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author | Bhavin Gandhi <bhavin192@geeksocket.in> | 2021-01-22 22:19:14 +0530 |
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committer | Bhavin Gandhi <bhavin192@geeksocket.in> | 2021-01-25 23:16:56 +0530 |
commit | 771f3799f825811f1997b0d4f5d77a9823a6065c (patch) | |
tree | 5b88aeec998c98917e7f004f79759ed2f31e7354 /2020/subtitles/emacsconf-2020--35-waveing-at-repetitive-repetitive-repetitive-music-zmusic--zachary-kanfer-autogen.vtt | |
parent | e0e7dcfde813d2995cc6283db424d0a9c1d49e97 (diff) | |
download | emacsconf-wiki-771f3799f825811f1997b0d4f5d77a9823a6065c.tar.xz emacsconf-wiki-771f3799f825811f1997b0d4f5d77a9823a6065c.zip |
Add subtitles for 35
Diffstat (limited to '')
-rw-r--r-- | 2020/subtitles/emacsconf-2020--35-waveing-at-repetitive-repetitive-repetitive-music-zmusic--zachary-kanfer.vtt (renamed from 2020/subtitles/emacsconf-2020--35-waveing-at-repetitive-repetitive-repetitive-music-zmusic--zachary-kanfer-autogen.vtt) | 454 |
1 files changed, 230 insertions, 224 deletions
diff --git a/2020/subtitles/emacsconf-2020--35-waveing-at-repetitive-repetitive-repetitive-music-zmusic--zachary-kanfer-autogen.vtt b/2020/subtitles/emacsconf-2020--35-waveing-at-repetitive-repetitive-repetitive-music-zmusic--zachary-kanfer.vtt index 8fce6e98..57837210 100644 --- a/2020/subtitles/emacsconf-2020--35-waveing-at-repetitive-repetitive-repetitive-music-zmusic--zachary-kanfer-autogen.vtt +++ b/2020/subtitles/emacsconf-2020--35-waveing-at-repetitive-repetitive-repetitive-music-zmusic--zachary-kanfer.vtt @@ -1,106 +1,109 @@ WEBVTT 00:00:04.080 --> 00:00:04.960 -hi +Hi. 00:00:04.960 --> 00:00:08.559 -i'm zachary canfer and this is waving +I'm Zachary Kanfer, and this is waving 00:00:08.559 --> 00:00:11.679 -and repetitive repetitive repetitive +at repetitive repetitive repetitive 00:00:11.679 --> 00:00:15.759 -music over quarantine i've been bored +music. Over quarantine, I've been bored, 00:00:15.759 --> 00:00:18.400 -and i found this android app that has a +and I found this Android app that has a 00:00:18.400 --> 00:00:19.680 -bunch of mini games +bunch of mini-games, 00:00:19.680 --> 00:00:23.519 -one of which lets you compose music +one of which lets you compose music. 00:00:23.519 --> 00:00:26.640 -and it works but i +And it works, but I 00:00:26.640 --> 00:00:28.160 want a little bit more functionality 00:00:28.160 --> 00:00:30.720 -than it offers it's not very flexible +than it offers, it's not very flexible. 00:00:30.720 --> 00:00:33.760 -so i thought what if i made this +So, I thought what if I made this, 00:00:33.760 --> 00:00:35.360 -what and what programs could i make this +and what programs could I make this 00:00:35.360 --> 00:00:37.760 -in that are really flexible are really +in that are really flexible, are really 00:00:37.760 --> 00:00:40.320 -customizable +customizable. 00:00:40.320 --> 00:00:44.239 -emacs so i looked into it and +Emacs. So, I looked into it, and 00:00:44.239 --> 00:00:46.320 -emacs can play sounds right if you hit +Emacs can play sounds, right? If you hit 00:00:46.320 --> 00:00:47.840 -control g a couple times you'll hear +control g a couple of times, you'll hear 00:00:47.840 --> 00:00:49.760 -like an error tone +like an error tone, 00:00:49.760 --> 00:00:51.360 -and it turns out that that is actually +and it turns out that, that is actually 00:00:51.360 --> 00:00:54.559 -playing a wave file +playing a WAVE file, 00:00:54.559 --> 00:00:58.960 -but what's a wave file +but what's a WAVE file? 00:00:58.960 --> 00:01:01.920 -well it turns out that wave is a musical +Well, it turns out that WAVE is a musical 00:01:01.920 --> 00:01:03.440 -file format +file format, 00:01:03.440 --> 00:01:07.840 -or really an annoying file format +or really an annoying file format. 