there, nobody would
+understand, least of all those Vim users who would say that the whole
+enterprise was foolhardy to begin with. They don't get it, those fools. Let
+them flounder about in their "normal mode." Normal isn't good enough for
+me! I want exceptional, IDEAL, I want&#x2026; glorious mode, that's what I want.
+And the only thing that'll cut it is if I do it &#x2026; my way. Why, with my
+precious emacs.d, I'm invincible! Well&#x2026; just between you and me, there
+are times when learning new keybindings every time someone makes a new toy
+gets to be a bit of a drag, and some days I can't keep my C-c's and my C-c
+C-c's straight if I'm being honest with you, but you'll never catch me
+admitting it! I do wonder if there's a better way to get to glorious mode,
+even though my .emacs.d is already perfect (of course).
+
+If this secretly sounds like you, then rejoice, there just might be a new
+way, a better way! And you could potentially get there in days instead of
+years, so that even your script kiddie coworker with their "VSCode" (groan)
+may at last come around to your way of looking at things, and, maybe, just
+maybe, even those Vim users (hiss!)!
+
+"Epistemic" Emacs is a user interface paradigm based on treating aspects of
+the user interface as conceptual entities that can be reasoned about in
+terms of a standard language. Essentially, instead of learning keybindings
+for each specific action, you learn keybindings for general, conceptual
+habits, kind of like Vim, except that instead of reasoning only about text,
+you reason about any aspect of your interaction with the machine, whether
+it's windows or buffers or even those interactions themselves. The promise
+of this approach is that you just learn a simple language once, and you can
+then apply it to vastly different aspects of your user interface, with the
+same keybindings doing different things in different contexts, in sensible
+and predictable ways. And in principle, whenever that new toy technology
+comes around, anyone could extend the UI language to apply to it in a
+matter of minutes, and you'd already know how to use it.
+
diff --git a/2020/info/08.md b/2020/info/08.md
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+It's not always easy to take part of someone's configuration and make
+it work, it's almost never easy to move your configuration to fresh OS
+installation or hardware. Not sure that this snippet is enough to
+make package work? Forgot to install ripgrep in your system for
+rg.el? Got a broken version of package on package-install?
+
+There is a way to make an Emacs configuration reliable, composable and
+self-contained. It's possible to freeze package versions, create
+systemd unit for emacs daemon, maintain system dependencies and
+package subconfigurations in one place with one tool.
+
+The talk explains how to leverage the power of nix package manager and
+use-package to make pretty good emacs configuration.
+
+There is a stream record on the same topic:
+<https://youtu.be/2_e3kPJQ93s>. It lacks few interesting points about
+composability of such configuration approach, but already have enough
+interesting information. The talk will be a little more structured
+and more Emacs-users oriented.
+
diff --git a/2020/info/09.md b/2020/info/09.md
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+This is a talk about Orgmode, my favorite Emacs application. The goal
+is to show you the power of Emacs when you want to manage and organize
+your life. Orgmode is your swiss army knife for that job, and so far
+the only tool that you can customize for your needs and you need to
+customize yourself to fit the restrictions of a "ToDo list tool".
+
+Background info: I'm using Orgmode for many years now, and I'm not
+exaggerating if I tell you that it saved me from a nervous breakdown
+when my wife got diagonosed with severe illness and I was suddenly in
+charge of everything. Orgmode was there and reminded me of the
+important things so nothing was forgotten and I could focus on what
+really matters.
+
+This talk should introduce people to Orgmode, showing them what they
+can do and how it makes your life easier, freeing time for the things
+that matter to you.
+
+I was holding a similar talk at the local Linux Day in our town in
+
+1. In 2016 I recorded a set of tutorial videos which are available
+
+on my YouTube channel which gained more than 3500 subcribers because
+of those tutorials. In Summer 2020 I recorded the tutorials again for
+a course at Udemy which went online in October 2020 and is
+supplemented by a 100+ pages course book.
