From 99d7320ddafd1c3eb9a64f9d26d5366d2da0ce21 Mon Sep 17 00:00:00 2001 From: Sacha Chua Date: Thu, 7 Dec 2023 22:26:49 -0500 Subject: processed gen-sat IRC log and pads --- 2023/talks/adventure.md | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) (limited to '2023/talks/adventure.md') diff --git a/2023/talks/adventure.md b/2023/talks/adventure.md index 722269e3..ce341603 100644 --- a/2023/talks/adventure.md +++ b/2023/talks/adventure.md @@ -23,6 +23,48 @@ About the speaker: Dr Chung-hong Chan is a senior researcher at GESIS Leibniz Institute for the Social Sciences, Germany. +# Discussion + +- +- I love this idea of using emacs to teach emacs! It is a good + continuation of C-h t. The adventure should not replace C-h t but be + its next step after finishing C-h t. Good job! +- I mean, it is beautiful presentation of fun hacking, but I don't see it as real text adventure... But great intro and wish you good luck with it. +- so good thank you i will check this game out +- interesting idea +- i will definitely keep this game in mind since i have mostly just started my emacs journey +- with how simple the system seems it would be interesting if people forked it and add their own tutorials for their projects +- neat idea for learning about emacs! +- that was actually my first thought - it is good template for tutorial of complicated custom functions. +- Yeah, that sounds pretty interesting as an idea +- I'm old enough to remember hypercard! +- i am wondering what is the naming scheme of the planes, since there are large spaces between the numbering which i guess could be like how you leave space in between basic lines? + +- Q: Maybe the Emacs tutorial could be adapted to this game flow? + - A: +- Q: What was something that you learned about Org-Mode/Emacs in + working on this tutorial? + - A: +- Q: Thank you for the talk! Really cool project! How many planes are + you planning to make and what more will you teach the players? + - A: +- Q: Could you please elaborate what's the background of this game? + What's the motivation why you choose this game as introduction for + a newbie ton enter the Emacs world? + - A: +- Q: Do you have an end goal for this game? That is, what information + do you want it to cover or will it be never ending? + - A: +- Q: What is plane? Is that something like a question set in the game? + - A: +- Q: Is it for programmers? Non-programmers? Or general? + - A +- Q: What is the link to your GitHub repository? + - A: It is above in the notes and links\... + - +- Q: Is `(find-file org-file-name)`  \[skip-to-plane\] a effective + way to load information from your org-files?  + [[!inline pages="internal(2023/info/adventure-after)" raw="yes"]] [[!inline pages="internal(2023/info/adventure-nav)" raw="yes"]] -- cgit v1.2.3