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diff --git a/2023/talks/adventure.md b/2023/talks/adventure.md new file mode 100644 index 00000000..65e646c1 --- /dev/null +++ b/2023/talks/adventure.md @@ -0,0 +1,28 @@ +[[!meta title="An Org-Mode based text adventure game for learning the basics of Emacs, inside Emacs, written in Emacs Lisp"]] +[[!meta copyright="Copyright © 2023 Chung-hong Chan"]] +[[!inline pages="internal(2023/info/adventure-nav)" raw="yes"]] + +<!-- Initially generated with emacsconf-publish-talk-page and then left alone for manual editing --> +<!-- You can manually edit this file to update the abstract, add links, etc. ---> + + +# An Org-Mode based text adventure game for learning the basics of Emacs, inside Emacs, written in Emacs Lisp +Chung-hong Chan (he/his/him, er/sein/ihn/ihm, 佢/他) + +[[!inline pages="internal(2023/info/adventure-before)" raw="yes"]] + +I am experimenting with using org-mode as a HyperCard-like text +adventure game engine. In this talk, I am going to demonstrate a text +adventure game for learning the basics of Emacs. Through solving +puzzles and programming your companion robot, Emi, you will learn how +to use the built-in Emacs help system, the mechanic of emacs +customization and the basics of programming Emacs Lisp. I believe this +game is ideal as a light-hearted complement to the `C-h t` tutorial. + + + +[[!inline pages="internal(2023/info/adventure-after)" raw="yes"]] + +[[!inline pages="internal(2023/info/adventure-nav)" raw="yes"]] + + |