+
diff --git a/2020/info/10.md b/2020/info/10.md
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+The world is full of possibilities. A person life is rather short
+though, and one can easily end up carry on without focus.
+
+In this short talk I want to share how Org mode empowers me into
+organizing and monitoring my tasks to make sure I am working towards
+achieving my vision.
+
+The emphasis of the talk is on defining a direction, monitoring the
+progress towards your planned destination, and keeping a trail of your
+actions to review and set up a healthy feedback loop.
+
+Tools for the job that I will (at least) mention: Org files, Org
+agenda, Org archive, org-ql, and Org-roam.
+
diff --git a/2020/info/11.md b/2020/info/11.md
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+Come see how org-gtd leverages org-mode to automate the GTD inbox
+management. Stick around to see how the various org-mode tools get
+connected by the package and how you can leverage them for yourself.
+Bonus: there's even a few tests written for the package! We'll go
+over those too.
+
diff --git a/2020/info/12.md b/2020/info/12.md
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+Many discussions have been had over the years on the debate between
+using few big files versus many small files. However, more often than
+not, those discussions devolve in a collection of anecdotes with
+barely any science to them.
+
+Once and for all (or, at least until org-element.el get overhauled), I
+would like to settle the debate by explaining why the way we parse
+Org-mode files becomes slower as our files grow in size or numbers,
+and how that affects their browsing and the building of custom-agenda
+views.
+
+I feel qualified to talk about this topic for two reasons:
+
+- I went through the trouble of optimising my agenda-views by
+ implementing clever regex-based skips, so I know the ceiling that
+ can be reached with the current tech.
+- My work on Org-roam has led me to consider the use of an external
+ parser for Org-mode files, and whilst we are only at the prototyping
+ stage, we know what is at stake.
+
+I intend the talk to be fairly light-hearted and humorous, which is the
+only way we can do true justice to the topic.
+
diff --git a/2020/info/13.md b/2020/info/13.md
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+We present a short experience report from the perspective of two
+long-time Emacs users and one relative newcomer. Our motivations
+relate, broadly, to reproducibility of research in science. We
+reflect on our experiences with off-the-self solutions available
+through the Emacs package manager, and describe some of our custom
+extensions.
+
+When working on a scientific research project, one typically has
+multiple different computer programs running at the same time. For
+example, we may use a computer algebra system such as Maxima for
+calculations, an interactive language such as Julia for numerical
+computations, TeX for writing up results, a reference manger such as
+Zotero for the bibliography, Roam for note-taking, and Jekyll for
+blogging. Switching and moving content among these programs can be
+distracting, time-consuming, and prone to error. These issues are
+compounded when there are several collaborators involved.
+
+We explore a solution that looks toward building better "computational
+notebooks" using Emacs. We take Org mode as our foundation. As many
+in this audience will know, Org mode integrates features such as
+writing, task management, program evaluation, typesetting,
+presentation, and navigation. Tightly integrated add-on packages
+round out the picture either by directly replacing the functionality
+of the other programs mentioned above or automatically dispatching
+commands to them. We outline both the pleasure and pain involved in
+this experience.
+
diff --git a/2020/info/14.md b/2020/info/14.md
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+Org mode, among its numerous features, has the ability to do full
+literate programming (with tangling and weaving the way Donald Knuth
+originally intended). As a programmer, you can work comfortably,
+completely inside an org-mode buffer. When you are ready, emacs will
+generate the appropriate documentation and source code files for you.
+If you are a lone emacs user on your project, simply commit these
+exported files and keep your org file to yourself &#x2013; no one is the
+wiser.
+
+Watch "Literate Programming in Emacs Org-mode" to learn how you can
+annotate code snippets in an org file so they can be automatically
+exported to their proper locations in your source tree. Keep
+important information about your project where it should be: right
+next to the code itself. Not as ugly, out-of-date notes sitting
+behind comment characters in your source files, but front and center
+in well-formatted markdown and pdf files.
