WEBVTT
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Hi. So I'm going to talk today
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about a fun rewrite I did of the BinDat package.
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I call this Turbo BinDat.
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Actually, the package hasn't changed name,
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it's just that the result happens to be faster.
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The point was not to make it faster though,
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and the point was not to make you understand
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that data is not code.
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It's just one more experience I've had
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where I've seen that treating data as code
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is not always a good idea.
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It's important to keep the difference.
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So let's get started.
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So what is BinDat anyway?
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Here's just the overview of basically
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what I'm going to present.
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So I'm first going to present BinDat itself
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for those who don't know it,
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which is probably the majority of you.
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Then I'm going to talk about the actual problems
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that I encountered with this package
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that motivated me to rewrite it.
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Most of them were lack of flexibility,
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and some of it was just poor behavior
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with respect to scoping and variables,
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which of course, you know, is bad --
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basically uses of eval or, "eval is evil."
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Then I'm going to talk about the new design --
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how I redesigned it
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to make it both simpler and more flexible,
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and where the key idea was
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to expose code as code
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instead of having it as data,
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and so here the distinction between the two
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is important and made things simpler.
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I tried to keep efficiency in mind,
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which resulted in some of the aspects of the design
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which are not completely satisfactory,
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but the result is actually fairly efficient.
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Even though it was not the main motivation,
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it was one of the nice outcomes.
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And then I'm going to present some examples.
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So first: what is BinDat?
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Oh actually, rather than present THIS,
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I'm going to go straight to the code,
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because BinDat actually had
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an introduction which was fairly legible.
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So here we go: this is the old BinDat from Emacs 27
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and the commentary starts by explaining
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what is BinDat? Basically BinDat is a package
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that lets you parse and unparse
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basically binary data.
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The intent is to have typically network data
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or something like this.
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So assuming you have network data,
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presented or defined
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with some kind of C-style structs, typically,
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or something along these lines.
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So you [?] type with documentation
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that presents something like those structs here,
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and you want to be able to generate such packets
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and read such packets,
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so the way you do it is
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you rewrite those specifications
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into the BinDat syntax.
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So here's the BinDat syntax
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for the the previous specification.
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So here, for example,
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you see the case for a data packet
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which will have a 'type' field which is a byte
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(an unsigned 8-bit entity),
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then an 'opcode' which is also a byte,
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then a 'length' which is a 16-bit unsigned integer
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in little endian order,
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and then some 'id' for this entry, which is
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8 bytes containing a zero-terminated string,
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and then the actual data, basically the payload,
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which is in this case a vector of bytes,
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('bytes' here doesn't doesn't need to be specified)
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and here we specify the length of this vector.
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This 'length' here
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happens to be actually the name of THIS field,
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so the length of the data
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is specified by the 'length' field here,
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and BinDat will understand this part,
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which is the the nice part of BinDat.
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And then you have an alignment field at the end,
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which is basically padding.
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It says that it is padded
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until the next multiple of four.
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Okay. So this works reasonably well.
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This is actually very nice.
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With this, you can then call
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bindat-pack or bindat-unpack,
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passing it a string, or passing it an alist,
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to do the packing and unpacking.
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So, for example, if you take this string--
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actually, in this case, it's a vector of bytes
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but it works the same; it works in both ways--
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if you pass this to bindat-unpack,
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it will presumably return you this structure
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if you've given it the corresponding type.
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So it will extract--
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you will see that there is an IP address,
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which is a destination IP, a source IP,
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and some port number,
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and some actual data here and there, etc.
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So this is quite convenient if you need to do this,
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and that's what it was designed for.
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So here we are. Let's go back to the actual talk.
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I converted BinDat to lexical scoping at some point
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and things seemed to work fine,
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except, at some point, probably weeks later,
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I saw a bug report
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about the new version using lexical scoping
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not working correctly with WeeChat.
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So here's the actual chunk of code
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that appears in WeeChat.
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Here you see that they also define a BinDat spec.
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It's a packet that has a 32-bit unsigned length,
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then some compression byte/compression information,
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then an id which contains basically another struct
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(which is specified elsewhere; doesn't matter here),
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and after that, a vector
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whose size is not just specified by 'length',
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but is computed from 'length'.
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So here's how they used to compute it in WeeChat.
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So the length here can be specified in BinDat.
