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@@ -43,7 +43,7 @@ Emacs does not limit any imaginable type of interactivity and promotes a diversi
# References
-1. General workflow and fun:
+* General workflow and fun:
- Bin, C. (2020). Mastering Emacs in one year. <https://github.com/redguardtoo/mastering-emacs-in-one-year-guide/blob/master/guide-en.org#on-the-shoulders-of-giants>. Accessed 25 October 2021.
- Gaffney, N. (2019). Oblique strategies. <https://github.com/zzkt/oblique-strategies>. Accessed 25 October 2021.
- Goetz, G. (2021). Additional references: A back-to-school/GTD Emacs journey. <https://gretzuni.com/articles/a-back-to-school-gtd-emacs-journey>. Accessed 25 October 2021.
@@ -53,7 +53,7 @@ Emacs does not limit any imaginable type of interactivity and promotes a diversi
- Stavrou, P. My packages for GNU Emacs. <https://protesilaos.com/emacs/>. Accessed 25 October 2021.
- Wellons, C. Emacs articles. <https://nullprogram.com/tags/emacs/>. Accessed 25 October 2021.
-2. On TEL design:
+* On TEL design:
- Caillet, E. (2008). L’exposition, le musée: L’éducation informelle comme école de l’éducation formelle. In Andler, D. & Guerry, B. (Eds.). *Apprendre demain: Sciences cognitives et éducation à l’ère numérique*, 137-154. Paris: Hatier.
- Crichton, M. (1983). *Electronic life*. New York: Knopf.
- De Bono, E. (2009). *Think! Before it's too late*. London: Random House.