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authorCorwin Brust <Corwin@Bru.st>2020-12-06 18:10:09 -0500
committerCorwin Brust <Corwin@Bru.st>2020-12-06 18:10:09 -0500
commit6d2282806886841e90287c1f43d5647d7537acf1 (patch)
tree290c69090a2d8ede917597b8cd597da2b6da8b59 /2020/info
parent03627e518653f8db065cefaee61015168d85caba (diff)
downloademacsconf-wiki-6d2282806886841e90287c1f43d5647d7537acf1.tar.xz
emacsconf-wiki-6d2282806886841e90287c1f43d5647d7537acf1.zip
add notes/demo/etc links for dungen-mode talks
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@@ -7,6 +7,10 @@ Corwin Brust
Techniques to help new users bootstrap a more gentle introduction to
Emacs, one (short) init.el file at a time.
+# Additional Materials
+<!-- additional materials added 20121206 -->
+[[!inline pages="internal(2020/info/dm-notes)" raw="yes"]]
+
<!-- from the pad --->
- Actual start and end time (EST): Start: 2020-11-28T10.45.48; Q&A
diff --git a/2020/info/dm-notes.md b/2020/info/dm-notes.md
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+# Additional Materials
+<!-- additional materials added 20121206 -->
+<table width="100%">
+<tr><td width=100>Kind</td><td width=100>Target</td><td width=100>Size</td><td><i>Description</i></td><td></tr>
+<tr><td width=100>org, svg</td><td width=100>tar.gz</td><td width=100>25k</td><td><a href="https://mirror.csclub.uwaterloo.ca/emacsconf/2020/emacsconf-2020--28-welcome-to-the-dungeon--notes--erik-elmshauser-corwin-brust.tar.gz">Notes for all talks</a></td><td></tr>
+<tr><td width=100>demo</td><td width=100>webm</td><td width=100>26m</td><td><a href="https://mirror.csclub.uwaterloo.ca/emacsconf/2020/emacsconf-2020--28-welcome-to-the-dungeon--character--erik-elmshauser-corwin-brust.webm">Character Sheet</a></td><td></tr>
+<tr><td width=100>demo</td><td width=100>webm</td><td width=100>19m</td><td><a href="https://mirror.csclub.uwaterloo.ca/emacsconf/2020/emacsconf-2020--28-welcome-to-the-dungeon--sketch--erik-elmshauser-corwin-brust.webm">"Sketch" Map and Tile editor</a></td><td></tr>
+<tr><td width=100>demo</td><td width=100>webm</td><td width=100>16m</td><td><a href="https://mirror.csclub.uwaterloo.ca/emacsconf/2020/emacsconf-2020--28-welcome-to-the-dungeon--battleboard--erik-elmshauser-corwin-brust.webm">Battleboard, damage tracking</a></td><td></tr>
+<tr><td width=100>demo</td><td width=100>webm</td><td width=100>9m</td><td><a href="https://mirror.csclub.uwaterloo.ca/emacsconf/2020/emacsconf-2020--28-welcome-to-the-dungeon--map--erik-elmshauser-corwin-brust.webm">Game Maps, controlling fog-of-war</a></td><td></tr>
+<tr><td width=100>demo</td><td width=100>gif</td><td width=100>724mm</td><td><a href="https://cdn.dungeon-mode.net/emacsconf/emacsconf-2020-one-big.gif">All demos, no overlays</a></td><td></tr>
+<tr><td width=100>demo</td><td width=100>json</td><td width=100>724mm</td><td><a href="https://mirror.csclub.uwaterloo.ca/emacsconf/2020/emacsconf-2020--28-welcome-to-the-dungeon--obs-scenes--erik-elmshauser-corwin-brust.json">OBS scenes</a></td><td></tr>
+<tr><td width=100>elsip</td><td width=100>www</td><td width=100>724mm</td><td><a href="https://gitlab.com/mplscorwin/dotfiles">Corwin's init files</a></td><td></tr>
+</table>