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Instead of having
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just a reference to one of the fields,
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or having a constant, you can actually compute it,
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where you have to use this '(eval',
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and then followed by the actual expression
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where you say how you compute it.
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And here you see that it actually computes it
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based on the 'length of the structure --
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that's supposed to be this 'length' field here --
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and it's referred to using the bindat-get-field
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to extract the field from the variable 'struct'.
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And then it subtracts four, it subtracts one,
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and adds some other things
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which depend on some field
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that's found in this 'id' field here.
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And the problem with this code
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was that it broke
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because of this 'struct' variable here,
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because this 'struct' variable is not defined
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anywhere in the specification of BinDat.
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It was used internally as a local variable,
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and because it was using dynamic scoping,
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it actually happened to be available here,
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but the documentation nowhere specifies it.
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So it was not exactly
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a bug of the conversion to lexical scoping,
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but it ended up breaking this code.
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And there was no way to actually
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fix the code within the specification of BinDat.
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You had to go outside the specification of BinDat
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to fix this problem.
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This is basically how I started looking at BinDat.
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Then I went to actually investigate a bit more
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what was going on,
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and the thing I noticed along the way
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was basically that the specification of BinDat
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is fairly complex and has a lot of eval
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and things like this.
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So let's take a look
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at what the BinDat specification looks like.
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So here it's actually documented
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as a kind of grammar rules.
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A specification is basically a sequence of items,
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and then each of the items is basically
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a FIELD of a struct, so it has a FIELD name,
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and then a TYPE.
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Instead of a TYPE,
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it could have some other FORM for eval,
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which was basically never used as far as I know,
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or it can be some filler,
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or you can have some 'align' specification,
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or you can refer to another struct.
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It could also be some kind of union,
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or it can be some kind of repetition of something.
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And then you have the TYPE specified here,
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which can be some integers, strings, or a vector,
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and there are a few other special cases.
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And then the actual field itself
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can be either a NAME, or something that's computed,
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and then everywhere here, you have LEN,
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which specifies the length of vectors,
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for example, or length of strings.
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This is actually either nil to mean one,
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or it can be an ARG,
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where ARG is defined to be
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either an integer or DEREF,
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where DEREF is basically a specification
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that can refer, for example, to the 'length' field
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-- that's what we saw between parentheses: (length)
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was this way to refer to the 'length' field.
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Or it can be an expression, which is what we saw
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in the computation of the length for WeeChat,
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where you just had a '(eval'
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and then some computation
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of the length of the payload.
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And so if you look here, you see that
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it is fairly large and complex,
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and it uses eval everywhere. And actually,
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it's not just that it has eval in its syntax,
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but the implementation has to use eval everywhere,
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because, if you go back
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to see the kind of code we see,
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we see here we just define
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weechat--relay-message-spec as a constant!
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It's nothing than just data, right?
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So within this data
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there are things we need to evaluate,
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but it's pure data,
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so it will have to be evaluated
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by passing it to eval. It can't be compiled,
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because it's within a quote, right?
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And so for that reason, kittens really
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suffer terribly with uses of BinDat.
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You really have to be very careful with that.
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More seriously,
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the 'struct' variable was not documented,
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and yet it's indispensable
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for important applications,
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such as using in WeeChat.
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So clearly this needs to be fixed.
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Of course, we can just document 'struct'
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as some variable that's used there,
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but of course we don't want to do that,
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because 'struct' is not obviously
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a dynamically scoped variable,
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so it's not very clean.
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Also other problems I noticed was that the grammar
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is significantly more complex than necessary.
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We have nine distinct non-terminals.
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There is ambiguity.
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If you try to use a field whose name is 'align',
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or 'fill', or something like this,
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then it's going to be misinterpreted,
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or it can be misinterpreted.
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The vector length can be either an expression,
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or an integer, or a reference to a label,
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but the expression
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should already be the general case,
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and this expression can itself be
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just a constant integer,
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so this complexity is probably not indispensable,
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or it could be replaced with something simpler.
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That's what I felt like.
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And basically lots of places
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allow an (eval EXP) form somewhere
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to open up the door for more flexibility,
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but not all of them do,
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and we don't really want
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to have this eval there, right?
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It's not very convenient syntactically either.
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So it makes the uses of eval
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a bit heavier than they need to be,
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and so I didn't really like this part.
