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-rw-r--r--2023/captions/emacsconf-2023-adventure--an-orgmode-based-text-adventure-game-for-learning-the-basics-of-emacs-inside-emacs-written-in-emacs-lisp--chunghong-chan--main--chapters.vtt14
-rw-r--r--2023/captions/emacsconf-2023-adventure--an-orgmode-based-text-adventure-game-for-learning-the-basics-of-emacs-inside-emacs-written-in-emacs-lisp--chunghong-chan--main.vtt315
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diff --git a/2023/captions/emacsconf-2023-adventure--an-orgmode-based-text-adventure-game-for-learning-the-basics-of-emacs-inside-emacs-written-in-emacs-lisp--chunghong-chan--main--chapters.vtt b/2023/captions/emacsconf-2023-adventure--an-orgmode-based-text-adventure-game-for-learning-the-basics-of-emacs-inside-emacs-written-in-emacs-lisp--chunghong-chan--main--chapters.vtt
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+WEBVTT
+
+
+00:00:00.000 --> 00:01:01.199
+Introduction
+
+00:01:01.200 --> 00:03:33.359
+Demo
+
+00:03:33.360 --> 00:04:47.039
+emi-escape-12
+
+00:04:47.040 --> 00:06:03.281
+The rest of the game
diff --git a/2023/captions/emacsconf-2023-adventure--an-orgmode-based-text-adventure-game-for-learning-the-basics-of-emacs-inside-emacs-written-in-emacs-lisp--chunghong-chan--main.vtt b/2023/captions/emacsconf-2023-adventure--an-orgmode-based-text-adventure-game-for-learning-the-basics-of-emacs-inside-emacs-written-in-emacs-lisp--chunghong-chan--main.vtt
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+++ b/2023/captions/emacsconf-2023-adventure--an-orgmode-based-text-adventure-game-for-learning-the-basics-of-emacs-inside-emacs-written-in-emacs-lisp--chunghong-chan--main.vtt
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+WEBVTT captioned by sachac, checked by sachac
+
+NOTE Introduction
+
+00:00:00.000 --> 00:00:04.039
+Hi, I'm going to give you a little demo
+
+00:00:04.040 --> 00:00:06.439
+of a project that I'm working on
+
+00:00:06.440 --> 00:00:09.839
+which is called the `orgdungeon`.
+
+00:00:09.840 --> 00:00:16.039
+As you can see here, they are just a bunch of Org files
+
+00:00:16.040 --> 00:00:20.559
+and also an Emacs Lisp file.
+
+00:00:20.560 --> 00:00:26.799
+What I found is that if you have these Org files
+
+00:00:26.800 --> 00:00:30.919
+and then you have an Emacs Lisp file as a source
+
+00:00:30.920 --> 00:00:36.879
+to control how to progress from one file to another,
+
+00:00:36.880 --> 00:00:40.519
+it will give you a game-like experience.
+
+00:00:40.520 --> 00:00:43.479
+It's like the old game Myst.
+
+00:00:43.480 --> 00:00:46.119
+It was developed with the technology
+
+00:00:46.120 --> 00:00:48.759
+HyperCard for the Macintosh.
+
+00:00:48.760 --> 00:00:53.199
+Basically, it uses a similar technology,
+
+00:00:53.200 --> 00:00:57.559
+so a similar interface to the developer
+
+00:00:57.560 --> 00:01:01.199
+who was using that technology to develop the game.
+
+NOTE Demo
+
+00:01:01.200 --> 00:01:03.799
+Concretely, I'm going to give you
+
+00:01:03.800 --> 00:01:08.879
+a demo of how the game looks like.
+
+00:01:08.880 --> 00:01:14.839
+So, this is a very vanilla Emacs setup.
+
+00:01:14.840 --> 00:01:18.639
+Then I open up the first Org file.
+
+00:01:18.640 --> 00:01:22.839
+The Org file is just a bunch of text,
+
+00:01:22.840 --> 00:01:25.519
+but it tells you a story.
+
+00:01:25.520 --> 00:01:27.359
+So you wake up somewhere,
+
+00:01:27.360 --> 00:01:32.599
+and then there is a dog-like robot called Emi around you.
+
+00:01:32.600 --> 00:01:37.759
+And then it tells you what you should do.
+
+00:01:37.760 --> 00:01:40.799
+Following the instructions...
+
+00:01:40.800 --> 00:01:42.719
+For example, here it tells you
+
+00:01:42.720 --> 00:01:46.239
+down there is one thing called "code block,"
+
+00:01:46.240 --> 00:01:51.359
+and then you can evaluate it by pressing `C-c C-c`.
+
+00:01:51.360 --> 00:01:53.639
+Then we can just go there
+
+00:01:53.640 --> 00:01:55.239
+and then just evaluate the code block.
+
+00:01:55.240 --> 00:02:00.239
+So technically it just runs the Emacs Lisp file,
+
+00:02:00.240 --> 00:02:04.999
+because you can see here, if you load Emacs Lisp...
+
+00:02:05.000 --> 00:02:07.159
+It just evaluates that Emacs Lisp file.
+
+00:02:07.160 --> 00:02:09.799
+I can just say `C-c C-c`.
+
+00:02:09.800 --> 00:02:12.319
+Then for this one, I just say yes,
+
+00:02:12.320 --> 00:02:16.519
+and then it will jump to another file.
+
+00:02:16.520 --> 00:02:18.759
+But in the game, I call it the plane.
+
+00:02:18.760 --> 00:02:21.039
+So it jumps to another plane.
+
+00:02:21.040 --> 00:02:24.039
+Yeah, so...
