[[!meta title="Welcome To The Dungeon"]] [[!meta copyright="Copyright © 2020 Erik Elmshauser and Corwin Brust"]] Back to the [[schedule]] Previous: State of Retro Gaming in Emacs Next: Pathing of Least Resistance # Welcome To The Dungeon Sunday, Nov 29 2020, 1:29 PM - 2:19 PM Erik Elmshauser and Corwin Brust Dungeon is an oral and physical media fantasy and abstract role-play gaming tradition that seems to have grown from miniature and war-gaming communities in and around the University of Minnesota, Twin Cities in the 1950s and 60s. Dungeon is inherently free (or nearly free, you do need paper and dice), both to play and to create your own games. Moreover, as a generality among practices, as Dungeon authors, we dislike impositions on our creative freedoms beyond those of our own imagination and tastes, especially those such as of a "brand" or "system", or e.g. copyright holder. In December of 2019 some friends who grew up creating and playing in each others' Dungeons decided to try making an engine for these types of games using Emacs and Emacs Lisp, org-mode, and maybe some duct-tape if needed. In this 50 minute talk Corwin and Erik introduce dungeon-mode, and explain why we decided to do that. We'll sketch out the project in both lay and technical terms, provide a tactical update with respect to completing our initial concept, describe how things are going in human terms, and share some things we've learned so far from and about Emacs and the free software community working on this project, while leaving 10-15m for questions and discussion. Back to the [[schedule]] Previous: State of Retro Gaming in Emacs Next: Pathing of Least Resistance All times are approximate, and we might shuffle talks around as needed. Please check a few days before the start of the conference for instructions on how to watch and participate. See you then!