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diff --git a/2023/captions/emacsconf-2023-solo--how-i-play-ttrpgs-in-emacs--howard-abrams--answers.vtt b/2023/captions/emacsconf-2023-solo--how-i-play-ttrpgs-in-emacs--howard-abrams--answers.vtt new file mode 100644 index 00000000..edf50d33 --- /dev/null +++ b/2023/captions/emacsconf-2023-solo--how-i-play-ttrpgs-in-emacs--howard-abrams--answers.vtt @@ -0,0 +1,1304 @@ +WEBVTT + + +00:00:02.899 --> 00:00:03.260 +[Speaker 0]: Right. Okay, so hi everyone. + +00:00:04.540 --> 00:00:04.839 +We are now live. Hi Howard, + +00:00:06.339 --> 00:00:06.839 +how are you doing? Great. + +00:00:09.960 --> 00:00:10.460 +Lovely to hear. As usual, + +00:00:11.980 --> 00:00:12.480 +it's always a pleasure to see your + +00:00:14.440 --> 00:00:14.599 +presentation and the amount of time and + +00:00:15.360 --> 00:00:15.780 +energy you put into it. + +00:00:17.680 --> 00:00:17.860 +Slightly sorry about the shoppiness of the + +00:00:18.680 --> 00:00:19.119 +broadcast. Do not worry, + +00:00:22.700 --> 00:00:23.200 +the talk will be in its full 30 fps quality + +00:00:24.779 --> 00:00:25.160 +on the website after the conference. + +00:00:26.759 --> 00:00:26.939 +Actually, right now. It's available right + +00:00:30.099 --> 00:00:30.279 +now. As usual, feel free to ask your + +00:00:31.560 --> 00:00:31.920 +questions in the in the pad. + +00:00:34.200 --> 00:00:34.360 +We've linked it both on the talk page and on + +00:00:38.400 --> 00:00:38.760 +IRC. I think I am on the right 1, + +00:00:40.080 --> 00:00:40.580 +right? This is a solo. + +00:00:42.660 --> 00:00:43.160 +Guys, questions, where are they? + +00:00:45.060 --> 00:00:45.300 +Oh, we do have questions, + +00:00:46.920 --> 00:00:47.240 +it's just that they're not in the right part. + +00:00:47.960 --> 00:00:48.340 +Okay, so I'm going to start, + +00:00:49.739 --> 00:00:49.920 +I'm going to read the questions to Howard and + +00:00:50.860 --> 00:00:51.260 +Howard will be answering them. + +00:00:52.960 --> 00:00:53.220 +And if you are interested in asking questions + +00:00:54.620 --> 00:00:54.860 +directly to Howard, I see a lot of people + +00:00:55.640 --> 00:00:56.140 +have joined us on BBB, + +00:00:58.540 --> 00:00:58.780 +so we'll first go through the questions on + +00:01:00.800 --> 00:01:01.020 +the pad and then we'll move on to the people + +00:01:03.340 --> 00:01:03.560 +on BBB. So Howard, starting with the first + +00:01:06.300 --> 00:01:06.460 +question, does table data allow for + +00:01:08.640 --> 00:01:08.800 +recursion, e.g. The result that returns they + +00:01:10.600 --> 00:01:10.940 +are random monster haunting the cavern + +00:01:14.060 --> 00:01:14.280 +entrance and we roll on random monster and + +00:01:16.420 --> 00:01:16.700 +inject them, inject into the result? + +00:01:17.920 --> 00:01:18.420 +Sorry a little bit of a complicated question. + +00:01:21.900 --> 00:01:22.200 +Do you want me to read it again, + +00:01:23.620 --> 00:01:24.120 +perhaps? Yeah, I think so. + +00:01:25.240 --> 00:01:25.740 +I didn't quite catch that. + +00:01:28.860 --> 00:01:29.060 +Okay, so does the table data allow for + +00:01:30.180 --> 00:01:30.550 +recursion? So I think... + +00:01:31.560 --> 00:01:31.880 +[Speaker 1]: Oh, yeah, yeah, yeah, yeah. + +00:01:33.960 --> 00:01:34.240 +No, it does. I put a little, + +00:01:35.440 --> 00:01:35.940 +you know, there's some code that could, + +00:01:38.660 --> 00:01:38.940 +so you could, yeah, you get a random value + +00:01:41.040 --> 00:01:41.380 +that gets inserted and that random value + +00:01:43.280 --> 00:01:43.580 +could refer to another table and it can keep + +00:01:46.000 --> 00:01:46.500 +on going. I have not pushed that that hard + +00:01:48.320 --> 00:01:48.820 +because obviously it's, + +00:01:50.880 --> 00:01:50.980 +it might be a little on the heavyweight side. + +00:01:52.540 --> 00:01:52.760 +I can't imagine it to go too deep, + +00:01:52.760 --> 