+
+And, for advanced use cases, see how you can even use a full-fledged
+macro processor like m4 to personalize your workflow even more.
+Literate programming on steroids!
+
+I'll walk you through the whole process, starting from an empty
+project README.org to a simple example that generates source and
+documentation.
+
diff --git a/2020/info/15.md b/2020/info/15.md
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+I have been a long time user of static site generators, such as
+Jekyll.
+
+I recently discovered Org Mode's publishing features and started
+appreciating flexibility and capabilities, especially when literate
+programming comes into play to generate "dynamic" content.
+
+In this talk/tutorial I will present the challenges I faced and how I
+finally moved my homepage and the University of Trento's Computational
+Logic website to Org Mode.
+
diff --git a/2020/info/16.md b/2020/info/16.md
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+Org-roam is a Roam replica built on top of the all-powerful Org-mode.
+
+Org-roam is a solution for effortless non-hierarchical note-taking with
+Org-mode. With Org-roam, notes flow naturally, making note-taking fun
+and easy. Org-roam should also work as a plug-and-play solution for
+anyone already using Org-mode for their personal wiki.
+
+Org-roam aims to implement the core features of Roam, leveraging the
+mature ecosystem around Org-mode where possible. Eventually, we hope to
+further introduce features enabled by the Emacs ecosystem.
+
+The purpose of the talk is to introduce people to Org-roam, whether
+they be Org-mode connoisseurs or newcomers. A lot of people have
+found value in adopting Org-roam and the Zettelkasten method in their
+workflows, and the goal is to demonstrate how they achieved it. The
+last part will present the future milestones that are in store for
+Org-roam.
+
+Examples of short-presentations I've recorded in the past:
+
+- [Org-Roam v1.2.0: Headlines & Unlinked References - YouTube](https://www.youtube.com/watch?v=3DoyEMlIxIHXs)
+- [Org-roam-bibtex - Quick Presentation - YouTube](https://www.youtube.com/watch?v=3DWy9WvF5gWYg)
+- [Org-roam-dailies: Demonstration - YouTube](https://www.youtube.com/watch?v=3D1q9x2aZCJJ4)
+
diff --git a/2020/info/17.md b/2020/info/17.md
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+Org-mode improved so much over the years, and the use-cases in org-mode are
+vast and highly technical. There is something for everyone in org-mode, and
+it's important to sift through all of these features and figure out what's
+best for a given situation or specific users. Therefore, I will be
+targeting academics and scholars that are engaging with literature in the
+early stages of a project or their academic careers.
+
+Academics and scholars engage with complex ideas and unstructured research
+workflows. I believe that org-mode can add more structure to the madness,
+and I will use this talk to clarify a possible solution to reduce such
+complexity. I propose a research workflow framework that utilizes
+org-mode, its raw form, and its many associated packages. However, the main
+package I will be mostly talking about is Org-Roam, and the way its
+underlying principles will revolutionize the research workflow.
+
+This presentation will help researchers organize and build their knowledge
+database in a streamlined and effective way. The research workflow is
+presented in three phases: planning, note-taking, and reference management.
+I will talk briefly about the packages and special-use cases for each stage
+and learned lessons along the way. Finally, the presentation concludes with
+future considerations and possible org-mode features.
+
diff --git a/2020/info/18.md b/2020/info/18.md
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+Org-roam is a Roam replica built on top of the all-powerful Org-mode.
+
+Org-roam is a solution for effortless non-hierarchical note-taking
+with Org-mode. With Org-roam, notes flow naturally, making
+note-taking fun and easy. Org-roam should also work as a
+plug-and-play solution for anyone already using Org-mode for their
+personal wiki.
+
+Org-roam aims to implement the core features of Roam, leveraging the
+mature ecosystem around Org-mode where possible. Eventually, we hope
+to further introduce features enabled by the Emacs ecosystem.