00:01:07.840 --> 00:01:12.080 -so data in it can be an unsigned integer +So, data in it can be an unsigned integer 00:01:12.080 --> 00:01:15.360 -or a science integer it's not consistent +or a signed integer, it's not consistent, 00:01:15.360 --> 00:01:17.920 -and it's little ending by default which +and it's little-endian by default which 00:01:17.920 --> 00:01:20.320 -is not the way i like to think about it +is not the way I like to think about it. -00:01:20.320 --> 00:01:23.200 -now you can set a wav file to be big +00:01:20.320 --> 00:01:21.600 +Now, you can -00:01:23.200 --> 00:01:25.200 -endian but if you do that +00:01:21.600 --> 00:01:23.733 +set a WAVE file to be big-endian, -00:01:25.200 --> 00:01:28.640 -emacs can't play it so little ending it +00:01:23.733 --> 00:01:25.200 +but if you do that, -00:01:28.640 --> 00:01:30.479 -is +00:01:25.200 --> 00:01:26.600 +Emacs can't play it. + +00:01:26.600 --> 00:01:30.479 +So, little-endian it is. 00:01:30.479 --> 00:01:33.520 -there's also duplicate data fields +There's also duplicate data fields. 00:01:33.520 --> 00:01:35.360 -here are some fields that are fine but +Here are some fields that are fine, but 00:01:35.360 --> 00:01:36.960 then there's a fourth field that's @@ -109,46 +112,46 @@ then there's a fourth field that's calculated based on multiplying two of 00:01:38.960 --> 00:01:40.799 -the other ones together +the other ones together, 00:01:40.799 --> 00:01:42.399 and then there's another data field 00:01:42.399 --> 00:01:44.880 -that's you multiply those three ones +that's… you multiply those three ones 00:01:44.880 --> 00:01:48.479 -together so it's just repetitive and +together. So, it's just repetitive and 00:01:48.479 --> 00:01:50.479 -unnecessary but you have to do it or +unnecessary, but you have to do it, or 00:01:50.479 --> 00:01:54.159 -it's not a valid wave file +it's not a valid WAVE file. 00:01:54.159 --> 00:01:56.479 -also the last part of the file is +Also, the last part of the file is 00:01:56.479 --> 00:01:58.159 described as data 00:01:58.159 --> 00:02:01.759 -or as one website i found said +or as one website I found said, 00:02:01.759 --> 00:02:05.200 -the actual sound data now +the actual sound data. Now, 00:02:05.200 --> 00:02:06.960 -i don't know about you but when i see +I don't know about you but when I see 00:02:06.960 --> 00:02:09.039 -that i think +that, I think, 00:02:09.039 --> 00:02:12.080 -what is a data it turns out +what is data? It turns out 00:02:12.080 --> 00:02:15.120 -that sound is just a wave and +that sound is just a wave, and 00:02:15.120 --> 00:02:17.760 the data is just a bunch of measurements @@ -157,43 +160,43 @@ the data is just a bunch of measurements of the height of that wave forming each 00:02:19.120 --> 00:02:20.400 -sample +sample. 00:02:20.400 --> 00:02:24.480 -so this wave starts at 8 goes 9 11 13 +So, this wave starts at 8 goes 9, 11, 13, 00:02:24.480 --> 00:02:27.840 -14 15 and then back down and if you just +14, 15, and then back down. If you just 00:02:27.840 --> 00:02:29.520 -take those measurements those numbers +take those measurements, those numbers, -00:02:29.520 --> 00:02:32.080 -put them in a file that's all your data +00:02:29.520 --> 00:02:30.700 +put them in a file, -00:02:32.080 --> 00:02:35.200 -is +00:02:30.700 --> 00:02:35.200 +that's all your data is. 00:02:35.200 --> 00:02:36.560 -all right let's go to a demo of my +All right. Let's go to a demo of my 00:02:36.560 --> 00:02:38.959 -program +program. 