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author | Sacha Chua <sacha@sachachua.com> | 2020-12-02 21:04:04 -0500 |
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committer | Sacha Chua <sacha@sachachua.com> | 2020-12-02 21:04:04 -0500 |
commit | e1cc8fb14ba44c2d6fdfb78871dd9d2d94faab36 (patch) | |
tree | 4a9466e69b494434252b7c4a07cf8cfc0c638615 /2020/info/28.md | |
parent | 6bf4495e0f3c7077336edf808314c38ee268e6ee (diff) | |
parent | 223c9a6b8b1e8b1b68be69510726331884f6ffd3 (diff) | |
download | emacsconf-wiki-e1cc8fb14ba44c2d6fdfb78871dd9d2d94faab36.tar.xz emacsconf-wiki-e1cc8fb14ba44c2d6fdfb78871dd9d2d94faab36.zip |
Merge branch 'master' of git.emacsconf.org:emacsconf-wiki
Diffstat (limited to '2020/info/28.md')
-rw-r--r-- | 2020/info/28.md | 32 |
1 files changed, 12 insertions, 20 deletions
diff --git a/2020/info/28.md b/2020/info/28.md index 8efc895d..650084aa 100644 --- a/2020/info/28.md +++ b/2020/info/28.md @@ -34,34 +34,26 @@ project, while leaving 10-15m for questions and discussion. # Questions - -## Q5: Which software did you use for your presentation - -Corwin: Everything you saw was OBS, Emacs or the desktop wallpaper engine from steam - +## Q5: Which software did you use for your presentation? +[Corwin] Everything you saw was OBS, Emacs or the desktop wallpaper +engine from Steam. ## Q4: Have you played around with generating SVGs programatically in Elisp? Sorry if I missed that! missed the intro - +Yes, we started with hand coding the SVGs and later switched to doing +it programatically. ## Q3: could you talk about getting the project into savannah/gnu? - -Not sure whether this is still canonical: <https://git.savannah.nongnu.org/cgit/dungeon.git/> - +Not sure whether this is still canonical: +<https://git.savannah.nongnu.org/cgit/dungeon.git/> ## Q2: Could you explain more of what the game is. It would help us comprehend this better. +1 Could you link the handbook. Would be interested in giving a read, I love RPGs. +If you send me your thoughts on the most important bits to finish I +will :) -If you send me your thoughts on the most important bits to finish I will :) - -like RPG's but without the role-playing. Always 8 characters that can be divided between the players - - -## Q1: I'd like to see a demo as well! :) what does it look like, what can it do? - - -## (please add your question on the top of the list) +Like RPG's but without the role-playing. Always 8 characters that can +be divided between the players. +## Q1: I'd like to see a demo as well! :) What does it look like, what can it do? # Notes - <https://github.com/dungeon-mode/game> - |