+
+00:02:24.040 --> 00:02:26.399
+In the other one, it's just saying that
+
+00:02:26.400 --> 00:02:29.879
+there is a function called `emi-escape-10`.
+
+00:02:29.880 --> 00:02:33.479
+Assuming that you don't have any experience
+
+00:02:33.480 --> 00:02:34.759
+how to use Emacs,
+
+00:02:34.760 --> 00:02:38.759
+so you have no idea how to do that,
+
+00:02:38.760 --> 00:02:41.319
+but down there, it's saying that
+
+00:02:41.320 --> 00:02:44.319
+there is a key combination called `C-h f`,
+
+00:02:44.320 --> 00:02:48.399
+and it will bring up the help system.
+
+00:02:48.400 --> 00:02:52.559
+Then you can read the help file of `emi-escape-10`.
+
+00:02:52.560 --> 00:02:55.739
+So you can just do that. For example, `C-h f`
+
+00:02:55.740 --> 00:03:02.999
+and then `describe-function` `emi-escape-10` here.
+
+00:03:03.000 --> 00:03:06.319
+It will show you the help file.
+
+00:03:06.320 --> 00:03:10.919
+Then it's just saying that you can press `M-x`,
+
+00:03:10.920 --> 00:03:13.519
+and Meta usually mapped to Alt,
+
+00:03:13.520 --> 00:03:15.079
+and then yeah.
+
+00:03:15.080 --> 00:03:18.719
+Then you can just close this help file using `C-x 1`.
+
+00:03:18.720 --> 00:03:21.399
+I'm just going to do that. And then yeah...
+
+00:03:21.400 --> 00:03:31.479
+I'm just try that. `M-x` and then `emi-escape-10`.
+
+00:03:31.480 --> 00:03:33.359
+All right.
+
+NOTE emi-escape-12
+
+00:03:33.360 --> 00:03:36.039
+So I will jump to another file.
+
+00:03:36.040 --> 00:03:39.359
+Or in the game, you jump to another plane.
+
+00:03:39.360 --> 00:03:40.338
+And now you know that
+
+00:03:40.339 --> 00:03:44.839
+there is a function called `emi-escape-12`.
+
+00:03:44.840 --> 00:03:47.638
+And yeah, you can just do that `emi`,
+
+00:03:47.639 --> 00:03:50.399
+because you learned it previously, right.
+
+00:03:50.400 --> 00:03:52.079
+`emi-escape-12`.
+
+00:03:52.080 --> 00:03:55.119
+But this time, it asks you for a password,
+
+00:03:55.120 --> 00:03:57.799
+which you probably don't know, right?
+
+00:03:57.800 --> 00:03:59.839
+If you just type in anything,
+
+00:03:59.840 --> 00:04:02.719
+it will just say incorrect password.
+
+00:04:02.720 --> 00:04:06.359
+But yeah, it's part of the learning experience
+
+00:04:06.360 --> 00:04:07.279
+because previously you learned
+
+00:04:07.280 --> 00:04:10.319
+that you should use the help file,
+
+00:04:10.320 --> 00:04:16.199
+help system to read the help file of a function,
+
+00:04:16.200 --> 00:04:18.319
+so you can just use the help file
+
+00:04:18.320 --> 00:04:25.839
+to look for the help of `emi-escape-12`.
+
+00:04:25.840 --> 00:04:29.519
+Then, yeah, the help file will say that
+
+00:04:29.520 --> 00:04:31.239
+you should enter a password,
+
+00:04:31.240 --> 00:04:34.159
+and the password is `emi`.
+
+00:04:34.160 --> 00:04:36.439
+Right. So you can just do that.
+
+00:04:36.440 --> 00:04:42.239
+Write `emi-escape-12`,
+
+00:04:42.240 --> 00:04:47.039
+and then now you know the password is `emi`. Right.
+
+NOTE The rest of the game
+
+00:04:47.040 --> 00:04:51.839
+So you can progress along these different files,
+
+00:04:51.840 --> 00:04:53.519
+and then if you...
+
+00:04:53.520 --> 00:04:54.639
+Okay, it's like a game,
+
+00:04:54.640 --> 00:04:57.279
+but at the same time, it also teaches you
+
+00:04:57.280 --> 00:05:01.679
+something about how Emacs works.
+
+00:05:01.680 --> 00:05:04.599
+For example, like the previous one,
+
+00:05:04.600 --> 00:05:07.279
+you know how to use the help file, for example,
+
+00:05:07.280 --> 00:05:11.519
+but in the later part, you will learn how to
+
+00:05:11.520 --> 00:05:14.279
+evaluate some Emacs Lisp code
+
+00:05:14.280 --> 00:05:17.159
+and also how to write some Emacs Lisp code
+
+00:05:17.160 --> 00:05:19.559
+as well, and then you will learn
+
+00:05:19.560 --> 00:05:23.399
+the difference between interactive commands
+
+00:05:23.400 --> 00:05:27.239
+and also just ordinary functions, for example.
+
+00:05:27.240 --> 00:05:31.399
+Now, I just created a few Org files,
+
+00:05:31.400 --> 00:05:36.439
+but I'm actively adding more Org files
+
+00:05:36.440 --> 00:05:39.599
+so that we can have a complete kind of
+
+00:05:39.600 --> 00:05:42.559
+educational experience.
+
+00:05:42.560 --> 00:05:45.639
+If you want to follow along [with] this project,
+
+00:05:45.640 --> 00:05:51.359
+you can just go to my Github repository.
+
+00:05:51.360 --> 00:05:56.539
+I hope you enjoyed this little demo.
+
+00:05:56.540 --> 00:06:03.281
+Thank you.