[[!meta title="Speedcubing in Emacs"]] [[!meta copyright="Copyright © 2023 Vasilij "wasamasa" Schneidermann"]] [[!inline pages="internal(2023/info/cubing-nav)" raw="yes"]] # Speedcubing in Emacs Vasilij "wasamasa" Schneidermann (he/him) - Pronunciation: [vɐˈsʲilʲɪj] [vazamaza] [ˈʃnaɪ̯dɐman], IRC: wasamasa, Website: Fediverse: @wasamasa@lonely.town, [[!inline pages="internal(2023/info/cubing-before)" raw="yes"]] Emacs is well-known for its kitchen-sink nature and sheer extensibility. However, its utility for tasks beyond text manipulation is still disputed. While it is possible to do most of your computing inside Emacs, the existing solutions are of varying quality. Sometimes it is necessary to create a custom solution tailored to one's personal needs and I believe Emacs to be a worthwhile platform for this. In this talk I present my journey of building a package to assist me with speedcubing, a competitive sport with the goal of solving the Rubik's Cube as fast as possible. Along with a demo, useful Emacs features and challenges that came up during development will be shown. [[!inline pages="internal(2023/info/cubing-after)" raw="yes"]] [[!inline pages="internal(2023/info/cubing-nav)" raw="yes"]]