From b57d578b340a53a5c77813a3dfdaf4a76845d0fd Mon Sep 17 00:00:00 2001 From: Sacha Chua Date: Fri, 8 Dec 2023 11:21:54 -0500 Subject: reorganize adventure slightly --- 2023/talks/adventure.md | 27 +++++++++++++-------------- 1 file changed, 13 insertions(+), 14 deletions(-) (limited to '2023') diff --git a/2023/talks/adventure.md b/2023/talks/adventure.md index ce341603..a5c8a7d5 100644 --- a/2023/talks/adventure.md +++ b/2023/talks/adventure.md @@ -26,20 +26,6 @@ Dr Chung-hong Chan is a senior researcher at GESIS Leibniz Institute for the Soc # Discussion - -- I love this idea of using emacs to teach emacs! It is a good - continuation of C-h t. The adventure should not replace C-h t but be - its next step after finishing C-h t. Good job! -- I mean, it is beautiful presentation of fun hacking, but I don't see it as real text adventure... But great intro and wish you good luck with it. -- so good thank you i will check this game out -- interesting idea -- i will definitely keep this game in mind since i have mostly just started my emacs journey -- with how simple the system seems it would be interesting if people forked it and add their own tutorials for their projects -- neat idea for learning about emacs! -- that was actually my first thought - it is good template for tutorial of complicated custom functions. -- Yeah, that sounds pretty interesting as an idea -- I'm old enough to remember hypercard! -- i am wondering what is the naming scheme of the planes, since there are large spaces between the numbering which i guess could be like how you leave space in between basic lines? - - Q: Maybe the Emacs tutorial could be adapted to this game flow? - A: - Q: What was something that you learned about Org-Mode/Emacs in @@ -64,6 +50,19 @@ Dr Chung-hong Chan is a senior researcher at GESIS Leibniz Institute for the Soc - - Q: Is `(find-file org-file-name)`  \[skip-to-plane\] a effective way to load information from your org-files?  +- I love this idea of using emacs to teach emacs! It is a good + continuation of C-h t. The adventure should not replace C-h t but be + its next step after finishing C-h t. Good job! +- Q: i am wondering what is the naming scheme of the planes, since there are large spaces between the numbering which i guess could be like how you leave space in between basic lines? + - A: +- with how simple the system seems it would be interesting if people forked it and add their own tutorials for their projects +- neat idea for learning about emacs! +- that was actually my first thought - it is good template for tutorial of complicated custom functions. +- Yeah, that sounds pretty interesting as an idea +- I mean, it is beautiful presentation of fun hacking, but I don't see it as real text adventure... But great intro and wish you good luck with it. +- so good thank you i will check this game out +- interesting idea +- i will definitely keep this game in mind since i have mostly just started my emacs journey [[!inline pages="internal(2023/info/adventure-after)" raw="yes"]] -- cgit v1.2.3