00:02:38.959 --> 00:02:41.920 -so this is what z music looks like the +So, this is what zmusic looks like. The 00:02:41.920 --> 00:02:44.080 -blue highlighted row is a single beat +blue highlighted row is a single beat, 00:02:44.080 --> 00:02:48.319 -there's 16 of them in this z music file +there's 16 of them in this zmusic file, 00:02:48.319 --> 00:02:52.000 and each dash in the row 00:02:52.000 --> 00:02:55.040 -is a single note increasing starting +is a single note increasing…, starting 00:02:55.040 --> 00:02:57.920 really low all the way on the left and @@ -202,109 +205,112 @@ really low all the way on the left and going up 00:02:58.959 --> 00:03:01.680 -as we go to the right so if we started +as we go to the right. So, if we started 00:03:01.680 --> 00:03:02.400 -playing +playing, 00:03:02.400 --> 00:03:05.040 -we won't hear anything but we'll see the +we won't hear anything, but we'll see the 00:03:05.040 --> 00:03:06.400 highlighted beat is the currently 00:03:06.400 --> 00:03:07.680 -playing one +playing one, + +00:03:07.680 --> 00:03:09.833 +and we see that it loops. -00:03:07.680 --> 00:03:11.120 -and we see that it loops so we can stop +00:03:09.833 --> 00:03:12.720 +So, we can stop it, -00:03:11.120 --> 00:03:12.720 -it +00:03:12.720 --> 00:03:20.633 +and now we can click to add some notes. -00:03:12.720 --> 00:03:30.879 -and now we can click to add some notes +00:03:20.633 --> 00:03:30.879 +[Music] 00:03:30.879 --> 00:03:33.120 -even more than one note at the same time +Even more than one note at the same time -00:03:33.120 --> 00:03:43.920 -works +00:03:33.120 --> 00:03:37.333 +works. -00:03:43.920 --> 00:03:56.160 -and we can even add notes while it's +00:03:37.333 --> 00:03:43.920 +[Music] -00:03:56.160 --> 00:03:58.840 -[Applause] +00:03:43.920 --> 00:03:45.567 +And we can even add notes -00:03:58.840 --> 00:04:00.150 -playing +00:03:45.567 --> 00:03:56.160 +while it's playing. -00:04:00.150 --> 00:04:08.239 -[Applause] +00:03:56.160 --> 00:04:08.239 +[Music] 00:04:08.239 --> 00:04:10.480 -okay here are some other features that i +Okay, here are some other features that I 00:04:10.480 --> 00:04:12.959 -didn't have time to demo +didn't have time to demo. 00:04:12.959 --> 00:04:16.000 -so you can save the music to a file and +So, you can save the music to a file, and 00:04:16.000 --> 00:04:18.239 this is interesting because normally 00:04:18.239 --> 00:04:20.880 -if there's no note in a beat we just +if there's no note in a beat, we just 00:04:20.880 --> 00:04:22.800 -don't play that beat +don't play that beat, 00:04:22.800 --> 00:04:24.639 but if you're writing to a file you have 00:04:24.639 --> 00:04:25.919 -to put something in +to put something in, 00:04:25.919 --> 00:04:27.840 so when it's playing it knows to not 00:04:27.840 --> 00:04:31.360 -make a sound there +make a sound there. -00:04:31.360 --> 00:04:34.479 -we can also use different scales we're +00:04:31.360 --> 00:04:33.800 +We can also use different scales. -00:04:34.479 --> 00:04:36.240 -using the minor pentatonic +00:04:33.800 --> 00:04:36.240 +We're using the minor pentatonic 00:04:36.240 --> 00:04:38.080 -in the demo but you can use the major +in the demo, but you can use the major 00:04:38.080 --> 00:04:39.680 scale the minor scale -00:04:39.680 --> 00:04:42.400 -or anything else and there's also +00:04:39.680 --> 00:04:40.967 +or anything else. -00:04:42.400 --> 00:04:44.400 -keyboard support but it sounds really +00:04:40.967 --> 00:04:43.367 +And there's also keyboard support, -00:04:44.400 --> 00:04:45.199 -bad +00:04:43.367 --> 00:04:45.199 +but it sounds really bad, 00:04:45.199 --> 00:04:48.240 -and i'll explain why later +and I'll explain why later. 00:04:48.240 --> 00:04:50.800 -here are some things i learned while +Here are some things I learned while 00:04:50.800 --> 00:04:53.520 -writing z music +writing zmusic. 00:04:53.520 --> 00:04:56.479 -emacs has buttons which are great as +Emacs has buttons which are great as 00:04:56.479 --> 00:04:58.240 long @@ -313,412 +319,412 @@ long as you don't put two of them right next 00:04:59.919 --> 00:05:02.160 -to each other so if you do that +to each other. So, if you do that, 00:05:02.160 --> 00:05:04.400 mousing over one of them highlights both 00:05:04.400 --> 00:05:06.160 -of them +of them. 00:05:06.160 --> 00:05:07.919 -now that's because a button is really +Now, that's because a button is really 00:05:07.919 --> 00:05:10.080 just a series of characters with a text 00:05:10.080 --> 