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Diffstat (limited to '')
-rw-r--r-- | 2020/info/28.md | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/2020/info/28.md b/2020/info/28.md index b8edc45f..522b25fb 100644 --- a/2020/info/28.md +++ b/2020/info/28.md @@ -34,8 +34,7 @@ project, while leaving 10-15m for questions and discussion. ## Q5: Which software did you use for your presentation - -### Corwin: Everything you saw was OBS, Emacs or the desktop wallpaper engine from steam +Corwin: Everything you saw was OBS, Emacs or the desktop wallpaper engine from steam ## Q4: Have you played around with generating SVGs programatically in Elisp? Sorry if I missed that! missed the intro @@ -43,17 +42,14 @@ project, while leaving 10-15m for questions and discussion. ## Q3: could you talk about getting the project into savannah/gnu? - -### Not sure whether this is still canonical: <https://git.savannah.nongnu.org/cgit/dungeon.git/> +Not sure whether this is still canonical: <https://git.savannah.nongnu.org/cgit/dungeon.git/> ## Q2: Could you explain more of what the game is. It would help us comprehend this better. +1 Could you link the handbook. Would be interested in giving a read, I love RPGs. +If you send me your thoughts on the most important bits to finish I will :) -### If you send me your thoughts on the most important bits to finish I will :) - - -### like RPG's but without the role-playing. Always 8 characters that can be divided between the players +like RPG's but without the role-playing. Always 8 characters that can be divided between the players ## Q1: I'd like to see a demo as well! :) what does it look like, what can it do? @@ -64,6 +60,5 @@ project, while leaving 10-15m for questions and discussion. # Notes - -## <https://github.com/dungeon-mode/game> +<https://github.com/dungeon-mode/game> |