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Another part is that
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when I tried to figure out what was going on,
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[dog barks and distracts Stefan]
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I had trouble... [Winnie] as well, as you can hear.
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She had trouble as well.
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But one of the troubles was that
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there was no way to debug the code
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via Edebug, because it's just data,
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so Edebug doesn't know that it has to look at it
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and instrument it.
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And of course it was not conveniently extensible.
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That's also one of the things
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I noticed along the way.
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Okay, so here's an example of
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problems not that I didn't just see there,
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but that were actually present in code.
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I went to look at code that was using BinDat
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to see what uses looked like,
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and I saw that BinDat was not used very heavily,
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but some of the main uses
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were just to read and write integers.
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And here you can see a very typical case.
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This is also coming from WeeChat.
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We do a bindat-get-field
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of the length of some struct we read.
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Actually, the struct we read is here.
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It has a single field,
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because the only thing we want to do
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is actually to unpack a 32-bit integer,
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but the only way we can do that
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is by specifying a struct with one field.
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And so we have to extract this struct of one field,
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which constructs an alist
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containing the actual integer,
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and then we just use get-field to extract it.
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So this doesn't seem very elegant
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to have to construct an alist
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just to then extract the integer from it.
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Same thing if you try to pack it:
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you first have to construct the alist
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to pass it to bindat-pack unnecessarily.
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Another problem that I saw in this case
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(it was in the websocket package)
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was here, where they actually have a function
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where they need to write
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an integer of a size that will vary
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depending on the circumstances.
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And so they have to test the value of this integer,
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and depending on which one it is,
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they're going to use different types.
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So here it's a case
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where we want to have some kind of way to eval --
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to compute the length of the integer --
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instead of it being predefined or fixed.
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So this is one of the cases
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where the lack of eval was a problem.
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And actually in all of websocket,
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BinDat is only used to pack and unpack integers,
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even though there are many more opportunities
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to use BinDat in there.
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But it's not very convenient to use BinDat,
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as it stands, for those other cases.
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So what does the new design look like?
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Well in the new design, here's the problematic code
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for WeeChat.
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So we basically have the same fields as before,
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you just see that instead of u32,
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we now have 'uint 32' separately.
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The idea is that now this 32
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can be an expression you can evaluate,
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and so the u8 is also replaced by 'uint 8',
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and the id type is basically the same as before,
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and here another difference we see,
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and the main difference...
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Actually, it's the second main difference.
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The first main difference is that
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we don't actually quote this whole thing.
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Instead, we pass it to the bindat-type macro.
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So this is a macro
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that's going to actually build the type.
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This is a big difference
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in terms of performance also,
16:30.535 --> 16:32.694
because by making it a macro,
16:32.695 --> 16:34.296
we can pre-compute the code
16:34.296 --> 16:37.255
that's going to pack and unpack this thing,
16:37.255 --> 16:38.936
instead of having to interpret it
16:38.936 --> 16:41.096
every time we pack and unpack.
16:41.096 --> 16:43.815
So this macro will generate more efficient code
16:43.815 --> 16:45.815
along the way.
16:45.815 --> 16:48.695
Also it makes the code that appears in here
16:48.695 --> 16:50.296
visible to the compiler
16:50.297 --> 16:54.617
because we can give an Edebug spec for it.
16:54.617 --> 16:57.497
And so here as an argument to vec,
16:57.497 --> 16:59.016
instead of having to specify
16:59.016 --> 17:00.937
that this is an evaluated expression,
17:00.937 --> 17:02.777
we just write the expression directly,
17:02.777 --> 17:05.096
because all the expressions that appear there
17:05.096 --> 17:07.417
will just be evaluated,
17:07.418 --> 17:11.418
and we don't need to use the 'struct' variable
17:11.418 --> 17:14.137
and then extract the length field from it.
17:14.137 --> 17:16.938
We can just use length as a variable.