00:01:53.260 +though. + +00:01:56.820 --> 00:01:56.979 +[Speaker 0]: I'm pretty sure Emacs would be complaining if + +00:01:57.940 --> 00:01:58.320 +you go a little too deep. + +00:01:59.979 --> 00:02:00.479 +We have something as Mike's list recursion, + +00:02:01.420 --> 00:02:01.840 +and stuff like this. So don't worry. + +00:02:03.440 --> 00:02:03.940 +Go willy nilly with your recursions. + +00:02:07.120 --> 00:02:07.240 +We've got comments about the fact that it's a + +00:02:09.180 --> 00:02:09.680 +really cool project and I feel like everyone + +00:02:10.680 --> 00:02:11.180 +watching would be agreeing. + +00:02:14.100 --> 00:02:14.340 +You've got a question about where you can get + +00:02:16.620 --> 00:02:16.780 +this. Do you have a github repository with + +00:02:17.080 --> 00:02:17.580 +all of this? + +00:02:20.440 --> 00:02:20.600 +[Speaker 1]: Yeah, and at the well at the end of the + +00:02:22.840 --> 00:02:22.960 +presentation I kind of display that and I + +00:02:25.920 --> 00:02:26.420 +think I put it at the top of the the pad + +00:02:35.220 --> 00:02:35.720 +[Speaker 2]: Yeah, there's a + +00:02:36.760 --> 00:02:37.260 +[Speaker 0]: Yes. I don't go Gone please. + +00:02:38.680 --> 00:02:38.820 +[Speaker 1]: Nothing there. There's a lot of stuff that + +00:02:40.080 --> 00:02:40.580 +needs to be reformatted. + +00:02:46.820 --> 00:02:46.940 +This is all Aflacode, so obviously it's a + +00:02:49.180 --> 00:02:49.480 +personal hack. So people should just steal + +00:02:51.880 --> 00:02:52.160 +the code as opposed to looking at a real + +00:02:52.760 --> 00:02:53.260 +project to use. + +00:03:00.420 --> 00:03:00.660 +[Speaker 0]: Right, lovely. So this game plus CRDT should + +00:03:01.960 --> 00:03:02.460 +be great for non-solid plays. + +00:03:03.640 --> 00:03:04.140 +Are you familiar with CRDT? + +00:03:08.160 --> 00:03:08.360 +[Speaker 1]: Well, so I used to use Flubits once upon a + +00:03:11.880 --> 00:03:12.160 +time and after seeing the previous talk on + +00:03:14.060 --> 00:03:14.340 +CRDT it's like, oh, I like that, + +00:03:16.000 --> 00:03:16.500 +and yes, I think that would be a fun idea. + +00:03:19.860 --> 00:03:20.080 +[Speaker 0]: I think I remember, so I did something much + +00:03:21.040 --> 00:03:21.300 +more humble than you did. + +00:03:24.660 --> 00:03:24.960 +I did a little bit, a little package in Org + +00:03:27.940 --> 00:03:28.080 +Mode for rolling dice and you had like a + +00:03:31.560 --> 00:03:31.780 +little formula like you could write 60 20 and + +00:03:34.740 --> 00:03:35.240 +it would throw 6 dice with 20 faces, + +00:03:39.060 --> 00:03:39.560 +60 sorry, 6 die, Frenchmen here in the room, + +00:03:43.660 --> 00:03:43.980 +20 faces and it would average them out or + +00:03:45.140 --> 00:03:45.640 +provide you any kind of stats needed. + +00:03:48.800 --> 00:03:49.020 +And this type of stuff works really well over + +00:03:52.540 --> 00:03:53.040 +CRDT because it's 1 edit inside of a file. + +00:03:55.900 --> 00:03:56.320 +If you start making edits in different parts + +00:03:58.780 --> 00:03:59.040 +of your file, it starts becoming a little + +00:04:02.060 --> 00:04:02.260 +more complicated because CRDT struggles when + +00:04:04.480 --> 00:04:04.640 +you're making many discrete changes inside of + +00:04:05.640 --> 00:04:06.140 +the same file. Does that make sense? + +00:04:07.640 --> 00:04:08.140 +[Speaker 1]: It does, it does. Interesting. + +00:04:10.120 --> 00:04:10.280 +Okay, yeah, no, I have not played with it + +00:04:10.280 --> 00:04:10.780 +yet. + +00:04:14.280 --> 00:04:14.540 +[Speaker 0]: Well, feel free to play with it and if you've + +00:04:16.320 --> 00:04:16.820 +got any kind of... If it works, + +00:04:17.720 --> 00:04:18.120 +it works and it's amazing, + +00:04:20.200 --> 00:04:20.380 +but if it doesn't, feel free to send us + +00:04:21.180 --> 00:04:21.680 +messages because Shantan, + +00:04:23.240 --> 00:04:23.740 +who's the maintainer of