+
+The purpose of the talk is to present some technical aspects of
+Org-roam. From the very beginning, we wanted Org-roam to scale with
+your notes, and this meant that we had to keep a close eye on our
+performances. As we iterated, optimisation remained a top-priority,
+leading us to constantly peek under Org-mode's hood. Not only has
+this made us better developers, but it has also uncovered paths of
+optimisation for Org-mode itself.
+
+The talk is targeted at software engineers willing to peek under
+Org-mode's hood. A rudimentary understanding of Elisp will be
+required.
+
+Points to be covered
+
+- SQL database via emacsql
+- Elisp libraries
+- Parsing of Org-mode files
+- org-elements.e
+- Parsing with a background-process
+- Ensuring consistency via hooks
+
diff --git a/2020/info/19.md b/2020/info/19.md
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+In this talk I will detail the ways in which static website generation
+results may be enhanced using org-webring. This talk will cover not
+only how to use org-webring (including how accessible and low-friction
+it is), but also how you may customize it, utilize it in different
+contexts unrelated to blogging (tracking project commits), and even as
+a way to respond to other blogs in a cogent and manner.
+
+Additionally, I will go into slight detail as to the history of this
+project, why it was made, what we are working on, and what we
+remaining we need to do before we can submit it to GNU Emacs /
+Org-mode.
+
+I think, in all, this can quite easily cover a 10 minute window.
+
diff --git a/2020/info/20.md b/2020/info/20.md
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+Macros are a powerful tool. In the context of Emacs Lisp programming
+they can also provide us with a "foot-gun" of immense proportions.
+Join the dungeon-mode project as we trip over our own macros, so to
+speak, in the context of building a GPLv3+ turn-based role-playing
+game engine and game design features for Emacs.
+
+In this 20m talk I'll briefly introduce some rationales leading to
+storing all game source and play state information within org-mode
+documents (spoiler: it's about freedom), then go into some detail
+around the "ETL" process design that currently accomplishes this.
+Finally, we'll look closely at one especially problematic macro deep
+within this solution, and invite people to throw fruit^11^dhelp draw
+conclusions, ask questions, and discuss.
+
diff --git a/2020/info/21.md b/2020/info/21.md
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+In the last months there were several hundreds of messages in
+emacs-devel in threads with names like "A proposal for a friendlier
+Emacs", "How to make Emacs popular again", and "Interactive guide for
+new users". On the one hand I am absolutely sure that eev is very
+good answer to all these themes; on the other hand I know that eev is
+based on some design decisions that offend most people used to modern,
+"user-friendly" interfaces - and I feel that at this moment mentions
+to eev in those discussions in emacs-devel would not be welcome.
+
+In this talk I will start by presenting very quickly the main "killer
+features" of eev - namely:
+
+1. Elisp hyperlinks,
+
+2. interactive tutorials that can be navigated with just three keys,
+
+3. non-invasiveness - people can easily turn eev on for only five
+ minutes each week, play with it a bit, and then turn it off,
+
+4. high discoverability factor,
+
+5. a way to create "hyperlinks to here",
+
+6. hyperlinks to specific points in PDF documents and video files -
+ i.e., to specific pages, strings, and timemarks,
+
+7. a way to control shell-like programs ("eepitch"), and
+
+8. an Elisp tutorial,
+
+and after that I will present the design decisions behind eev, in two
+parts:
+
+1. eev is a very thin layer above Emacs-the-Lisp-environment; it is
+ as simple as possible, but in the sense of "simple" that was used
+ in Forth, and that is not very familiar today.
+
+2. Very often when I am using Emacs - which is my main interface
+ with the system - I realize that I can automate some task that I
+ just did by hand twice of thrice; and that I should do that,
+ because automating that would be both easy and fun. Over the
+ years I experimented with several ways of automating tasks,
+ refined some of these ways a lot, and found a certain "best"
+ style that, again, usually offends people who are accustomed with
+ the modern ideas of user-friendliness. In this style, used in
+ most template-based functions in eev, both textual documentation
+ and error-handling are kept to a minimum. I will show how, and
+ why, eev makes this style works so well, and how users can create
+ their own templated functions very quickly - as "5-minute hacks".