17:16.938 --> 17:18.698
So this variable 'length' here
17:18.698 --> 17:20.778
will refer to this field here,
17:20.778 --> 17:23.578
and then this variable 'id' here
17:23.578 --> 17:25.897
will refer to this field here,
17:25.898 --> 17:27.738
and so we can just use the field values
17:27.738 --> 17:30.459
as local variables, which is very natural
17:30.459 --> 00:17:31.679
and very efficient also,
00:17:31.679 --> 00:17:34.618
because the code would actually directly do that,
17:34.618 --> 17:37.899
and the code that unpacks those data
17:37.899 --> 17:40.299
will just extract an integer
17:40.299 --> 17:42.219
and bind it to the length variable,
17:42.219 --> 17:47.579
and so that makes it immediately available there.
17:47.580 --> 17:51.340
Okay, let's see also
17:51.340 --> 17:54.220
what the actual documentation looks like.
17:54.220 --> 17:57.739
And so if we look at the doc of BinDat,
17:57.739 --> 18:01.180
we see the actual specification of the grammar.
18:01.181 --> 18:03.181
And so here we see instead of having
18:03.181 --> 18:06.461
these nine different non-terminals,
18:06.461 --> 18:08.061
we basically have two:
18:08.061 --> 18:10.781
we have the non-terminal for TYPE,
18:10.781 --> 18:15.021
which can be either a uint, a uintr, or a string,
18:15.021 --> 18:17.421
or bits, or fill, or align, or vec,
18:17.421 --> 18:19.901
or those various other forms;
18:19.902 --> 18:22.621
or it can be a struct, in which case,
18:22.621 --> 18:23.981
in the case of struct,
18:23.981 --> 18:27.502
then it will be followed by a sequence --
18:27.502 --> 18:30.142
a list of FIELDs, where each of the FIELDs
18:30.142 --> 18:33.902
is basically a LABEL followed by another TYPE.
18:33.902 --> 18:37.342
And so this makes the whole specification
18:37.343 --> 18:39.823
much simpler. We don't have any distinction now
18:39.823 --> 18:42.862
between struct being a special case,
18:42.862 --> 18:46.383
as opposed to just the normal types.
18:46.383 --> 18:49.263
struct is just now one of the possible types
18:49.263 --> 18:52.543
that can appear here.
18:52.543 --> 18:53.263
The other thing is that
18:53.263 --> 18:55.742
the LABEL is always present in the structure,
18:55.743 --> 18:58.384
so there's no ambiguity.
18:58.384 --> 19:00.304
Also all the above things,
19:00.304 --> 19:03.103
like the BITLEN we have here,
19:03.103 --> 19:04.384
the LEN we have here,
19:04.384 --> 19:07.504
the COUNT for vector we have here,
19:07.504 --> 19:10.224
these are all plain Elisp expressions,
19:10.224 --> 19:13.024
so they are implicitly evaluated if necessary.
19:13.025 --> 19:14.705
If you want them to be constant,
19:14.705 --> 19:16.705
and really constant, you can just use quotes,
19:16.705 --> 19:20.145
for those [rare cases] where it's necessary.
19:20.145 --> 19:21.905
Another thing is that you can extend it
19:21.905 --> 19:25.505
with with bindat-defmacro.
19:25.505 --> 19:30.225
Okay, let's go back here.
19:30.226 --> 19:32.706
So what are the advantages of this approach?
19:32.706 --> 19:34.625
As I said, one of the main advantages
19:34.625 --> 19:39.346
is that we now have support for Edebug.
19:39.346 --> 19:41.426
We don't have 'struct', 'repeat', and 'align'
19:41.426 --> 19:42.946
as special cases anymore.
19:42.946 --> 19:44.625
These are just normal types.
19:44.625 --> 19:48.066
Before, there was uint as type, int as type,
19:48.067 --> 19:49.267
and those kinds of things.
19:49.267 --> 19:51.110
'struct' and 'repeat' and 'align'
19:51.110 --> 19:53.267
were in a different case.
19:53.267 --> 19:54.387
So there were
19:54.387 --> 19:56.787
some subtle differences between those
19:56.787 --> 19:59.027
that completely disappeared.
19:59.027 --> 20:02.626
Also in the special cases, there was 'union',
20:02.626 --> 20:05.027
and union now has completely disappeared.
20:05.027 --> 20:07.827
We don't need it anymore, because instead,
20:07.828 --> 20:09.588
we can actually use code anywhere.
20:09.588 --> 20:11.908
That's one of the things I didn't mention here,
20:11.908 --> 20:17.268
but in this note here,
20:17.268 --> 20:19.747
that's one of the important notes.