CRDT, + +00:04:25.840 --> 00:04:26.000 +we've been looking into options to make it a + +00:04:28.380 --> 00:04:28.880 +little more resilient and work elsewhere for + +00:04:31.360 --> 00:04:31.860 +securely. Excellent. All right, + +00:04:34.600 --> 00:04:35.080 +Great. I'm going back to the previous + +00:04:37.160 --> 00:04:37.500 +question. So does the current version also + +00:04:39.020 --> 00:04:39.520 +have some utilities for doing multiplayer, + +00:04:41.140 --> 00:04:41.640 +like either physically or digitally, + +00:04:42.520 --> 00:04:43.020 +like we've done with CRUT? + +00:04:45.060 --> 00:04:45.300 +The question is because you mentioned you + +00:04:47.360 --> 00:04:47.860 +previously did multiplayer session as well? + +00:04:51.180 --> 00:04:51.680 +[Speaker 1]: Yeah, I mean, I was using the table, + +00:04:55.940 --> 00:04:56.060 +the random table at a random entry kind of + +00:04:58.460 --> 00:04:58.960 +thing. I was using that at my table. + +00:05:00.780 --> 00:05:01.280 +So, I'm an eternal DM. + +00:05:02.920 --> 00:05:03.420 +So I would always use that. + +00:05:05.020 --> 00:05:05.220 +Like somebody says, what's the name of that + +00:05:07.160 --> 00:05:07.400 +shopkeep? And I could just hit a key, + +00:05:08.440 --> 00:05:08.660 +and it'd come up with the name, + +00:05:10.120 --> 00:05:10.620 +and I'd just read it off. + +00:05:14.440 --> 00:05:14.940 +But it was still me generating it. + +00:05:17.120 --> 00:05:17.540 +So it wasn't something that people would see + +00:05:19.540 --> 00:05:19.640 +necessarily, but I would keep notes in it and + +00:05:20.520 --> 00:05:21.020 +then publish those notes. + +00:05:24.240 --> 00:05:24.620 +But yes, I don't know. + +00:05:25.440 --> 00:05:25.940 +This sounds all kind of, + +00:05:27.260 --> 00:05:27.760 +this sounds all intriguing. + +00:05:28.840 --> 00:05:29.340 +I think this would be fun. + +00:05:32.220 --> 00:05:32.720 +I think I need to get a group of like-minded + +00:05:35.880 --> 00:05:36.380 +Emacs people who want to play online. + +00:05:39.860 --> 00:05:40.120 +[Speaker 0]: I'm sure you've got plenty of people not only + +00:05:41.580 --> 00:05:42.080 +watching but also here in BBB. + +00:05:44.660 --> 00:05:44.800 +So we only have about 14 minutes until we go + +00:05:46.120 --> 00:05:46.360 +to the next talk and it might be a little + +00:05:48.200 --> 00:05:48.700 +short for a campaign, but we might just... + +00:05:53.220 --> 00:05:53.720 +Moving on to the next question, + +00:05:56.480 --> 00:05:56.920 +how does 1 become super awesome like Howard + +00:05:58.200 --> 00:05:58.620 +Abrams? And I very much agree. + +00:05:58.700 --> 00:05:59.140 +[Speaker 1]: Sure, yes. That's kind, + +00:06:04.460 --> 00:06:04.600 +[Speaker 0]: That's not a secret, You're not giving your + +00:06:09.360 --> 00:06:09.800 +[Speaker 1]: too kind, too kind. There's no trade secrets. + +00:06:10.580 --> 00:06:11.080 +Just follow your passions. + +00:06:14.540 --> 00:06:15.040 +[Speaker 0]: trade secrets. I can only conquer. + +00:06:16.160 --> 00:06:16.660 +All right, moving on to the next question. + +00:06:18.740 --> 00:06:19.200 +Please talk a little about how you produced + +00:06:20.460 --> 00:06:20.960 +such a slick presentation video. + +00:06:22.800 --> 00:06:23.300 +Everything looked completely professional, + +00:06:25.120 --> 00:06:25.620 +and I'd agree. So tell us more. + +00:06:29.260 --> 00:06:29.760 +[Speaker 1]: OK, so as you've seen my previous + +00:06:32.680 --> 00:06:33.180 +presentations, It's all just Emacs screen. + +00:06:35.920 --> 00:06:36.060 +I just felt like, oh, what I really want to + +00:06:39.360 --> 00:06:39.560 +talk about is how much fun I'm having and the + +00:06:43.680 --> 00:06:43.840 +little introduction. So my son actually is a + +00:06:44.980 --> 00:06:45.240 +YouTuber. So I asked him, + +00:06:47.200 --> 00:06:47.360 +and it's like, oh, I'll take care of your + +00:06:49.940 --> 00:06:50.440 +dad. And so he's the 1 that kind of prompted + +00:06:51.280 --> 00:06:51.780 +me. So I had a director. + +00:06:53.720 --> 00:06:54.220 +Don't know if that translates, + +00:06:58.940 --> 00:06:59.340 +[Speaker 0]: I mean, that translates amazingly. + +00:07:02.560 --> 00:07:03.060 +[Speaker 1]: though, but. Very good. + +00:07:06.900 --> 00:07:07.400 +You know, very over the top. + +00:07:09.440 --> 00:07:09.940 +I've never done something like this before. + +00:07:10.460 --> 00:07:10.600 +[Speaker 0]: I mean, the results at the end is No, + +00:07:11.680 --> 00:07:12.040 +but it fits you so well. + +00:07:14.820 --> 00:07:14.980 +I think this over the top-ness combined with + +00:07:15.800 --> 00:07:16.300 +the editing, it just... + +00:07:18.900 --> 00:07:19.200 +[Speaker 1]: I might have to keep doing it because it was + +00:07:20.600 --> 00:07:21.100 +fun. It was fun to do. + +00:07:23.160 --> 00:07:23.300 +[Speaker 0]: You've set a standard that you'll need to + +00:07:24.520 --> 00:07:24.860 +meet for following Emax. + +00:07:28.360 --> 00:07:28.860 +[Speaker 1]: I'll have to keep paying them then. + +00:07:30.820 --> 00:07:31.320 +[Speaker 0]: Oh no! Alright, Yes! Alright, + +00:07:32.360 --> 00:07:32.860 +moving on to the next question. + +00:07:35.380 --> 00:07:35.540 +Does table data, no sorry that's the 1 we did + +00:07:37.360 --> 00:07:37.680 +on recursion and we're not going to struggle + +00:07:38.900 --> 00:07:39.400 +through the reading of it again. + +00:07:41.280 --> 00:07:41.780 +Alright so with your toolkits, + +00:07:43.940 --> 00:07:44.060 +a list of good books would be nice to be + +00:07:45.300 --> 00:07:45.800 +included, example D&D, + +00:07:48.400 --> 00:07:48.900 +space, steampunk, cyberpunk settings. + +00:07:49.800 --> 00:07:50.300 +Do you have such a plan? + +00:07:56.120 --> 00:07:56.360 +[Speaker 1]: 00I mean, I could definitely publish a + +00:07:59.640 --> 00:08:00.140 +bibliography of things I'm using and reading, + +00:08:03.640 --> 00:08:04.140 +But I don't know if I'd be writing anything. + +00:08:07.420 --> 00:08:07.640 +[Speaker 0]: Oh come on, don't tell yourself short. + +00:08:09.000 --> 00:08:09.140 +You've already proven you were amazing in + +00:08:10.640 --> 00:08:11.140 +very different, very varied topics. + +00:08:12.840 --> 00:08:13.340 +I'm sure you should give it 1 more try. + +00:08:15.460 --> 00:08:15.740 +[Speaker 1]: I don't know. I've got a sabbatical coming + +00:08:17.580 --> 00:08:17.840 +up. I'm toying with writing something, + +00:08:19.860 --> 00:08:20.360 +but I don't know if it'd ever leave the Emacs + +00:08:20.440 --> 00:08:20.940 +buffer. + +00:08:23.680 --> 00:08:24.180 +[Speaker 0]: All right, I like this. + +00:08:28.140 --> 00:08:28.260 +Next question. Hi Howard and thanks for an + +00:08:28.860 --> 00:08:29.360 +outstanding presentation. + +00:08:31.640 --> 00:08:31.800 +What did you use to create the graphics in + +00:08:34.280 --> 00:08:34.440 +your presentation? Didn't we cover this 1 + +00:08:35.059 --> 00:08:35.380 +already? I can't remember. + +00:08:35.740 --> 00:08:35.860 +No, that was + +00:08:41.980 --> 00:08:42.240 +[Speaker 1]: a good 1. So the graphics actually were just + +00:08:43.179 --> 00:08:43.679 +kind of hacked together. + +00:08:45.020 --> 00:08:45.340 +But then I just gave them to my son. + +00:08:47.200 --> 00:08:47.520 +And it's like, can you put the graphic right + +00:08:50.140 --> 00:08:50.640 +here and he goes no problem there it is like + +00:08:56.280 --> 00:08:56.640 +[Speaker 0]: okay great so 1 more 1 more reason to keep + +00:08:57.060 --> 00:08:57.560 +paying your son + +00:08:59.820 --> 00:09:00.180 +[Speaker 1]: perfect yeah yeah exactly so if you can get + +00:09:02.760 --> 00:09:03.260 +get yourself a YouTuber who knows how to use + +00:09:05.800 --> 00:09:06.300 +all the tools. I think he was using DaVinci, + +00:09:08.860 --> 00:09:09.360 +but he's got quite a few going. + +00:09:12.700 --> 