+
diff --git a/2020/info/22.md b/2020/info/22.md
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+Users will generally only make use of a few predefined \`special
+blocks', such as \`example, centre, quote', and will not bother with
+the effort required to make new ones. When new encapsulating notions
+are required, users will either fallback on HTML or LaTeX specific
+solutions, usually littered with \`#+ATTR' clauses to pass around
+configurations or parameters.
+
+Efforts have been exerted to mitigate the trouble of producing new
+special blocks. However, the issue of passing parameters is still
+handled in a clumsy fashion; e.g., by having parameters be expressed
+in a special block's content using specific keywords.
+
+We present a novel approach to making special blocks in a familiar
+fashion and their use also in a familiar fashion. We achieve the
+former by presenting \`\`defblock'', an anaphoric macro exceedingly
+similar to \`\`defun'', and for the latter we mimic the usual
+\`\`src''-block syntax for argument passing to support special blocks.
+
+For instance, here is a sample declaration.
+
+ (defblock stutter () (reps 2)
+ "Output the CONTENTS of the block REPS many times"
+ (org-parse (s-repeat reps contents)))
+
+Here is an invocation that passes an *optional* argument; which
+defaults to 2 when not given.
+
+<div class="stutter">
+<p>
+Emacs for the win ⌣̈
+</p>
+
+</div>
+
+Upon export, to HTML or LaTeX for instance, the contents of this block
+are repeated (\`stuttered') 5 times. The use of \`\`src''-like
+invocation may lead to a decrease in \`#+ATTR' clauses.
+
+In the presentation, we aim to show a few \`practical' special blocks
+that users may want: A block that &#x2026;
+
+- translates *some selected* text &#x2014;useful for multilingual blogs
+- hides *some selected* text &#x2014;useful for learning, quizzes
+- folds/boxes text &#x2014;useful in blogs for folding away details
+
+In particular, all of these examples will be around ~5 lines long!
+
+We also have a larger collection of more useful block types, already
+implemented.
+
+The notable features of the system are as follows.
+
+- Familiar \`\`defun'' syntax for making block &#x2014;\`\`defblock''
+- Familiar \`\`src'' syntax for passing arguments &#x2014;e.g., \`\`:key
+ value''
+- Fine-grained control over export translation phases &#x2014;c.f.,
+ \`\`org-parse'' above
+- **Modular**: New blocks can be made out of existing blocks really
+ quickly using \`\`blockcall'' &#x2014;similar to Lisp's \`\`funcall''. We
+ will show how to fuse two blocks to make a new one, also within ~5
+ lines.
+
+It is hoped that the ease of creating custom special blocks will be a
+gateway for many Emacs users to start using Lisp.
+
diff --git a/2020/info/23.md b/2020/info/23.md
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+++ b/2020/info/23.md
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+Tree-sitter is a parser generator and an incremental parsing library.
+emacs-tree-sitter is its most popular Emacs binding, which aims to be
+the foundation of Emacs packages that understand source code's
+structure. Examples include better code highlighting, folding,
+indexing, structural navigation.
+
+In this talk, I will describe the current state of emacs-tree-sitter's
+APIs and functionalities. I will also discuss areas that need
+improvements and contribution from the community.
+
diff --git a/2020/info/24.md b/2020/info/24.md
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+++ b/2020/info/24.md
@@ -0,0 +1,22 @@
+Emacs, show me how much technical debt and where it is in this
+software repository!
+
+Also how complex is this module?
+
+And who is the main developer of this component?
+
+Mmm, if I change this file, do I need to change something else, Emacs?
+
+Ah, I need help of somebody to change this code! Emacs can you tell me
+who knows something about this file?
+
+The above are some questions my Emacs can answer (an M-x away).
