diff options
author | Sacha Chua <sacha@sachachua.com> | 2022-12-12 19:44:00 -0500 |
---|---|---|
committer | Sacha Chua <sacha@sachachua.com> | 2022-12-12 19:44:33 -0500 |
commit | 326893d07934fbd5084a20fe99b84694bb0c8e7e (patch) | |
tree | faa75ff0fd53c502ff15a8460992c398e2daa9fd /2020/subtitles | |
parent | 4a5a14300320fecda687e1b1e1f3382d301a4508 (diff) | |
download | emacsconf-wiki-326893d07934fbd5084a20fe99b84694bb0c8e7e.tar.xz emacsconf-wiki-326893d07934fbd5084a20fe99b84694bb0c8e7e.zip |
Update autogen for 2020 dungeon talk thanks to Jas
Diffstat (limited to '')
-rw-r--r-- | 2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt | 23 |
1 files changed, 10 insertions, 13 deletions
diff --git a/2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt b/2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt index 0d7a296c..7eb28e9b 100644 --- a/2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt +++ b/2020/subtitles/emacsconf-2020--28-welcome-to-the-dungeon--erik-elmshauser-corwin-brust-autogen.vtt @@ -193,7 +193,7 @@ ERIK: Cool. Well, let's begin here. Welcome to the dungeon, everybody. 00:04:37.840 --> 00:04:38.320 -As you're aware, I'm Erik, +As you're aware, I'm Erik and this is Corwin, 00:04:38.320 --> 00:04:43.040 and this is the Dungeon project that we've been working on @@ -678,7 +678,7 @@ recognizing gnu in specific as we focus on giving back to the community 00:14:15.199 --> 00:14:16.480 -taking what we learned as pearl +taking what we learned as perl 00:14:16.480 --> 00:14:18.240 programmers and @@ -702,7 +702,7 @@ you know write functions for the game 00:14:31.760 --> 00:14:35.199 -in pearl if we want to +in perl if we want to 00:14:35.199 --> 00:14:38.079 and then to use the game as a vehicle to @@ -885,7 +885,7 @@ using it to draw interfaces for all of the different parts of the game 00:17:03.120 --> 00:17:05.600 -so let's talk let's talk a little bit +so let's talk a little bit 00:17:05.600 --> 00:17:06.959 about what @@ -1029,19 +1029,19 @@ jump into the to the pathing stuff now or I can just 00:19:12.320 --> 00:19:13.760 -throw up an animal and we can start the +throw up an IELM and we can start the 00:19:13.760 --> 00:19:15.440 demos so 00:19:15.440 --> 00:19:18.880 -let me invite almond or sasha back in +let me invite Amin or Sacha back in 00:19:18.880 --> 00:19:19.840 if you guys 00:19:19.840 --> 00:19:22.160 -or leo if any of you want to join the +or Leo if any of you want to join the 00:19:22.160 --> 00:19:22.960 conversation @@ -1059,7 +1059,7 @@ the rest of what we have left starts in on toward the technical so especially 00:19:32.480 --> 00:19:35.120 -if there would be questions questions +if there would be questions 00:19:35.120 --> 00:19:36.840 about the game right now that would be @@ -1091,9 +1091,6 @@ yeah well Erik why don't you just go 00:20:07.360 --> 00:20:08.559 ahead and start walking us through the -00:20:08.559 --> 00:20:09.120 -hand - 00:20:09.120 --> 00:20:11.440 hand-drawn SVG stuff just a little bit @@ -1752,7 +1749,7 @@ when I'm going to run it under minus q all right 00:28:13.120 --> 00:28:16.720 -let's have some iom +let's have some IELM 00:28:16.720 --> 00:28:19.360 all right and then I'm also going to do @@ -1797,7 +1794,7 @@ in theory some very basic stuff will work even without us doing anything in 00:29:00.159 --> 00:29:02.159 -iom so I think the the last thing Erik +IELM so I think the the last thing Erik 00:29:02.159 --> 00:29:04.399 was talking about was the SVG code |