00:09:12.900 +[Speaker 0]: Right. Alright, moving on to the next + +00:09:15.040 --> 00:09:15.220 +question. Any plans to borrow tables from + +00:09:17.980 --> 00:09:18.240 +Dungeon World or Iron Sword Starforge and + +00:09:20.460 --> 00:09:20.960 +publish in a TK repository? + +00:09:22.360 --> 00:09:22.860 +Not sure what TK is. + +00:09:25.380 --> 00:09:25.880 +[Speaker 1]: Yeah, yeah, okay. So yeah, + +00:09:30.320 --> 00:09:30.820 +so that would be fun and I'd love that. + +00:09:33.840 --> 00:09:34.340 +And I was just reading a way to render PDFs + +00:09:38.080 --> 00:09:38.480 +that you might own into Markdown format. + +00:09:39.140 --> 00:09:39.560 +And if it's in Markdown, + +00:09:41.440 --> 00:09:41.940 +it'd be easy to pull into Org Mode. + +00:09:43.680 --> 00:09:44.180 +So all of the Iron Sworn, + +00:09:45.280 --> 00:09:45.780 +that role-playing game, + +00:09:48.780 --> 00:09:49.280 +Since it's all under the Creative License, + +00:09:51.380 --> 00:09:51.600 +I think even the Star Forge is. + +00:09:53.940 --> 00:09:54.280 +So I think I could grab the Star Forge 1. + +00:09:56.820 --> 00:09:57.100 +I don't know about Dungeon World and their + +00:09:59.220 --> 00:09:59.380 +tables. But yeah, a lot of people are + +00:10:01.060 --> 00:10:01.500 +starting to publish those kind of tables. + +00:10:03.760 --> 00:10:04.180 +So yeah, that'd be fun. + +00:10:07.160 --> 00:10:07.400 +I'd like to render all those in text files + +00:10:08.560 --> 00:10:09.060 +that I could pull up like that. + +00:10:13.180 --> 00:10:13.580 +[Speaker 0]: Lovely. I think that's all for the questions + +00:10:15.820 --> 00:10:16.320 +we had in the pad. We still have 9 minutes. + +00:10:18.280 --> 00:10:18.760 +I see plenty of people have joined us, + +00:10:21.060 --> 00:10:21.560 +including 1 person with a microphone on BBB. + +00:10:23.160 --> 00:10:23.500 +PlasmaStrike, do you have a question? + +00:10:24.920 --> 00:10:25.180 +And would you like to unmute yourself and ask + +00:10:28.440 --> 00:10:28.940 +it? I'm also going to check the chat. + +00:10:31.640 --> 00:10:31.920 +[Speaker 1]: Oh, yeah. StarsWithoutNumber is another great + +00:10:33.640 --> 00:10:34.140 +1 that's got some great tables in it. + +00:10:37.720 --> 00:10:37.960 +Sorry, I'm just looking at the questions that + +00:10:38.940 --> 00:10:39.440 +are popping up here, too. + +00:10:42.740 --> 00:10:43.180 +[Speaker 0]: Sure. So I don't see anyone unmuting + +00:10:44.540 --> 00:10:44.800 +themselves. I see people typing away + +00:10:45.220 --> 00:10:45.400 +questions. By the way, + +00:10:46.120 --> 00:10:46.560 +if you're going to type questions, + +00:10:48.240 --> 00:10:48.680 +perhaps do not put them on BBB, + +00:10:50.460 --> 00:10:50.600 +put them in the pad. It's a little easier for + +00:10:52.380 --> 00:10:52.880 +us to archive them afterwards. + +00:10:56.160 --> 00:10:56.580 +I'm going to give a little bit of time. + +00:10:58.360 --> 00:10:58.860 +I feel bad about going on break when I have + +00:11:00.940 --> 00:11:01.160 +you available and ready to answer more + +00:11:02.680 --> 00:11:03.180 +questions. Oh, you're too kind. + +00:11:07.360 --> 00:11:07.860 +[Speaker 2]: How have you, as this changed, + +00:11:09.520 --> 00:11:09.960 +how's your visualization of the books, + +00:11:11.260 --> 00:11:11.760 +or of your games at all? + +00:11:15.180 --> 00:11:15.680 +[Speaker 1]: Sorry, can you ask that 1 more time? + +00:11:16.700 --> 00:11:17.200 +I didn't catch the first part. + +00:11:20.140 --> 00:11:20.600 +[Speaker 2]: How has this impacted, + +00:11:23.080 --> 00:11:23.300 +like, your imagination on the scenes and + +00:11:28.240 --> 00:11:28.360 +stuff like that because it's partly open and + +00:11:30.720 --> 00:11:30.920 +closed because you had that chart where you + +00:11:32.880 --> 00:11:33.380 +had that where you put it in the center of + +00:11:37.240 --> 00:11:37.400 +constrained by algorithms to enhance your + +00:11:39.780 --> 00:11:40.020 +creativity, you write it but it's not all + +00:11:42.700 --> 00:11:42.900 +freeform to where you have writer's block as + +00:11:42.900 --> 00:11:43.400 +much. + +00:11:46.800 --> 00:11:47.080 +[Speaker 1]: You hit the, You hit it on the head. + +00:11:49.640 --> 00:11:50.040 +That's exactly it. That's why I've been doing + +00:11:53.940 --> 00:11:54.440 +this. Creativity is a hard thing to foster. + +00:11:57.520 --> 00:11:57.700 +And having little prompts that you have to + +00:11:58.340 --> 00:11:58.840 +kind of work together, + +00:12:03.660 --> 00:12:04.160 +like twisty language, what does that mean? + +00:12:06.560 --> 00:12:06.900 +Oh, you have to kind of work with that. + +00:12:08.800 --> 00:12:09.160 +So yeah, that's 1 of the reasons why I got + +00:12:11.800 --> 00:12:12.300 +into doing the solo version of it, + +00:12:14.120 --> 00:12:14.600 +just because you kind of, + +00:12:15.980 --> 00:12:16.480 +it does really foster the creativity. + +00:12:23.540 --> 00:12:24.040 +Did that answer the question? + +00:12:28.520 --> 00:12:28.780 +[Speaker 2]: Yeah well has it kind of has it improved over + +00:12:30.060 --> 00:12:30.280 +time though of using it like + +00:12:33.200 --> 00:12:33.700 +[Speaker 1]: oh yeah oh yeah I would definitely say so + +00:12:36.420 --> 00:12:36.920 +While I'm still not ready to publish my files + +00:12:40.240 --> 00:12:40.740 +at all, but the first ones were much worse. + +00:12:46.160 --> 00:12:46.320 +[Speaker 2]: That was an example like after you play for + +00:12:47.800 --> 00:12:48.080 +like 2 months or something like that, + +00:12:50.320 --> 00:12:50.440 +like, could you close your eyes and see the + +00:12:51.420 --> 00:12:51.920 +rooms a lot better versus... + +00:12:54.720 --> 00:12:55.220 +[Speaker 1]: Yeah, I think so. I think so. + +00:13:02.150 --> 00:13:02.500 +And, you know, there's 1 solo game called A + +00:13:03.340 --> 00:13:03.840 +Thousand-Year-Old Vampire. + +00:13:05.740 --> 00:13:06.100 +I don't know if you've seen that 1 or not, + +00:13:08.440 --> 00:13:08.940 +but it's quite creative. + +00:13:09.720 --> 00:13:10.220 +It's very interesting. + +00:13:13.180 --> 00:13:13.680 +It's got a great setup to use. + +00:13:17.200 --> 00:13:17.320 +And When I was looking through it, + +00:13:19.320 --> 00:13:19.820 +it's like, I'm thinking of a typical vampire + +00:13:20.720 --> 00:13:21.220 +and this sort of thing. + +00:13:25.760 --> 00:13:26.040 +But then there's this YouTuber named Seth + +00:13:27.880 --> 00:13:28.180 +Skalkarski, if I can pronounce his name + +00:13:30.020 --> 00:13:30.060 +right. He was describing it. + +00:13:32.040 --> 00:13:32.540 +And he came up with a completely different + +00:13:34.540 --> 00:13:34.940 +vampire scene. And it's like, + +00:13:37.560 --> 00:13:37.880 +oh, I could see how people can kind of start + +00:13:40.600 --> 00:13:41.000 +working on these things and really see things + +00:13:43.080 --> 00:13:43.260 +differently. And the creativity and all that + +00:13:44.340 --> 00:13:44.840 +sort of stuff just really blossoms. + +00:13:48.040 --> 00:13:48.540 +[Speaker 2]: And then I guess as an extension of that, + +00:13:53.680 --> 00:13:53.920 +how has the stories changed after using this + +00:13:58.140 --> 00:13:58.640 +toolkit or the solo games for 2 months? + +00:14:00.200 --> 00:14:00.700 +Like the scenes, like how you, + +00:14:02.440 --> 00:14:02.940 +like the stories that you'd start generating? + +00:14:05.980 --> 00:14:06.460 +[Speaker 1]: Yeah, yeah, yeah. Yeah, + +00:14:09.000 --> 00:14:09.200 +I mean, a lot depends on just how much you're + +00:14:10.140 --> 00:14:10.440 +willing to put into it. + +00:14:13.980 --> 00:14:14.340 +But yeah, I've definitely had a lot of fun. + +00:14:16.360 --> 00:14:16.760 +And it's just been a lot more enjoyable and + +00:14:17.680 --> 00:14:18.180 +just more interesting. + +00:14:21.960 --> 00:14:22.120 +[Speaker 2]: Well I