00:05:11.680 -property to highlight them +property to highlight them. 00:05:11.680 --> 00:05:15.120 -so the fix is you put another character +So, the fix is, you put another character 00:05:15.120 --> 00:05:16.479 -between the two buttons +between the two buttons, 00:05:16.479 --> 00:05:18.080 then mousing over one of them only 00:05:18.080 --> 00:05:19.759 -highlights the one you want +highlights the one you want, 00:05:19.759 --> 00:05:21.600 but even this doesn't work really great 00:05:21.600 --> 00:05:22.800 -for z music +for zmusic, 00:05:22.800 --> 00:05:25.440 -because the music has a lot of very +because zmusic has a lot of very 00:05:25.440 --> 00:05:27.120 -small buttons in a row +small buttons in a row. 00:05:27.120 --> 00:05:29.840 -so it's really easy to accidentally put +So, it's really easy to accidentally put 00:05:29.840 --> 00:05:31.600 your cursor over the space 00:05:31.600 --> 00:05:34.639 -and click on that instead of the button +and click on that instead of the button. 00:05:34.639 --> 00:05:37.120 -so i looked into unicode and i found +So, I looked into unicode, and I found 00:05:37.120 --> 00:05:38.160 this character called 00:05:38.160 --> 00:05:40.800 -a zero width space so we should be able +a zero-width space. So, we should be able 00:05:40.800 --> 00:05:42.560 to put that between buttons and not be 00:05:42.560 --> 00:05:45.120 -able to accidentally click on it +able to accidentally click on it. 00:05:45.120 --> 00:05:46.960 -unfortunately a zeroth space isn't +Unfortunately, a zero-width space isn't 00:05:46.960 --> 00:05:50.080 -actually zero width +actually zero width. 00:05:50.080 --> 00:05:51.680 -if we put a hundred of them between two +If we put a hundred of them between two 00:05:51.680 --> 00:05:53.759 -other characters you can see there's +other characters, you can see there's 00:05:53.759 --> 00:05:54.880 -space there +space there, 00:05:54.880 --> 00:05:56.240 -and i think what's happening is the +and I think what's happening is, the 00:05:56.240 --> 00:05:58.160 space is zero width 00:05:58.160 --> 00:06:01.360 -but then emax put uses one pixel between +but then Emacs `put` uses one pixel between 00:06:01.360 --> 00:06:02.800 each pair of characters 00:06:02.800 --> 00:06:08.080 -for the cursor so it's almost zero width +for the cursor, so it's almost zero width. 00:06:08.080 --> 00:06:09.919 -some ways to play sound that don't quite +Some ways to play sound that don't quite 00:06:09.919 --> 00:06:12.960 -work play sound plays music +work! `play-sound` plays music, 00:06:12.960 --> 00:06:14.800 -but it blocks you can't do things like +but it blocks, you can't do things like, 00:06:14.800 --> 00:06:17.280 -set other notes or even pause the music +set other notes or even pause the music. 00:06:17.280 --> 00:06:19.600 -and if you throw it into async.el it's +And if you throw it into async.el, it's 00:06:19.600 --> 00:06:21.600 -silent and i don't know why +silent, and I don't know why. 00:06:21.600 --> 00:06:24.479 -so the solution i went with is taking +So, the solution I went with is taking 00:06:24.479 --> 00:06:25.440 -that wav file +that WAVE file, 00:06:25.440 --> 00:06:27.039 -ran into the file system and then +ran into the file system, and then 00:06:27.039 --> 00:06:29.199 shelling out to a native executable to 00:06:29.199 --> 00:06:30.639 -play the sound +play the sound. 