20:19.747 --> 20:21.987
Not only are BITLEN, LEN, COUNT etc.
20:21.987 --> 20:23.028
Elisp expressions,
20:23.028 --> 20:26.788
but the type itself -- any type itself --
20:26.789 --> 20:29.029
is basically an expression.
20:29.029 --> 20:32.709
And so you can, instead of having 'uint BITLEN',
20:32.709 --> 20:36.628
you can have '(if blah-blah-blah uint string)',
20:36.628 --> 20:38.149
and so you can have a field
20:38.149 --> 20:40.549
that can be either string or an int,
20:40.549 --> 20:44.789
depending on some condition.
20:44.790 --> 20:46.869
And for that reason we don't need a union.
20:46.869 --> 20:47.910
Instead of having a union,
20:47.910 --> 20:50.710
we can just have a 'cond' or a 'pcase'
20:50.710 --> 20:53.590
that will return the type we want to use,
20:53.590 --> 20:55.109
depending on the context,
20:55.109 --> 21:00.950
which will generally depend on some previous field.
21:00.951 --> 21:03.750
Also we don't need to use single-field structs
21:03.750 --> 21:05.351
for simple types anymore,
21:05.351 --> 21:09.271
because there's no distinction between struct
21:09.271 --> 21:11.271
and other types.
21:11.271 --> 21:17.191
So we can pass to bindat-pack and bindat-unpack
21:17.191 --> 21:20.951
a specification which just says "here's an integer"
21:20.952 --> 21:24.392
and we'll just pack and unpack the integer.
21:24.392 --> 21:26.472
And of course now all the code is exposed,
21:26.472 --> 21:29.192
so not only Edebug works, but also Flymake,
21:29.192 --> 21:30.392
and the compiler, etc. --
21:30.392 --> 21:33.111
they can complain about it,
21:33.111 --> 21:38.871
and give you warnings and errors as we like them.
21:38.872 --> 21:44.553
And of course the kittens are much happier.
21:44.553 --> 21:48.153
Okay. This is going a bit over time,
21:48.153 --> 00:21:51.272
so let's try to go faster.
21:51.273 --> 21:53.752
Here are some of the new features
21:53.753 --> 21:54.794
that are introduced.
21:54.794 --> 21:56.314
I already mentioned briefly
21:56.314 --> 22:00.633
that you can define new types with bindat-defmacro.
22:00.633 --> 22:04.474
that's one of the important novelties,
22:04.474 --> 22:08.794
and you can extend BinDat with new types this way.
22:08.794 --> 22:10.714
The other thing you can do is
22:10.714 --> 22:16.233
you can control how values, or packets[, rather,]
22:16.234 --> 22:20.315
are unpacked, and how they are represented.
22:20.315 --> 22:22.555
In the old BinDat,
22:22.555 --> 22:24.315
the packet is necessarily represented,
22:24.315 --> 22:28.634
when you unpack it, as an alist, basically,
22:28.635 --> 22:30.396
or a struct becomes an alist,
22:30.396 --> 22:31.676
and that's all there is.
22:31.676 --> 22:34.076
You don't have any choice about it.
22:34.076 --> 22:35.596
With the new system,
22:35.596 --> 22:38.076
by default, it also returns just an alist,
22:38.076 --> 22:41.916
but you can actually control what it's unpacked as,
22:41.916 --> 22:46.396
or what it's packed from, using these keywords.
22:46.396 --> 22:49.596
With :unpack-val, you can give an expression
22:49.597 --> 22:53.357
that will construct the unpacked value
22:53.357 --> 22:56.957
from the various fields.
22:56.957 --> 22:59.197
And with :pack-val and :pack-var,
22:59.197 --> 23:02.557
you can specify how to extract the information
23:02.557 --> 23:05.116
from the unpacked value
23:05.117 --> 00:23:08.077
to generate the pack value.
23:08.078 --> 23:12.637
So here are some examples.
23:12.637 --> 23:15.358
Here's an example taken from osc.
23:15.358 --> 23:17.438
osc actually doesn't use BinDat currently,
23:17.438 --> 23:22.478
but I have played with it
23:22.479 --> 23:23.758
to see what it would look like
23:23.758 --> 23:26.159
if we were to use BinDat.