+
+It all started with "Your Code as a Crime Scene", an insightful book
+by Adam Tornhill, and it continued with a big useful hack.
+
+In this talk I want to show the analyses I can produce on software
+repositories with my Emacs, explain how they help me in my daily work,
+give a bit of context of how Adam came up with them, and show the
+dirty code that makes this wonderful functionality work.
+
diff --git a/2020/info/25.md b/2020/info/25.md
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+++ b/2020/info/25.md
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+If you are working with complex nested JSON structures, you are
+probably familiar with jq which is like sed for JSON data and great at
+what it does. However, being a command-line tool like sed, the
+feedback for writing queries and seeing their results is a discrete
+process and not live.
+
+When working with Emacs, we are used to good auto-completion and live
+feedback. Formerly, this was mostly done with static input, but with
+modern completion frameworks like Ivy and Counsel, this can be done
+with dynamic inputs, as well.
+
+counsel-jq is a package with which you can quickly test queries and
+traverse a complex JSON structure whilst having live feedback. Just
+call `M-x counsel-jq` in a buffer containing JSON, then start writing
+your `jq` query string and see the output appear live in the message
+area. Whenever you're happy, hit `RET` and the results will be
+displayed to you in the buffer `*jq-json*`.
+
+In this lightning talk, I'll give a quick overview on how to use
+counsel-jq and how to build similar completion functionality.
+
diff --git a/2020/info/26.md b/2020/info/26.md
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+++ b/2020/info/26.md
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+Could Emacs be humanity's solution to the turbulent years of
+adolescence? So much more than a text editor, Emacs changed the way I
+approach everything at the age of 15. In the two years since
+discovering Emacs in my sophomore year of high school, I have been
+constantly amazed at what Emacs is capable of. In this talk, I would
+like to share this journey of discovery and what I've learned along
+the way, beginning with what led me to Emacs. I will describe the
+many ways that Emacs has shaped my life as a student, a programmer, a
+violinist, and a productive and happy adolescent. In each case, I
+have thoroughly enjoyed figuring out the best way to make Emacs work
+for me, and I'd like to share this with others. In addition, I'd like
+to take this opportunity to address some roadblocks that I have
+noticed having observed some of my peers' attempts at learning Emacs
+and possible solutions for those barriers, taking inspiration from
+various sources both from inside and outside the Emacs community.
+
diff --git a/2020/info/27.md b/2020/info/27.md
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+Many jokes have been made about the true nature of Emacs, such as it
+being a fully-fledged operating system. This talk will demonstrate
+its suitability for playing retro games, then explore the inner
+workings of a [CHIP-8](https://en.wikipedia.org/wiki/CHIP-8) emulator capable of smooth video game emulation.
+
+[1]: <https://depp.brause.cc/talks/chicken-saar/>
+[2]: <https://depp.brause.cc/talks/openchaos-2019-11/>
+
diff --git a/2020/info/28.md b/2020/info/28.md
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+++ b/2020/info/28.md
@@ -0,0 +1,23 @@
+Dungeon is an oral and physical media fantasy and abstract role-play
+gaming tradition that seems to have grown from miniature and
+war-gaming communities in and around the University of Minnesota, Twin
+Cities in the 1950s and 60s.
+
+Dungeon is inherently free (or nearly free, you do need paper and
+dice), both to play and to create your own games. Moreover, as a
+generality among practices, as Dungeon authors, we dislike impositions
+on our creative freedoms beyond those of our own imagination and
+tastes, especially those such as of a "brand" or "system", or e.g.
+copyright holder.
+
+In December of 2019 some friends who grew up creating and playing in
+each others' Dungeons decided to try making an engine for these types
+of games using Emacs and Emacs Lisp, org-mode, and maybe some
+duct-tape if needed. In this 50 minute talk Corwin and Erik introduce
+dungeon-mode, and explain why we decided to do that. We'll sketch out
+the project in both lay and technical terms, provide a tactical update
+with respect to completing our initial concept, describe how things
+are going in human terms, and share some things we've learned so far
+from and about Emacs and the free software community working on this
+project, while leaving 10-15m for questions and discussion.