mean like has the types and quality of + +00:14:23.940 --> 00:14:24.440 +the stories changed a lot? + +00:14:25.240 --> 00:14:25.740 +Or more than that? + +00:14:30.280 --> 00:14:30.620 +[Speaker 1]: I think so, you know, but obviously the proof + +00:14:34.000 --> 00:14:34.500 +is if somebody else is doing the evaluation + +00:14:39.060 --> 00:14:39.280 +and I'm not letting that out But I think so, + +00:14:42.040 --> 00:14:42.500 +but I think so so but I think your mileage + +00:14:44.340 --> 00:14:44.840 +may vary. So yeah, try it out + +00:14:47.360 --> 00:14:47.860 +[Speaker 2]: Have you seen the game Dwarf Fortress? + +00:14:50.880 --> 00:14:51.140 +Because it's supposed to be a video game + +00:14:53.040 --> 00:14:53.260 +that's in a similar spirit to that, + +00:14:55.080 --> 00:14:55.580 +where it helps you generate stories. + +00:14:56.820 --> 00:14:57.320 +Dwarf Fortress, RimWorld, + +00:15:00.420 --> 00:15:00.920 +Kenshi is another 1. + +00:15:03.400 --> 00:15:03.720 +[Speaker 1]: Yeah, no, I've looked at the Dwarf Fortress, + +00:15:04.640 --> 00:15:04.900 +but I haven't played it. + +00:15:08.160 --> 00:15:08.480 +But that 1 seems a little bit more + +00:15:10.640 --> 00:15:10.920 +structured, but still could be a lot of fun + +00:15:13.700 --> 00:15:13.860 +too. And then others, it's like, + +00:15:15.240 --> 00:15:15.260 +how far do you want to take it? + +00:15:18.280 --> 00:15:18.780 +Like I just picked up this 1 called Broken + +00:15:21.820 --> 00:15:21.980 +Cask. There it is, where you generate a + +00:15:25.240 --> 00:15:25.640 +little bar tavern, and then you start rolling + +00:15:29.180 --> 00:15:29.540 +events. Now, it gives a lot more stuff coming + +00:15:30.780 --> 00:15:31.060 +out of it. It's like, oh, + +00:15:32.700 --> 00:15:32.980 +this person's showing up and this is what's + +00:15:34.700 --> 00:15:34.840 +happening, but you can elaborate on it as + +00:15:36.660 --> 00:15:36.880 +much as you want. And that's what I'm + +00:15:39.600 --> 00:15:39.840 +thinking I might do. Hi, + +00:15:40.600 --> 00:15:41.100 +Mike, you got a question? + +00:15:47.680 --> 00:15:48.180 +[Speaker 3]: Hi, Howard. Yeah, I do have a question. + +00:15:50.940 --> 00:15:51.440 +I'm a big fan of your work on literate DevOps + +00:15:53.120 --> 00:15:53.620 +and your essay and video on that topic. + +00:15:56.040 --> 00:15:56.260 +I'm just wondering if you still use that + +00:15:59.640 --> 00:15:59.820 +workflow at work and have you changed how + +00:16:02.160 --> 00:16:02.420 +that process works or has it evolved over + +00:16:04.720 --> 00:16:05.220 +time since that video and essay were written? + +00:16:06.840 --> 00:16:07.340 +[Speaker 1]: That's a good question. + +00:16:12.440 --> 00:16:12.600 +Yes, I still do it. It varies depending on + +00:16:13.500 --> 00:16:14.000 +the project and whatnot. + +00:16:16.400 --> 00:16:16.900 +But I still am using it. + +00:16:20.280 --> 00:16:20.520 +Yeah, yeah. In fact, I'm doing it with a lot + +00:16:22.760 --> 00:16:23.260 +of other things. Like all my configuration + +00:16:27.660 --> 00:16:28.160 +files are all in a literate style for Emacs. + +00:16:31.160 --> 00:16:31.660 +And even all the code that's in Ironsworn, + +00:16:35.060 --> 00:16:35.560 +the repo, if you go to the repo, + +00:16:37.440 --> 00:16:37.640 +it's the readme file. And yeah, + +00:16:39.720 --> 00:16:40.140 +that's just being rendered out to the Emacs + +00:16:41.660 --> 00:16:42.160 +file. So it is still all literate. + +00:16:43.440 --> 00:16:43.940 +[Speaker 3]: Very cool. + +00:16:46.500 --> 00:16:46.780 +[Speaker 1]: Yeah, because I don't know. + +00:16:48.120 --> 00:16:48.620 +Some things are just a little too complicated + +00:16:49.320 --> 00:16:49.820 +to just type up. + +00:16:56.040 --> 00:16:56.200 +[Speaker 0]: All right, sorry to be the bearer of bad + +00:16:58.220 --> 00:16:58.720 +news, but we have only about 3 more minutes + +00:16:59.840 --> 00:17:00.060 +of lifetime. By the way, + +00:17:02.920 --> 00:17:03.120 +feel free to stay and discuss any of the + +00:17:07.540 --> 00:17:08.040 +topic of today's session after we go off air + +00:17:10.579 --> 00:17:10.859 +and we'll be able to keep all of the nice + +00:17:12.260 --> 00:17:12.540 +discussion and put them on the talks page + +00:17:16.560 --> 00:17:17.060 +afterwards. Great. Howard, + +00:17:20.020 --> 00:17:20.280 +I would like to ask you if you have any last + +00:17:21.760 --> 00:17:21.900 +words regarding the presentation or the + +00:17:23.040 --> 00:17:23.540 +questions you've had. Well, + +00:17:24.520 --> 00:17:25.020 +the last question we had, + +00:17:27.500 --> 00:17:27.720 +actually, we had Mike come and ask it live. + +00:17:29.440 --> 00:17:29.720 +But do you have any parting words before we + +00:17:31.720 --> 00:17:32.220 +leave you? Okay. + +00:17:37.560 --> 00:17:38.000 +[Speaker 1]: I think the last thing is go and hack + +00:17:41.420 --> 00:17:41.720 +something. I mean, this Lisp stuff is a lot + +00:17:43.860 --> 00:17:44.360 +of fun. And I hope that came across. + +00:17:47.240 --> 00:17:47.420 +It's like, the project I made is just a + +00:17:50.220 --> 00:17:50.720 +personal thing and it was fun for me to make, + +00:17:53.100 --> 00:17:53.400 +but everybody's probably got some fun thing + +00:17:54.320 --> 00:17:54.820 +they could make as well. + +00:17:56.200 --> 00:17:56.700 +And just, I don't know, + +00:17:58.460 --> 00:17:58.960 +hack it yourself because all the, + +00:18:01.920 --> 00:18:02.420 +you know, think about adding multi-threading + +00:18:04.480 --> 00:18:04.740 +to Emacs. Maybe we don't want that, + +00:18:06.000 --> 00:18:06.360 +because that'll just complicate things. + +00:18:08.200 --> 00:18:08.700 +This is your own personal hacking sandbox, + +00:18:09.520 --> 00:18:10.020 +so go have fun. + +00:18:14.220 --> 00:18:14.380 +[Speaker 0]: Great. I was just going to say we were + +00:18:15.060 --> 00:18:15.560 +talking about Dwarf Fortress. + +00:18:18.680 --> 00:18:19.180 +In Dwarf Fortress, it's a very CPU intensive + +00:18:21.020 --> 00:18:21.240 +game because it needs to compute every single + +00:18:23.480 --> 00:18:23.860 +thing in the world and there's such a thing + +00:18:27.700 --> 00:18:27.780 +as the CPU death of the world where basically + +00:18:29.340 --> 00:18:29.500 +you've got too many cats that are just + +00:18:31.320 --> 00:18:31.440 +breeding constantly with 1 another and it + +00:18:33.760 --> 00:18:34.000 +creates so many entities that it just + +00:18:36.760 --> 00:18:36.940 +crashes, and the time it takes for the day to + +00:18:38.440 --> 00:18:38.940 +finish it, it just never finish. + +00:18:40.680 --> 00:18:41.180 +So I was going to say maybe multi-threading + +00:18:43.180 --> 00:18:43.660 +might be useful in this case for Emacs. + +00:18:46.100 --> 00:18:46.600 +So, wanting to foray into the future. + +00:18:48.800 --> 00:18:49.300 +[Speaker 1]: All right. Thank you. + +00:18:50.900 --> 00:18:51.180 +[Speaker 0]: And thank you so much, + +00:18:52.360 --> 00:18:52.540 +Howard, and thank you Plasma Strike for your + +00:18:53.320 --> 00:18:53.560 +question, as well as Mike, + +00:18:55.760 --> 00:18:55.900 +who joined us. We're going to go live with + +00:18:57.440 --> 00:18:57.940 +the next talk in about 1 minute, + +00:19:00.400 --> 00:19:00.580 +and until then, well, I'm not going to put + +00:19:02.040 --> 00:19:02.400 +music, You can wait 50 seconds without music, + +00:19:03.960 --> 00:19:04.460 +you Zoomers. We'll be back in a bit. + +00:19:05.280 --> 00:19:05.780 +[Speaker 2]: Bye-bye. + +00:19:09.620 --> 00:19:09.860 +[Speaker 0]: Bye, Howard. All right, + +00:19:11.120 --> 00:19:11.280 +we are off. Thank you so much, + +00:19:11.980 --> 00:19:12.480 +Howard. I need to dash. + +00:19:13.940 --> 00:19:14.440 +And oh, I think he's already gone. + +00:19:16.360 --> 00:19:16.860 +So Bye everyone, I'll see you later. |