23:26.159 --> 23:28.638
So here's the definition
23:28.638 --> 23:30.638
of the timetag representation,
23:30.638 --> 23:35.279
which represents timestamps in osc.
23:35.279 --> 23:37.998
So you would use bindat-type
23:37.998 --> 23:40.559
and then you have here :pack-var
23:40.559 --> 23:42.080
basically gives a name
23:42.080 --> 23:48.559
when we try to pack a timestamp.
23:48.559 --> 23:51.520
'time' will be the variable whose name contains
23:51.520 --> 23:54.159
the actual timestamp we will receive.
23:54.159 --> 23:57.520
So we want to represent the unpacked value
23:57.520 --> 24:00.240
as a normal Emacs timestamp,
24:00.240 --> 24:02.480
and then basically convert from this timestamp
24:02.480 --> 24:06.401
to a string, or from a string to this timestamp.
24:06.401 --> 24:10.080
When we receive it, it will be called time,
24:10.080 --> 24:12.240
so we can refer to it,
24:12.240 --> 24:15.360
and so in order to actually encode it,
24:15.360 --> 24:18.320
we basically turn this timestamp into an integer --
24:18.320 --> 24:20.799
that's what this :pack-val does.
24:20.799 --> 24:23.442
It says when we try to pack it,
24:23.442 --> 24:26.082
here's the the value that we should use.
24:26.082 --> 24:27.760
We turn it into an integer,
24:27.760 --> 24:30.320
and then this integer is going to be encoded
24:30.320 --> 24:36.162
as a uint 64-bit. So a 64-bit unsigned integer.
24:36.163 --> 24:38.960
When we try to unpack the value,
24:38.960 --> 24:40.720
this 'ticks' field
24:40.720 --> 24:45.679
will contain an unsigned int of 64 bits.
24:45.679 --> 24:50.559
We want to return instead a timestamp --
24:50.559 --> 24:53.924
a time value -- from Emacs.
24:53.924 --> 24:59.363
Here we use the representation of time
24:59.363 --> 25:02.799
as a pair of number of ticks
25:02.799 --> 25:06.720
and the corresponding frequency of those ticks.
25:06.720 --> 25:09.120
So that's what we do here with :unpack-val,
25:09.120 --> 25:12.004
which is construct the cons corresponding to it.
25:12.004 --> 25:16.400
With this definition, bindat-pack/unpack
25:16.400 --> 00:25:19.039
are going to convert to and from
00:25:19.039 --> 00:25:21.760
proper time values on one side,
25:21.760 --> 25:26.159
and binary strings on the other.
25:26.159 --> 25:27.520
Note, of course,
25:27.520 --> 25:30.320
that I complained that the old BinDat
25:30.320 --> 25:36.080
had to use single-field structs for simple types,
25:36.080 --> 25:37.039
and here, basically,
25:37.039 --> 25:39.840
I'm back using single-field structs as well
25:39.840 --> 25:41.120
for this particular case --
25:41.120 --> 25:44.640
actually a reasonably frequent case, to be honest.
25:44.640 --> 25:49.279
But at least this is not so problematic,
25:49.279 --> 25:51.840
because we actually control what is returned,
25:51.840 --> 25:54.159
so even though it's a single-field struct,
25:54.159 --> 25:56.640
it's not going to construct an alist
25:56.640 --> 25:58.320
or force you to construct an alist.
25:58.320 --> 26:02.720
Instead, it really receives and takes a value
26:02.720 --> 26:07.367
in the ideal representation that we chose.
26:07.367 --> 26:10.007
Here we have a more complex example,
26:10.007 --> 26:12.488
where the actual type is recursive,
26:12.488 --> 26:18.640
because it's representing those "LEB"...
26:18.640 --> 26:20.400
I can't remember what "LEB" stands for,
26:20.400 --> 26:22.559
but it's a representation
26:22.559 --> 26:25.600
for arbitrary length integers,
26:25.600 --> 26:27.520
where basically
26:27.520 --> 26:33.360
every byte is either smaller than 128,
26:33.360 --> 26:36.799
in which case it's the end of the of the value,
26:36.799 --> 26:39.760
or it's a value bigger than 128,
26:39.760 --> 26:42.159
in which case there's an extra byte on the end
26:42.159 --> 26:44.490
that's going to continue.