00:06:30.639 --> 00:06:32.880 -and that works fine as long as you only +And that works fine as long as you only 00:06:32.880 --> 00:06:34.240 -do it once +do it once, 00:06:34.240 --> 00:06:36.080 -because if you do it a couple times at +because if you do it a couple of times at 00:06:36.080 --> 00:06:37.600 -the same time like if you have a chord +the same time like if you have a chord, 00:06:37.600 --> 00:06:38.639 and you want to play three notes 00:06:38.639 --> 00:06:40.000 -simultaneously +simultaneously, 00:06:40.000 --> 00:06:42.319 -you get this weird interference and +you get this weird interference, and 00:06:42.319 --> 00:06:43.680 that's actually why the keyboard from 00:06:43.680 --> 00:06:46.319 -before didn't work +before didn't work. 00:06:46.319 --> 00:06:49.199 -also side effects have this unexpected +Also, side effects have this unexpected 00:06:49.199 --> 00:06:50.240 -impact +impact, 00:06:50.240 --> 00:06:53.039 -uh when you saw the demo it was running +when you saw the demo it was running 00:06:53.039 --> 00:06:55.120 -pretty smoothly +pretty smoothly, 00:06:55.120 --> 00:06:57.680 -but if i just add one message statement +but if I just add one message statement 00:06:57.680 --> 00:06:58.479 every beat for 00:06:58.479 --> 00:07:00.960 -debugging purposes i was getting lag and +debugging purposes, I was getting lag and 00:07:00.960 --> 00:07:03.759 -jitter +jitter. 00:07:03.759 --> 00:07:05.440 -here's the one thing i learned about +Here's the one thing I learned about 00:07:05.440 --> 00:07:08.319 -music theory music theory +music theory, music theory 00:07:08.319 --> 00:07:11.599 -is not easy to program +is not easy to program. 00:07:11.599 --> 00:07:12.880 -i was looking around to see what +I was looking around to see what 00:07:12.880 --> 00:07:15.440 -concepts we can use to code the scales +concepts we can use to code the scales, -00:07:15.440 --> 00:07:16.080 -to code the +00:07:15.440 --> 00:07:16.933 +to code the notes, -00:07:16.080 --> 00:07:18.160 -notes the first thing that i saw is +00:07:16.933 --> 00:07:18.160 +the first thing that I saw is 00:07:18.160 --> 00:07:20.240 -scale degrees +scale degrees, 00:07:20.240 --> 00:07:23.360 -and this when i looked into it you don't +and this when I looked into it, you don't 00:07:23.360 --> 00:07:26.319 -want to program in scale degrees +want to program in scale degrees. 00:07:26.319 --> 00:07:28.240 -so you see we have the first second +So, you see we have the first, second, 00:07:28.240 --> 00:07:29.759 -third fourth fifth sixth seventh but +third, fourth, fifth, sixth, seventh but 00:07:29.759 --> 00:07:32.080 -then it wraps around that octave up +then it wraps around. That octave up 00:07:32.080 --> 00:07:33.919 -is also a first and that's because both +is also a first, and that's because both 00:07:33.919 --> 00:07:36.000 -of those notes are c +of those notes are C, 00:07:36.000 --> 00:07:38.479 -uh so that didn't work and also you +so that didn't work, and also you 00:07:38.479 --> 00:07:39.759 couldn't really easily 00:07:39.759 --> 00:07:43.599 -specify a flat or sharp you could say +specify a flat or sharp. You could say 00:07:43.599 --> 00:07:47.680 -a sharp third uh or +a sharp third or 00:07:47.680 --> 00:07:50.879 -you know a flat seventh or whatever but +you know, a flat seventh or whatever, but 00:07:50.879 --> 00:07:52.319 then you kind of have these two pieces 00:07:52.319 --> 00:07:53.759 -of data that indicate the note and i +of data that indicate the note, and I 00:07:53.759 --> 00:07:55.840 -didn't i didn't love that +didn't love that. 00:07:55.840 --> 00:07:57.440 -so i looked a little looked again and i +So, I looked again, and I 00:07:57.440 --> 00:07:59.280 -found intervals +found intervals, 00:07:59.280 --> 00:08:01.120 -and then i thought about it and you +and then I thought about it, and you 00:08:01.120 --> 00:08:02.080 don't really want to program in 00:08:02.080 --> 00:08:03.440 -intervals either +intervals either. 00:08:03.440 --> 00:08:05.520 -it fixes some of the problems with scale +It fixes some of the problems with scale 00:08:05.520 --> 00:08:07.039 -degrees you see +degrees, you see, 00:08:07.039 --> 00:08:08.319 all the way on the right you have an 00:08:08.319 --> 00:08:10.319 -octave so you wrap to 8 and you +octave, so you wrap to 8, and you 00:08:10.319 --> 00:08:13.039 -go 9 10 and that works but you solve the +go 9, 10 and that works. But you solve the 00:08:13.039 --> 00:08:14.319 -same problem you see you have a major +same problem, you see you have a major 00:08:14.319 --> 00:08:16.400 third but below we also have a minor 00:08:16.400 --> 00:08:18.080 -third so you saw that problem of having +third, so you saw that problem of having 00:08:18.080 --> 00:08:20.160 -two pieces of information +two pieces of information. 