From d2d1c8bc18b1befc72f14117b36aef0677533caf Mon Sep 17 00:00:00 2001 From: Sacha Chua Date: Mon, 19 Oct 2026 13:12:21 -0400 Subject: rename elgpu to el-gpu, add virus --- 2026/talks/elgpu.md | 41 ----------------------------------------- 1 file changed, 41 deletions(-) delete mode 100644 2026/talks/elgpu.md (limited to '2026/talks/elgpu.md') diff --git a/2026/talks/elgpu.md b/2026/talks/elgpu.md deleted file mode 100644 index c6fdde44..00000000 --- a/2026/talks/elgpu.md +++ /dev/null @@ -1,41 +0,0 @@ -[[!meta title="El-gpu and pix-el: GNU Emacs 2D and 3D game programming"]] -[[!meta copyright="Copyright © 2026 Emanuel Berg"]] -[[!inline pages="internal(2026/info/elgpu-nav)" raw="yes"]] - - - - - -# El-gpu and pix-el: GNU Emacs 2D and 3D game programming -Emanuel Berg (he/him) - Pronunciation: Swenglish, IRC: lacni, incal@dataswamp.org - -[[!inline pages="internal(2026/info/elgpu-before)" raw="yes"]] - -In this project, prepared especially for EmacsConf 2026, two modules - -`el-gpu` and `pix-el` - for graphics on-board the GPU and CPU, -respectively - have joined forces and been adapted to the newly added -canvas format, an exciting new feature included in vanilla GNU Emacs. - -In this video we show no less than three games - a snake clone, which -operates on a per-pixel basis; a Tetris game, with tiles loaded on the -fly from any visual creation even as it only exists in drawing -program, still a dynamic, editable object; and a Descent-like space -shooter, powered-up by SDL and OpenGL, executing part CPU-side Emacs -Lisp (Elisp), part CPU-side dynamic module C, and part all-GPU GLSL. - -el-gpu and pix-el, like their predecessor, bad.el (boxing after dark), -which was demonstrated at EmacsConf 2025, comes with an interactive -studio, that has its own UI; it offers OOP-style drawing, as well as -explicit pixel-plotting, with layerjs, procedural shaders, functional -alpha masks, and RGB bitwise blenders, including for transparency; -with image editing, effects, rotation, and transformation, with new -idiomatic GNU Emacs lisp, e.g. the `with-pixels` macro; also offering -several ways of drawing text on the CPU as well as GPU; and much more. - - - -[[!inline pages="internal(2026/info/elgpu-after)" raw="yes"]] - -[[!inline pages="internal(2026/info/elgpu-nav)" raw="yes"]] - - -- cgit v1.2.3