+
diff --git a/2020/info/29.md b/2020/info/29.md
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+++ b/2020/info/29.md
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+We hope the dungeon-mode project will eventually support three primary
+use-cases related to editing/designing, playing and running/hosting
+RPG games. In a "vanilla" game, characters descend from the "General
+Store" (the one safe haven available) into the dungeon, a (nominally)
+underground labyrinth of unknown dimensions with generally asocial
+occupants and occasional bits of treasure.
+
+Players can track (as long as the "lights" stay on) the location of
+their party of characters via a process we usually call "mapping".
+This has usually involved the dungeon master "calling out" the shape
+of the map level as the party, in turn, calls out their route or
+"pathing" decisions.
+
+ DUNGEON-MASTER
+ "Corridor East-West"
+ PARTY-LEADER
+ "West"
+ DUNGEON-MASTER
+ "Ten feet, corridor ends goes South"
+ PARTY-LEADER
+ "South"
+ DUNGEON-MASTER
+ "Step into an area. It's a
+ twenty-by-twenty area extending
+ West, with exits in the Western
+ part of the southern wall and the
+ Southern part of the eastern wall."
+ **rolls dice**
+ "Nothing waiting in the area"
+
+Mapping quickly emerged as a focal point for development. Especially,
+we were to excited to try creating an 'on-the-fly' graphical
+representation of the map that could respond to changing in-game
+circumstances. (Oops, all your Elves are dead. Where'd the secret
+doors go?)
+
+During this 20m talk I'll provide a couple of reference points on
+Emacs's image and especially SVG rendering capabilities, then
+introduce a series of proofs-of-concept focusing on our experience
+using core libraries such as \`svg.el' to make them.
+
+As of submitting abstracts, these include
+
+- "DM map view" - select and render a complete game map,
+- "play mode map" - progressively render maps based on game action,
+- "battle-board" - track damage taken by player characters, and
+- "character-sheet" - a graphical character sheet
+- "previews" - view map tiles when hovering their draw code in org
+- "sketch" - a "click-to-draw" experiment
+
+For an advanced peek please see our git repository (but note we're
+moving to Savannah soon). We'll be talking first about [map.el](https://github.com/dungeon-mode/game/blob/master/src/dm-map.el),
+especially \`dm-map-draw' and helpers. A few sample game maps this can
+render are available as org-mode documents in the [Docs/Maps](https://github.com/dungeon-mode/game/blob/master/Docs/Maps) folder.
+
+Those interested could compare functions between dm-map.el and
+[dm-draw.el](https://github.com/dungeon-mode/game/blob/master/src/dm-draw.el), which is an incomplete rewrite of the "SVG rendering"
+functions used only by [dm-sketch.el](https://github.com/dungeon-mode/game/blob/master/src/dm-sketch.el) (so far). Hopefully, it will be
+writing our "sketches" back out to org docs in time for the
+conference.
+
+Note on github:
+The project is transitioning to Savannah. Please watch for
+redirects/moved notices when using these links.
+
diff --git a/2020/info/30.md b/2020/info/30.md
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+++ b/2020/info/30.md
@@ -0,0 +1,10 @@
+Vterm is a fast and fully capable terminal emulator in GNU Emacs built
+as a dynamic module on top of libvterm. In this talk, I will give an
+overview of the package. I will discuss the installation and common
+customizations. I will go into details on some of the most important
+features, such as directory tracking or message passing. Finally, I
+will touch upon known incompatibilities and the future directions of
+the project.
+
+URL: <https://github.com/akermu/emacs-libvterm>
+
diff --git a/2020/info/31.md b/2020/info/31.md
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+++ b/2020/info/31.md
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+When I began learning Lakota, the language of my ancestors, there was
+no way for me to type it on a computer without using non-free
+software. Additionally, the only software I could find supported just
+one of the proposed orthographies for the language.