00:08:20.160 --> 00:08:23.360 -uh so i thought about it music's really +So, I thought about it. Music is really 00:08:23.360 --> 00:08:27.120 -frequencies like an a is 440 hertz +frequencies. Like an A is 440 hertz. 00:08:27.120 --> 00:08:28.400 -so at a low level that's what we're +So, at a low level that's what we're 00:08:28.400 --> 00:08:29.360 -going to do we're just going to use +going to do, we're just going to use 00:08:29.360 --> 00:08:30.560 -frequencies +frequencies. 00:08:30.560 --> 00:08:32.800 -and then at the one level above that uh +And then at the one level above that, 00:08:32.800 --> 00:08:34.159 that's a little bit easier for humans to 00:08:34.159 --> 00:08:35.360 -think about +think about, 00:08:35.360 --> 00:08:37.039 we're going to use semitones up from the 00:08:37.039 --> 00:08:39.519 -root which is kind of like scale degrees +root, which is kind of like scale degrees, 00:08:39.519 --> 00:08:40.959 but instead of just counting each note 00:08:40.959 --> 00:08:42.880 -as one more we're going to say how many +as one more, we're going to say how many 00:08:42.880 --> 00:08:44.560 -semitones up it is +semitones up it is. 00:08:44.560 --> 00:08:47.200 -so if there's a sharp between two notes +So, if there's a sharp between two notes, 00:08:47.200 --> 00:08:48.480 that's going to be two steps up instead 00:08:48.480 --> 00:08:50.000 -of just one +of just one. 00:08:50.000 --> 00:08:51.279 -and then we translate those two +And then we translate those two 00:08:51.279 --> 00:08:54.160 -frequencies so your a is 440 hertz +frequencies, so your A is 440 hertz, 00:08:54.160 --> 00:08:56.920 another note might be 00:08:56.920 --> 00:08:58.480 -613.5 +613.5, 00:08:58.480 --> 00:09:00.720 -or whatever and we that's we use the low +or whatever, and that's we use the low 00:09:00.720 --> 00:09:02.959 -level to play +level to play. 00:09:02.959 --> 00:09:05.200 -some future work i have i want to add +Some future work I have, I want to add 00:09:05.200 --> 00:09:06.480 -some drums +some drums. 00:09:06.480 --> 00:09:08.240 -i want to make that keyboard actually +I want to make that keyboard actually 00:09:08.240 --> 00:09:09.680 -work uh +work, 00:09:09.680 --> 00:09:12.399 -and uh computers and synthesizers are +and computers and synthesizers are 00:09:12.399 --> 00:09:14.320 the only place you hear a pure sine wave 00:09:14.320 --> 00:09:16.000 -like the one we have here +like the one we have here, 00:09:16.000 --> 00:09:17.680 -so i want to add overtones or other +so I want to add overtones or other 00:09:17.680 --> 00:09:19.440 -octaves above it uh just to make it +octaves above it just to make it 00:09:19.440 --> 00:09:23.120 -sound a little bit more realistic +sound a little bit more realistic. 00:09:23.120 --> 00:09:25.360 -i've put notes references in the source +I've put notes references and the source -00:09:25.360 --> 00:09:28.480 -code up at zck dot me slash emacs conf +00:09:25.360 --> 00:09:26.000 +code up -00:09:28.480 --> 00:09:31.839 -2020 i'm one of the organizers of emacs +00:09:26.000 --> 00:09:30.067 +at zck.org/emacsconf2020 [updated]. -00:09:31.839 --> 00:09:33.040 -nyc +00:09:30.067 --> 00:09:33.040 +I'm one of the organizers of EmacsNYC 00:09:33.040 --> 00:09:36.080 -check that out and if you take a look +check that out. And if you take a look 00:09:36.080 --> 00:09:38.240 -or have any thoughts i'd love to hear +or have any thoughts, I'd love to hear 00:09:38.240 --> 00:09:39.839 -them and +them, and 00:09:39.839 --> 00:09:46.160 -thanks so much for coming to my talk +thanks so much for coming to my talk. |