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-rw-r--r--2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt23
1 files changed, 10 insertions, 13 deletions
diff --git a/2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt b/2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt
index 0d7a296c..7eb28e9b 100644
--- a/2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt
+++ b/2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt
@@ -193,7 +193,7 @@ ERIK: Cool. Well, let's begin here.
Welcome to the dungeon, everybody.
00:04:37.840 --> 00:04:38.320
-As you're aware, I'm Erik,
+As you're aware, I'm Erik and this is Corwin,
00:04:38.320 --> 00:04:43.040
and this is the Dungeon project that we've been working on
@@ -678,7 +678,7 @@ recognizing gnu in specific as we focus
on giving back to the community
00:14:15.199 --> 00:14:16.480
-taking what we learned as pearl
+taking what we learned as perl
00:14:16.480 --> 00:14:18.240
programmers and
@@ -702,7 +702,7 @@ you know write functions for the
game
00:14:31.760 --> 00:14:35.199
-in pearl if we want to
+in perl if we want to
00:14:35.199 --> 00:14:38.079
and then to use the game as a vehicle to
@@ -885,7 +885,7 @@ using it to draw interfaces for all of
the different parts of the game
00:17:03.120 --> 00:17:05.600
-so let's talk let's talk a little bit
+so let's talk a little bit
00:17:05.600 --> 00:17:06.959
about what
@@ -1029,19 +1029,19 @@ jump into the to the pathing stuff now
or I can just
00:19:12.320 --> 00:19:13.760
-throw up an animal and we can start the
+throw up an IELM and we can start the
00:19:13.760 --> 00:19:15.440
demos so
00:19:15.440 --> 00:19:18.880
-let me invite almond or sasha back in
+let me invite Amin or Sacha back in
00:19:18.880 --> 00:19:19.840
if you guys
00:19:19.840 --> 00:19:22.160
-or leo if any of you want to join the
+or Leo if any of you want to join the
00:19:22.160 --> 00:19:22.960
conversation
@@ -1059,7 +1059,7 @@ the rest of what we have left starts in
on toward the technical so especially
00:19:32.480 --> 00:19:35.120
-if there would be questions questions
+if there would be questions
00:19:35.120 --> 00:19:36.840
about the game right now that would be
@@ -1091,9 +1091,6 @@ yeah well Erik why don't you just go
00:20:07.360 --> 00:20:08.559
ahead and start walking us through the
-00:20:08.559 --> 00:20:09.120
-hand
-
00:20:09.120 --> 00:20:11.440
hand-drawn SVG stuff just a little bit
@@ -1752,7 +1749,7 @@ when I'm going to run it under minus q
all right
00:28:13.120 --> 00:28:16.720
-let's have some iom
+let's have some IELM
00:28:16.720 --> 00:28:19.360
all right and then I'm also going to do
@@ -1797,7 +1794,7 @@ in theory some very basic stuff will
work even without us doing anything in
00:29:00.159 --> 00:29:02.159
-iom so I think the the last thing Erik
+IELM so I think the the last thing Erik
00:29:02.159 --> 00:29:04.399
was talking about was the SVG code