+
+As an Emacs user, I knew that free software offered the ability for
+many types of languages to co-exist in the same program and went
+looking for how to enable an input mode for Lakota in Emacs. This
+talk will discuss how Emacs enabled me to define input modes for
+multiple Lakota orthographies using the Quail multilingual input
+package.
+
+I will also discuss some of the ethical and cultural considerations I
+went through when publishing the package. Lakota and many other
+indigenous languages were actively suppressed for many years, and are
+in danger of extinction. The language is being recovered now, but
+much of the available educational material comes from non-indian
+people. Before publishing an input mode for Emacs, I wanted to ensure
+that I included an orthography developed by Lakota people, not only
+the suggested orthography present in most of my educational material.
+Additionally, the choice of where to publish the source as an Emacs
+package was important, since some corporations have been known to
+support ongoing oppression against indigenous descended peoples.
+
diff --git a/2020/info/32.md b/2020/info/32.md
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+++ b/2020/info/32.md
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+The venerable Gnus newsreader has evolved over the years to interface
+with many different types of news- or mail-like backend programs,
+presenting all of them using a unified interface. This sort of
+software often calls for an object-oriented architecture, at least as
+regards polymorphism, yet Gnus was written well before Emacs lisp
+acquired the object-oriented tools and libraries &#x2013; largely borrowed
+from Common Lisp &#x2013; that it boasts today.
+
+Yet Gnus needed something "object-oriented-like", and so nnoo.el was
+born: a rather amazing (and frankly terrifying) implementation of
+object-oriented behavior using functional code.
+
+This talk will be a brief introduction to how this existing system
+works, and to the ongoing, incremental effort to port it over to newer
+Elisp tools like generic functions, structs, and objects.
+
diff --git a/2020/info/33.md b/2020/info/33.md
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+++ b/2020/info/33.md
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+Maxima is a great tool for symbolic mathematics, it has some support
+for Emacs in the main repository, but is quite outdated and doesn't
+receive the love I think it should, so a couple of months ago I decide
+to improve and "modernize" the maxima-mode.el code base. So, I want
+to talk about the integration with Emacs, the maxima REPL, how some of
+the main tool for Emacs integrate in maxima-mode and in general show
+how to start using maxima within Emacs.
+
diff --git a/2020/info/34.md b/2020/info/34.md
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+++ b/2020/info/34.md
@@ -0,0 +1,6 @@
+Emacs Application Framework (EAF) is a customizable and extensible GUI
+application framework that extends Emacs graphical capabilities using
+PyQt5. This talk will cover the architecture design of the EAF
+project, and demonstrate some of its most useful applications: modern
+browser, PDF viewer, video player, etc.
+
diff --git a/2020/info/35.md b/2020/info/35.md
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--- /dev/null
+++ b/2020/info/35.md
@@ -0,0 +1,10 @@
+During quarantine, I found myself spending time with an Android app.
+One of the features this app has is composing music that loops
+endlessly. As with many things, I wondered how much better this tool
+would be, if only it was inside Emacs.
+
+This talk will explain how I made this tool inside Emacs, with detours
+through Emacs text properties, font rendering, the .WAVE file format,
+and music theory. And hopefully at the end, we'll have something
+worth listening to.
+
diff --git a/2020/info/38.md b/2020/info/38.md
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index 00000000..6afcfd61
--- /dev/null
+++ b/2020/info/38.md
@@ -0,0 +1,2 @@
+TBD - possibly a quick overview of Emacs 27.1 and development priorities for Emacs 28
+
diff --git a/2020/info/39.md b/2020/info/39.md
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--- /dev/null
+++ b/2020/info/39.md
@@ -0,0 +1,2 @@
+TBD - plans for a NonGNU ELPA that will be easy to enable and contribute to without signing copyright assignment papers
+