26:44.490 --> 26:46.640
Here we see the representation
26:46.640 --> 26:52.240
is basically a structure that starts with a byte,
26:52.240 --> 26:53.679
which contains this value,
26:53.679 --> 26:56.000
which can be either the last value or not,
26:56.000 --> 26:59.770
and the tail, which will either be empty,
26:59.770 --> 27:01.279
or contain something else.
27:01.279 --> 27:04.000
The empty [case] is here;
27:04.000 --> 27:07.039
if the head value is smaller than 128,
27:07.039 --> 27:11.840
then the type of this tail is going to be (unit 0),
27:11.840 --> 27:16.492
so basically 'unit' is the empty type,
27:16.492 --> 27:20.880
and 0 is the value we will receive when we read it.
27:20.880 --> 27:25.520
And if not, then it has as type 'loop',
27:25.520 --> 27:28.240
which is the type we're defining,
27:28.240 --> 27:30.491
so it's the recursive case,
27:30.491 --> 27:35.132
where then the rest of the type is the type itself.
27:35.132 --> 27:37.120
And so this lets us pack and unpack.
27:37.120 --> 27:39.600
We pass it an arbitrary size integer,
27:39.600 --> 27:42.240
and it's going to turn it into
27:42.240 --> 27:48.492
this LEB128 binary representation, and vice versa.
27:48.492 --> 27:52.480
I have other examples if you're interested,
27:52.480 --> 00:27:56.093
but anyway, here's the conclusion.
27:56.094 --> 27:58.320
We have a simpler, more flexible,
27:58.320 --> 28:01.039
and more powerful BinDat now,
28:01.039 --> 28:03.454
which is also significantly faster.
28:03.454 --> 28:06.799
And I can't remember the exact speed-up,
28:06.799 --> 28:08.720
but it's definitely not a few percents.
28:08.720 --> 28:12.640
I vaguely remember about 4x faster in my tests,
28:12.640 --> 28:16.815
but it's probably very different in different cases
28:16.815 --> 28:20.159
so it might be just 4x, 2x -- who knows?
28:20.159 --> 28:23.374
Try it for yourself, but I was pretty pleased,
28:23.374 --> 00:28:28.335
because it wasn't the main motivation, so anyway...
28:28.336 --> 28:31.135
The negatives are here.
28:31.135 --> 28:34.480
In the new system, there's this bindat-defmacro
28:34.480 --> 28:36.720
which lets us define, kind of, new types,
28:36.720 --> 28:40.895
and bindat-type also lets us define new types,
28:40.895 --> 28:45.360
and the distinction between them is a bit subtle;
28:45.360 --> 28:48.080
it kind of depends on...
28:48.080 --> 28:50.880
well it has an impact on efficiency
28:50.880 --> 28:53.520
more than anything, so it's not very satisfactory.
28:53.520 --> 28:56.737
There's a bit of redundancy between the two.
28:56.737 --> 28:59.039
There is no bit-level control, just as before.
28:59.039 --> 29:02.097
We can only manipulate basically bytes.
29:02.098 --> 29:03.360
So this is definitely not usable
29:03.360 --> 29:09.058
for a Huffman encoding kind of thing.
29:09.058 --> 29:10.880
Also, it's not nearly as flexible
29:10.880 --> 29:12.240
as some of the alternatives.
29:12.240 --> 29:13.760
So you know GNU Poke
29:13.760 --> 29:20.017
has been a [vague] inspiration for this work,
29:20.018 --> 29:22.480
and GNU Poke gives you a lot more power
29:22.480 --> 29:25.059
in how to specify the types, etc.
29:25.059 --> 29:26.579
And of course one of the main downsides
29:26.579 --> 29:28.018
is that it's still not used very much.
29:28.018 --> 29:29.283
[Actually] the new BinDat
29:29.283 --> 29:31.039
is not used by any package
29:31.039 --> 29:33.059
as far as I know right now,
29:33.059 --> 29:35.279
but even the old one is not used very often,
29:35.279 --> 29:36.799
so who knows
29:36.799 --> 29:38.799
whether it's actually going to
29:38.799 --> 29:41.520
work very much better or not?
29:41.520 --> 29:44.399
Anyway, this is it for this talk.
29:44.399 --> 29:46.683
Thank you very much. Have a nice day.
29:46.683 --> 29:47.883
[captions by John Cummings]